Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MeepMeep vs Lowkae

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:56
Ghost Lake map preview
Map Ghost Lake
Defeated
MeepMeepFreyr
Pre-match Elo1018
Win probability42.7%
28:56 Match length Lowkae favored
Winner
LowkaeZeus
Pre-match Elo1069
Win probability57.3%

Match at a glance

MeepMeep vs Lowkae

WinnerLowkae
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration28:56
Started
Ended
Elo favorite57.3%Lowkae
Fastest Classical4:09*Lowkae
First pressure3:27MeepMeep · Hersir trained
First extra TC10:34Lowkae · Town Center
Market timing9:44MeepMeep · Market
Most military units196MeepMeep
Highest EAPM72.6Lowkae
Market volume2,200MeepMeep

MeepMeep

Freyr

Defeat
Elo1018-15
EAPM47.4
Military units196
First pressure3:27Hersir trained
First expansion18:10
Market volume2200
Total score 27,389
Military score 7,664
Economic score 16,436
Kills score 3,289
Units killed 120
Units lost 196
Buildings razed 3
Largest army 196
Favorite unit Huskarl 93 fielded
Classical 4:42* Estimated start 3:42
Heroic 11:34* Estimated start 10:19
Mythic 26:08* Estimated start 24:08

Lowkae

Zeus

Victory
Elo1069+15
EAPM72.6
Military units154
First pressure4:17Archery Range
First expansion10:34
Market volume1200
Total score 61,454
Military score 27,614
Economic score 27,599
Kills score 6,241
Units killed 197
Units lost 117
Buildings razed 33
Largest army 154
Favorite unit Toxotes 59 fielded
Classical 4:09* Research start 3:09
Heroic 11:40* Estimated start 10:26
Mythic 19:21* Estimated start 17:21

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Athena
Aegir
HeroicAge
Apollo
Vidar
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MeepMeepFreyr
Match time
LowkaeZeus
Key technologyPickaxe
First military pressureHersir trained
Hersir2 training queues
God powerGullinbursti
Key technologyHand Axe
Hersir2 training queues
God powerAsgardian Bastion
Throwing Axeman6 training queues
Key technologyMedium Infantry
Huskarl4 training queues
ArmoryArmory
Throwing Axeman3 training queues
Key technologyCopper Armor
Key technologyCopper Shields
MarketMarket
Huskarl4 training queues
Key technologyCopper Weapons
Throwing Axeman9 training queues
Key technologyBow Saw
Key technologyHeavy Infantry
Farm transition63 farms clustered
God powerTempest
Key technologyPlow
Godi2 training queues
Hersir5 training queues
God powerAsgardian Bastion
Throwing Axeman8 training queues
Huskarl10 training queues
Trade route startedCaravan Norse queued
Godi4 training queues
Key technologyBallistics
Huskarl6 training queues
Godi3 training queues
Hersir3 training queues
Town CenterAdditional center
Hersir2 training queues
God powerInferno
Berserk8 training queues
Huskarl29 training queues
Fortress-tier buildingHill Fort
God powerAsgardian Bastion
Ballista2 training queues
Throwing Axeman17 training queues
Berserk21 training queues
Fortress-tier buildingHill Fort
Key technologyBronze Armor
Huskarl40 training queues
Draugr2 training queues
Key technologyChampion Infantry
Portable Ram3 training queues
Key technologyChampion Infantry
DefeatMatch result
First military pressureArchery Range
Toxotes4 training queues
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Hippeus2 training queues
Key technologyMedium Archers
ArmoryArmory
Toxotes3 training queues
Town CenterAdditional center
Key technologyMedium Cavalry
Key technologyHeavy Archers
God powerRestoration
Hypaspist8 training queues
Key technologyMedium Infantry
Toxotes24 training queues
Hoplite3 training queues
Key technologyCopper Shields
Minotaur3 training queues
God powerBolt
Farm transition14 farms clustered
Key technologyPlow
Hypaspist15 training queues
MarketMarket
Fortress-tier buildingFortress
Key technologyHeavy Infantry
Key technologyShaft Mine
Hypaspist2 training queues
God powerUnderworld Passage
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBronze Shields
Toxotes23 training queues
Hoplite32 training queues
ArmoryArmory
God powerLightning Storm
Helepolis4 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBallistics
Key technologyChampion Infantry
Key technologyChampion Archers
God powerBolt
Key technologyBow Saw
Town CenterAdditional center
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyCrenellations
Key technologyBallistics
Fortress-tier buildingFortress
Key technologyIron Weapons
Key technologyIron Shields
Hoplite9 training queues
Toxotes5 training queues
Helepolis3 training queues
Fortress-tier buildingFortress
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.3%Lowkae
Fastest Classical4:09*Lowkae
Fastest Heroic11:34*MeepMeep
Fastest Mythic19:21*Lowkae
First pressure3:27MeepMeep · Hersir trained
First extra TC10:34Lowkae · Town Center
Fortress timing16:21Lowkae · Fortress
Market timing9:44MeepMeep · Market
Armory timing8:49MeepMeep · Armory
Farm transition11:57–13:07MeepMeep · 63 farms clustered
Trade route started15:20MeepMeep

