Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Tin Soldier vs Revenge_Of_The_COWS

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:14
Midgard map preview
Map Midgard
Winner
Tin SoldierThor
Pre-match Elo1291
Win probability55.2%
21:14 Match length Tin Soldier favored
Defeated
Revenge_Of_The_COWSSusanoo
Pre-match Elo1255
Win probability44.8%

Match at a glance

Tin Soldier vs Revenge_Of_The_COWS

WinnerTin Soldier
MapMidgard
QueueRanked 1v1 Supremacy
Duration21:14
Started
Ended
Elo favorite55.2%Tin Soldier
Fastest Classical5:20*Revenge_Of_The_COWS
First pressure4:50Tin Soldier · Hersir trained
First extra TC8:02Tin Soldier · Town Center
Most military units162Tin Soldier
Highest EAPM55.3Tin Soldier
Victory
Elo1291+16
EAPM55.3
Military units162
First pressure4:50Hersir trained
First expansion8:02
Market volume0
Total score 42,072
Military score 15,326
Economic score 22,865
Kills score 3,893
Units killed 99
Units lost 103
Buildings razed 5
Largest army 162
Favorite unit Throwing Axeman 71 fielded
Classical 6:12* Estimated start 5:12
Heroic 12:19* Estimated start 11:04
Mythic 20:45* Estimated start 18:45
Defeat
Elo1255-16
EAPM30.4
Military units126
First pressure5:44Stable Japanese
First expansion17:12
Market volume0
Total score 30,813
Military score 12,120
Economic score 15,238
Kills score 3,505
Units killed 104
Units lost 108
Buildings razed 15
Largest army 126
Favorite unit Samurai 32 fielded
Classical 5:20* Research start 4:20
Heroic 11:24* Research start 10:09
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Inari Okami
Skadi
HeroicAge
Fujin
Tyr
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Tin SoldierThor
Match time
Revenge_Of_The_COWSSusanoo
DockDock
ArmoryDwarven Armory
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyHand Axe
Key technologyPickaxe
Key technologyCopper Armor
First military pressureHersir trained
Hersir4 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyCopper Weapons
Throwing Axeman16 training queues
Key technologyBronze Weapons
Town CenterAdditional center
God powerHealing Spring
Troll2 training queues
Throwing Axeman15 training queues
Key technologyMedium Infantry
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBronze Weapons
Hirdman15 training queues
Key technologyBronze Weapons
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Town CenterAdditional center
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyShaft Mine
Godi20 training queues
God powerFrost
Frost Giant3 training queues
Throwing Axeman25 training queues
Farm transition11 farms clustered
Key technologyPlow
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Portable Ram4 training queues
Godi5 training queues
Throwing Axeman5 training queues
Huskarl2 training queues
Key technologyBronze Shields
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Jarl15 training queues
Throwing Axeman10 training queues
Berserk5 training queues
Huskarl10 training queues
God powerFimbulwinter
VictoryMatch result
DockDock
DockDock
DockDock
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Kitsune2 training queues
First military pressureStable Japanese
Naginata Rider17 training queues
DockDock
God powerSwampland
God powerKusanagi
ArmoryArmory
Samurai12 training queues
Jorogumo2 training queues
Key technologyCopper Weapons
Onna Musha2 training queues
Key technologyShaft Mine
Oni2 training queues
Shinobi15 training queues
Key technologyPlow
Key technologyBow Saw
Fortress-tier buildingCastle
Key technologyBronze Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerSmiting Gust
Oyumi2 training queues
Samurai11 training queues
Naginata Rider2 training queues
Daimyo2 training queues
God powerKusanagi
God powerSwampland
Onna Musha2 training queues
Naginata Rider4 training queues
Yumi Horse Archer8 training queues
Daimyo2 training queues
Farm transition13 farms clustered
Oyumi2 training queues
Town CenterAdditional center
Ramming Wasen2 training queues
Samurai9 training queues
Shinobi4 training queues
Onna Musha5 training queues
Oyumi4 training queues
Bushi3 training queues
Yumi Archer2 training queues
Naginata Rider2 training queues
Yumi Horse Archer3 training queues
Daimyo3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.2%Tin Soldier
Fastest Classical5:20*Revenge_Of_The_COWS
Fastest Heroic11:24*Revenge_Of_The_COWS
Fastest Mythic20:45*Tin Soldier
First pressure4:50Tin Soldier · Hersir trained
First extra TC8:02Tin Soldier · Town Center
Fortress timing12:56Tin Soldier · Hill Fort
Armory timing2:14Tin Soldier · Dwarven Armory
Farm transition16:18–16:20Tin Soldier · 11 farms clustered

Player highlights

Standout performances

Highest total score42,072Tin Soldier
Highest military score15,326Tin Soldier
Highest economy score22,865Tin Soldier
Most kills3,893Tin Soldier
Most units killed104Revenge_Of_The_COWS
Most deaths108Revenge_Of_The_COWS
Most buildings razed15Revenge_Of_The_COWS
Largest army162Tin Soldier
Favorite unitThrowing AxemanTin Soldier · 71 fielded

Tin Soldier

Highest ScoreLargest ArmyMost Resources

Revenge_Of_The_COWS

Most DeathsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Tin Soldier

Late Classical6:12 estimated completion
Early pressure4:50 · Hersir trained
Fast expansion8:02 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep2:14 · Dwarven Armory
Fortress tech path12:56 · Hill Fort
Heavy walling signal21 wall build events
Water commitment signal1 dock build events
Farm transition16:18–16:20 · 11 farms clustered
Large army production162 military units

Revenge_Of_The_COWS

Late Classical5:20 estimated completion
Early pressure5:44 · Stable Japanese
Expansion signal17:12 · Town Center
Early armory / Heroic prep9:43 · Armory
Fortress tech path12:57 · Castle
Water commitment signal4 dock build events
Farm transition16:26–16:55 · 13 farms clustered
Large army production126 military units
Tin Soldier · Early MilitaryMeaningful trained combat units were produced during the early opening.
Tin Soldier · Water BoomExisting water-opening timing signal.
Revenge_Of_The_COWS · Early MilitaryMeaningful trained combat units were produced during the early opening.
Revenge_Of_The_COWS · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Tin Soldier

Army

Throwing Axeman71
Godi25
Hirdman15
Jarl15
Huskarl13
Berserk5
Hersir5
Frost Giant4
Portable Ram4
Troll2
Dragon Ship1
Kraken1
Transport Ship Norse1
Buildings11 types
Farm21
Wall21
House19
Hill Fort7
Longhouse7
Ox Cart Building4
Great Hall2
Town Center2
Dock1
Dwarven Armory1
Temple1
God powers3 invoked
Fimbulwinter1
Frost1
Healing Spring1

Revenge_Of_The_COWS

Army

Samurai32
Naginata Rider25
Shinobi19
Yumi Horse Archer12
Onna Musha9
Oyumi8
Daimyo7
Bushi3
Jorogumo3
Kitsune2
Oni2
Ramming Wasen2
Yumi Archer2
Buildings13 types
Farm18
House16
Watermill6
Dock4
Dojo4
Guardhouse4
Mining Camp Japanese4
Shrine Japanese3
Stable Japanese2
Armory1
Castle1
Temple1
Town Center1
God powers3 invoked
Kusanagi2
Swampland2
Smiting Gust1