Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Medusa -_- vs PandorasBoxer

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:24
Alfheim map preview
Map Alfheim
Defeated
Medusa -_-Hades
Pre-match Elo1539
Win probability32.9%
10:24 Match length PandorasBoxer favored
Winner
PandorasBoxerKronos
Pre-match Elo1663
Win probability67.1%

Match at a glance

Medusa -_- vs PandorasBoxer

WinnerPandorasBoxer
MapAlfheim
QueueRanked 1v1 Supremacy
Duration10:24
Started
Ended
Elo favorite67.1%PandorasBoxer
Fastest Classical3:51*PandorasBoxer
First pressure5:06Medusa -_- · Archery Range
Market timing9:26Medusa -_- · Market
First extra TC5:39PandorasBoxer · Town Center
Most military units30PandorasBoxer
Highest EAPM54.8Medusa -_-

Medusa -_-

Hades

Defeat
Elo1539-11
EAPM54.8
Military units22
First pressure5:06Archery Range
First expansion
Market volume0
Total score 11,010
Military score 4,775
Economic score 5,881
Kills score 414
Units killed 24
Units lost 11
Buildings razed 0
Largest army 22
Favorite unit Toxotes 14 fielded
Classical 4:43* Research start 3:43
Heroic 9:30* Research start 8:15
Mythic Not reached

PandorasBoxer

Kronos

Victory
Elo1663+11
EAPM48.8
Military units30
First pressure6:47Military Barracks
First expansion5:39
Market volume0
Total score 14,857
Military score 5,625
Economic score 8,952
Kills score 280
Units killed 10
Units lost 24
Buildings razed 5
Largest army 30
Favorite unit Promethean 9 fielded
Classical 3:51* Research start 2:51
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Prometheus
Apollo
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Medusa -_-Hades
Match time
PandorasBoxerKronos
Key technologyHand Axe
First military pressureArchery Range
ArmoryArmory
Key technologyPickaxe
Key technologyHusbandry
Toxotes14 training queues
Achilles2 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
MarketMarket
Hoplite4 training queues
Key technologyCopper Weapons
DefeatMatch result
Oracle2 training queues
Key technologyPickaxe
God powerValor
God powerValor
Key technologyHand Axe
God powerValor
Town CenterAdditional center
God powerValor
Promethean2 training queues
First military pressureMilitary Barracks
God powerValor
Murmillo8 training queues
Promethean7 training queues
God powerValor
Turma9 training queues
God powerValor
ArmoryArmory
Key technologyHusbandry
Key technologyMedium Archers
Key technologyMedium Infantry
Key technologyCopper Shields
God powerValor
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.1%PandorasBoxer
Fastest Classical3:51*PandorasBoxer
Fastest Heroic9:30*Medusa -_-
First pressure5:06Medusa -_- · Archery Range
First extra TC5:39PandorasBoxer · Town Center
Market timing9:26Medusa -_- · Market
Armory timing5:08Medusa -_- · Armory

Player highlights

Standout performances

Highest total score14,857PandorasBoxer
Highest military score5,625PandorasBoxer
Highest economy score8,952PandorasBoxer
Most kills414Medusa -_-
Most units killed24Medusa -_-
Most deaths24PandorasBoxer
Most buildings razed5PandorasBoxer
Largest army30PandorasBoxer
Favorite unitToxotesMedusa -_- · 14 fielded

Medusa -_-

Most Kills

PandorasBoxer

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Medusa -_-

Classical timing4:43 estimated completion
Early pressure5:06 · Archery Range
Early market / Heroic prep9:26 · Market
Early armory / Heroic prep5:08 · Armory
Heavy walling signal9 wall build events

PandorasBoxer

Fast Classical3:51 estimated completion
Early pressure6:47 · Military Barracks
Fast expansion5:39 · Town Center
Early armory / Heroic prep9:14 · Armory
Heavy walling signal11 wall build events
Medusa -_- · Early MilitaryMeaningful trained combat units were produced during the early opening.
Medusa -_- · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Medusa -_- · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
PandorasBoxer · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PandorasBoxer · Early MilitaryMeaningful trained combat units were produced during the early opening.
PandorasBoxer · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Medusa -_-

Army

Toxotes14
Hoplite4
Achilles2
Ajax1
Manticore1
Buildings9 types
Wall9
House7
Granary3
Storehouse3
Archery Range2
Armory1
Market1
Military Academy1
Temple1

PandorasBoxer

Army

Promethean9
Turma9
Murmillo8
Oracle3
Cheiroballista1
Buildings8 types
Wall11
Counter Barracks4
Manor4
Military Barracks2
Armory1
Economic Guild1
Temple1
Town Center1
God powers1 invoked
Valor8