Player highlights

Standout performances

Highest total score61,454Lowkae
Highest military score27,614Lowkae
Highest economy score27,599Lowkae
Most kills6,241Lowkae
Most units killed197Lowkae
Most deaths196MeepMeep
Most buildings razed33Lowkae
Largest army196MeepMeep
Favorite unitHuskarlMeepMeep · 93 fielded

MeepMeep

Most Deaths

Lowkae

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MeepMeep

Classical timing4:42 estimated completion
Early pressure3:27 · Hersir trained
Expansion signal18:10 · Town Center
Early market / Heroic prep9:44 · Market
Early armory / Heroic prep8:49 · Armory
Fortress tech path23:08 · Hill Fort
Heavy walling signal12 wall build events
Farm transition11:57–13:07 · 63 farms clustered
Trade route started15:20 · Caravan Norse queued
Market economy signal2,200 total resource volume
Large army production196 military units

Lowkae

Classical timing4:09 estimated completion
Early pressure4:17 · Archery Range
Expansion signal10:34 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep15:50 · Market
Early armory / Heroic prep8:56 · Armory
Fortress tech path16:21 · Fortress
Heavy walling signal6 wall build events
Farm transition15:16–15:38 · 14 farms clustered
Market economy signal1,200 total resource volume
Large army production154 military units
MeepMeep · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MeepMeep · Early MilitaryMeaningful trained combat units were produced during the early opening.
Lowkae · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Lowkae · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Lowkae · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3400 total volume

MeepMeep

Bought

No buys

Sold

Wood2200
Total player market volume2200

Lowkae

Bought

Wood200

Sold

Wood1000
Total player market volume1200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MeepMeep

Army

Huskarl93
Throwing Axeman43
Berserk29
Hersir15
Godi9
Portable Ram3
Ballista2
Draugr2
Buildings11 types
Farm65
House32
Longhouse12
Wall12
Ox Cart Building5
Great Hall3
Hill Fort2
Temple2
Armory1
Market1
Town Center1
God powers4 invoked
Asgardian Bastion3
Gullinbursti1
Inferno1
Tempest1

Lowkae

Army

Toxotes59
Hoplite44
Hypaspist26
Helepolis7
Heracles4
Minotaur4
Bellerophon3
Hippeus2
Jason2
Odysseus2
Peltast1
Buildings13 types
House30
Farm22
Storehouse11
Granary7
Wall6
Fortress5
Military Academy4
Archery Range2
Armory2
Town Center2
Market1
Stable1
Temple1
God powers4 invoked
Bolt2
Lightning Storm1
Restoration1
Underworld Passage1