Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

HardxGodx vs nak4no

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:38
Cloud Forest map preview
Map Cloud Forest
Winner
HardxGodxPoseidon
Pre-match Elo1803
Win probability72.1%
26:38 Match length HardxGodx favored
Defeated
nak4noAmaterasu
Pre-match Elo1638
Win probability27.9%

Match at a glance

HardxGodx vs nak4no

WinnerHardxGodx
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration26:38
Started
Ended
Elo favorite72.1%HardxGodx
Fastest Classical3:32*HardxGodx
First pressure3:35HardxGodx · Stable
First extra TC19:34HardxGodx · Town Center
Market timing12:58HardxGodx · Market
Most military units320nak4no
Highest EAPM79.6HardxGodx
Market volume1,000HardxGodx

HardxGodx

Poseidon

Victory
Elo1803+10
EAPM79.6
Military units191
First pressure3:35Stable
First expansion19:34
Market volume1000
Total score 42,441
Military score 18,559
Economic score 18,942
Kills score 5,004
Units killed 174
Units lost 129
Buildings razed 3
Largest army 191
Favorite unit Hypaspist 77 fielded
Classical 3:32* Research start 2:32
Heroic 10:55* Estimated start 9:40
Mythic 24:34* Estimated start 22:34

nak4no

Amaterasu

Defeat
Elo1638-10
EAPM74.3
Military units320
First pressure3:58Stable Japanese
First expansion25:56
Market volume0
Total score 21,564
Military score 9,812
Economic score 8,312
Kills score 3,440
Units killed 129
Units lost 172
Buildings razed 1
Largest army 320
Favorite unit Yumi Archer 71 fielded
Classical 3:52* Research start 2:52
Heroic 20:41* Estimated start 19:26
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Minakatatomi
Aphrodite
HeroicAge
Raijin
Hephaestus
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

HardxGodxPoseidon
Match time
nak4noAmaterasu
God powerLure
First military pressureStable
Hippeus12 training queues
Key technologyPickaxe
Key technologyHusbandry
Key technologyHand Axe
ArmoryArmory
Centaur3 training queues
Key technologyMedium Cavalry
Key technologyCopper Armor
Key technologyMedium Infantry
Hypaspist70 training queues
Hippeus2 training queues
Prodromos15 training queues
Centaur6 training queues
Key technologyCopper Shields
God powerCurse
Key technologyCopper Weapons
MarketMarket
Key technologyCopper Weapons
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBallistics
Prodromos4 training queues
Peltast18 training queues
Farm transition4 farms clustered
Toxotes5 training queues
Town CenterAdditional center
Key technologyBronze Shields
Key technologyMedium Archers
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyMedium Archers
God powerCease Fire
Fortress-tier buildingFortress
Key technologyPlow
Fortress-tier buildingFortress
Key technologyHeavy Archers
Fortress-tier buildingFortress
ArmoryArmory
ArmoryArmory
Key technologyChampion Infantry
Key technologyChampion Cavalry
Key technologyHeavy Archers
Key technologyCrenellations
Fortress-tier buildingFortress
God powerPlenty Vault
Hoplite2 training queues
Peltast19 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Key technologyChampion Cavalry
Prodromos8 training queues
Hetairos2 training queues
Hippolyta4 training queues
Hypaspist7 training queues
Trade route startedCaravan Greek queued
VictoryMatch result
First military pressureStable Japanese
God powerShrine Of The Hunt
Naginata Rider2 training queues
God powerSolar Shield
Naginata Rider8 training queues
Samurai25 training queues
Bushi5 training queues
Key technologyHusbandry
Yari Spearman2 training queues
God powerSolar Shield
Onna Musha2 training queues
Naginata Rider4 training queues
ArmoryArmory
Bushi2 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Wanyudo2 training queues
Onna Musha4 training queues
Bushi26 training queues
Naginata Rider12 training queues
Yari Spearman2 training queues
Yumi Archer2 training queues
Key technologyBallistics
Naginata Rider15 training queues
Yumi Archer2 training queues
Samurai5 training queues
Yumi Archer2 training queues
Samurai2 training queues
Naginata Rider16 training queues
Yumi Archer13 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Bushi10 training queues
Key technologyPlow
God powerThunder Burst
Yumi Horse Archer23 training queues
Yumi Archer32 training queues
Naginata Rider10 training queues
Daimyo10 training queues
Farm transition11 farms clustered
Samurai33 training queues
Town CenterAdditional center
Yumi Horse Archer10 training queues
Yumi Archer20 training queues
Yari Spearman10 training queues
Shinobi5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.1%HardxGodx
Fastest Classical3:32*HardxGodx
Fastest Heroic10:55*HardxGodx
Fastest Mythic24:34*HardxGodx
First pressure3:35HardxGodx · Stable
First extra TC19:34HardxGodx · Town Center
Fortress timing21:34HardxGodx · Fortress
Market timing12:58HardxGodx · Market
Armory timing8:10HardxGodx · Armory
Farm transition17:00–18:12HardxGodx · 4 farms clustered
Trade route started26:06HardxGodx

