Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Ahivalabala vs ZxImpulseZx

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:08
Elysium map preview
Map Elysium
Winner
AhivalabalaFreyr
Pre-match Elo1127
Win probability73.5%
17:08 Match length Ahivalabala favored
Defeated
ZxImpulseZxKronos
Pre-match Elo950
Win probability26.5%

Match at a glance

Ahivalabala vs ZxImpulseZx

WinnerAhivalabala
MapElysium
QueueRanked 1v1 Supremacy
Duration17:08
Started
Ended
Elo favorite73.5%Ahivalabala
Fastest Classical4:04*ZxImpulseZx
First pressure3:45ZxImpulseZx · Counter Barracks
First extra TC12:27ZxImpulseZx · Town Center
Most military units48Ahivalabala
Highest EAPM25.4ZxImpulseZx

Ahivalabala

Freyr

Victory
Elo1127+9
EAPM22.3
Military units48
First pressure4:13Hersir trained
First expansion17:06
Market volume0
Total score 19,754
Military score 8,382
Economic score 9,222
Kills score 2,150
Units killed 51
Units lost 32
Buildings razed 12
Largest army 48
Favorite unit Huskarl 10 fielded
Classical 5:31* Research start 4:31
Heroic 13:26* Research start 12:11
Mythic Not reached

ZxImpulseZx

Kronos

Defeat
Elo950-9
EAPM25.4
Military units36
First pressure3:45Counter Barracks
First expansion12:27
Market volume0
Total score 12,913
Military score 4,160
Economic score 7,923
Kills score 830
Units killed 31
Units lost 51
Buildings razed 1
Largest army 36
Favorite unit Contarius 12 fielded
Classical 4:04* Estimated start 3:04
Heroic 10:16* Estimated start 9:01
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Prometheus
Bragi
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

AhivalabalaFreyr
Match time
ZxImpulseZxKronos
Key technologyHand Axe
Key technologyPickaxe
First military pressureHersir trained
Hersir3 training queues
Hersir3 training queues
God powerAsgardian Bastion
God powerAsgardian Bastion
Hirdman3 training queues
ArmoryArmory
Key technologyMedium Infantry
Raiding Cavalry4 training queues
Key technologyCopper Weapons
Portable Ram3 training queues
Throwing Axeman2 training queues
Huskarl3 training queues
Key technologyCopper Shields
Key technologyPlow
God powerGullinbursti
Farm transition9 farms clustered
Hirdman4 training queues
Huskarl6 training queues
Key technologyCrenellations
Portable Ram3 training queues
Throwing Axeman5 training queues
Raiding Cavalry2 training queues
Key technologyMedium Cavalry
Key technologyBow Saw
Key technologyShaft Mine
Godi2 training queues
Key technologyHeavy Cavalry
Key technologyCopper Armor
Town CenterAdditional center
VictoryMatch result
First military pressureCounter Barracks
God powerDeconstruction
Cheiroballista2 training queues
Turma7 training queues
God powerValor
Promethean2 training queues
God powerValor
ArmoryArmory
Oracle2 training queues
God powerValor
Cheiroballista2 training queues
God powerValor
Key technologyPickaxe
Key technologyHand Axe
Key technologyMedium Archers
Murmillo3 training queues
God powerChaos
God powerValor
Key technologyMedium Infantry
Contarius6 training queues
Key technologyHeavy Cavalry
God powerValor
Cheiroballista2 training queues
God powerValor
Town CenterAdditional center
Key technologyCopper Weapons
Contarius3 training queues
Arcus2 training queues
God powerValor
Contarius3 training queues
Town CenterAdditional center
God powerValor
Village CenterAdditional center
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite73.5%Ahivalabala
Fastest Classical4:04*ZxImpulseZx
Fastest Heroic10:16*ZxImpulseZx
First pressure3:45ZxImpulseZx · Counter Barracks
First extra TC12:27ZxImpulseZx · Town Center
Armory timing7:31ZxImpulseZx · Armory
Farm transition11:25–12:34Ahivalabala · 9 farms clustered

Player highlights

Standout performances

Highest total score19,754Ahivalabala
Highest military score8,382Ahivalabala
Highest economy score9,222Ahivalabala
Most kills2,150Ahivalabala
Most units killed51Ahivalabala
Most deaths51ZxImpulseZx
Most buildings razed12Ahivalabala
Largest army48Ahivalabala
Favorite unitContariusZxImpulseZx · 12 fielded

Ahivalabala

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

ZxImpulseZx

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Ahivalabala

Late Classical5:31 estimated completion
Early pressure4:13 · Hersir trained
Expansion signal17:06 · Town Center
Early armory / Heroic prep7:33 · Armory
Farm transition11:25–12:34 · 9 farms clustered

ZxImpulseZx

Classical timing4:04 estimated completion
Early pressure3:45 · Counter Barracks
Expansion signal12:27 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep7:31 · Armory
Ahivalabala · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Ahivalabala · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ahivalabala · Late ClassicalClassical completed after 5:00 on a standard land opening.
ZxImpulseZx · Early MilitaryMeaningful trained combat units were produced during the early opening.
ZxImpulseZx · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ahivalabala

Army

Huskarl10
Hirdman8
Throwing Axeman8
Raiding Cavalry7
Hersir6
Portable Ram6
Godi2
Berserk1
Buildings8 types
House12
Farm9
Great Hall2
Longhouse2
Ox Cart Building2
Temple2
Armory1
Town Center1
God powers2 invoked
Asgardian Bastion2
Gullinbursti1

ZxImpulseZx

Army

Contarius12
Turma7
Cheiroballista6
Promethean4
Murmillo3
Arcus2
Oracle2
Buildings8 types
Manor5
Military Barracks4
Counter Barracks3
Town Center2
Armory1
Economic Guild1
Temple1
Village Center1
God powers3 invoked
Valor9
Chaos1
Deconstruction1