Player highlights

Standout performances

Highest total score42,441HardxGodx
Highest military score18,559HardxGodx
Highest economy score18,942HardxGodx
Most kills5,004HardxGodx
Most units killed174HardxGodx
Most deaths172nak4no
Most buildings razed3HardxGodx
Largest army320nak4no
Favorite unitHypaspistHardxGodx · 77 fielded

HardxGodx

Highest ScoreMost ImprovementsMost KillsMost Resources

nak4no

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

HardxGodx

Fast Classical3:32 estimated completion
Early pressure3:35 · Stable
Expansion signal19:34 · Town Center
Early market / Heroic prep12:58 · Market
Early armory / Heroic prep8:10 · Armory
Fortress tech path21:34 · Fortress
Heavy walling signal27 wall build events
Farm transition17:00–18:12 · 4 farms clustered
Trade route started26:06 · Caravan Greek queued
Market economy signal1,000 total resource volume
Large army production191 military units

nak4no

Fast Classical3:52 estimated completion
Early pressure3:58 · Stable Japanese
Expansion signal25:56 · Town Center
Early armory / Heroic prep10:31 · Armory
Heavy walling signal21 wall build events
Farm transition24:27–24:28 · 11 farms clustered
Large army production320 military units
HardxGodx · Early MilitaryMeaningful trained combat units were produced during the early opening.
HardxGodx · Fast ClassicalClassical completed before 4:00 on a standard land opening.
HardxGodx · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
nak4no · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
nak4no · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
nak4no · Early MilitaryMeaningful trained combat units were produced during the early opening.
nak4no · Fast ClassicalClassical completed before 4:00 on a standard land opening.
nak4no · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

HardxGodx

Bought

Food300
Wood300

Sold

Food400
Total player market volume1000

nak4no

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

HardxGodx

Army

Hypaspist77
Peltast37
Prodromos27
Hippeus16
Centaur13
Toxotes6
Hippolyta5
Atalanta3
Hetairos2
Hoplite2
Theseus2
Polyphemus1
Buildings13 types
Wall27
Farm26
House17
Granary15
Storehouse12
Stable7
Military Academy5
Archery Range4
Fortress4
Armory3
Market1
Temple1
Town Center1
God powers4 invoked
Cease Fire1
Curse1
Lure1
Plenty Vault1

nak4no

Army

Yumi Archer71
Naginata Rider67
Samurai66
Bushi43
Yumi Horse Archer33
Yari Spearman15
Daimyo10
Onna Musha7
Shinobi5
Wanyudo3
Buildings12 types
Wall21
House16
Farm11
Watermill6
Dojo5
Stable Japanese5
Guardhouse3
Shrine Japanese3
Mining Camp Japanese2
Armory1
Temple1
Town Center1
God powers3 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1