Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

horvath vs Gogolito3000

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:54
Mirage map preview
Map Mirage
Winner
horvathFreyr
Pre-match Elo1376
Win probability53.4%
21:54 Match length horvath favored
Defeated
Gogolito3000Huitzilopochtli
Pre-match Elo1352
Win probability46.6%

Match at a glance

horvath vs Gogolito3000

Winnerhorvath
MapMirage
QueueRanked 1v1 Supremacy
Duration21:54
Started
Ended
Elo favorite53.4%horvath
Fastest Classical5:03*horvath
First pressure3:45horvath · Hersir trained
First extra TC6:22horvath · Town Center
Market timing9:25horvath · Market
Most military units204horvath
Highest EAPM61.2horvath
Market volume400horvath

horvath

Freyr

Victory
Elo1376+16
EAPM61.2
Military units204
First pressure3:45Hersir trained
First expansion6:22
Market volume400
Total score 57,837
Military score 23,448
Economic score 31,148
Kills score 3,449
Units killed 141
Units lost 138
Buildings razed 6
Largest army 204
Favorite unit Huskarl 64 fielded
Classical 5:03* Research start 4:03
Heroic 11:30* Estimated start 10:15
Mythic 16:54* Research start 14:54

Gogolito3000

Huitzilopochtli

Defeat
Elo1352-16
EAPM41.7
Military units115
First pressure4:59Warrior Priest trained
First expansion6:32
Market volume0
Total score 38,411
Military score 16,575
Economic score 18,295
Kills score 3,561
Units killed 135
Units lost 166
Buildings razed 6
Largest army 115
Favorite unit Tequihua Archer 80 fielded
Classical 5:52* Research start 4:52
Heroic 9:05* Estimated start 7:50
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Malinalxochitl
Aegir
HeroicAge
Itzpapalotl
Hel
MythicAge
Mictlantecutli

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

horvathFreyr
Match time
Gogolito3000Huitzilopochtli
DockDock
First military pressureHersir trained
Hersir6 training queues
Key technologyHand Axe
Key technologyPickaxe
Berserk4 training queues
Key technologyMedium Infantry
Town CenterAdditional center
Throwing Axeman3 training queues
ArmoryArmory
ArmoryArmory
Key technologyCopper Shields
ArmoryArmory
God powerAsgardian Bastion
Berserk3 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
MarketMarket
MarketMarket
Throwing Axeman6 training queues
Huskarl23 training queues
Town CenterAdditional center
Key technologyBallistics
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBronze Shields
Key technologyBronze Armor
Throwing Axeman5 training queues
Berserk3 training queues
God powerAsgardian Bastion
Key technologyHeavy Infantry
Key technologyBronze Weapons
Farm transition7 farms clustered
Key technologyPlow
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Huskarl8 training queues
Fortress-tier buildingHill Fort
Key technologyCrenellations
Key technologyChampion Infantry
Fortress-tier buildingHill Fort
Throwing Axeman29 training queues
God powerNidhogg
God powerTempest
Huskarl14 training queues
Berserk26 training queues
Fortress-tier buildingHill Fort
Town CenterAdditional center
Fire Giant6 training queues
Hersir21 training queues
Godi4 training queues
Berserk15 training queues
Throwing Axeman5 training queues
Huskarl19 training queues
Rock Giant2 training queues
VictoryMatch result
Key technologyHand Axe
DockDock
Key technologyPickaxe
DockDock
God powerBlood Pact
First military pressureWarrior Priest trained
God powerInfestation
ArmoryArmory
Town CenterAdditional center
Key technologyMedium War Hut Soldiers
Key technologyHusbandry
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy War Hut Soldiers
Tequihua Archer27 training queues
Key technologyBallistics
Town CenterAdditional center
Tequihua Archer9 training queues
Key technologyHeavy Great Temple Soldiers
Shorn One4 training queues
Key technologyPlow
Shorn One6 training queues
God powerPurge
Key technologyChampion Great Temple Soldiers
Warrior Priest6 training queues
Tequihua Archer27 training queues
Obsidian Butterfly2 training queues
Tequihua Archer17 training queues
Warrior Priest2 training queues
Shorn One8 training queues
God powerPurge
Warrior Priest5 training queues
God powerVolcano
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.4%horvath
Fastest Classical5:03*horvath
Fastest Heroic9:05*Gogolito3000
Fastest Mythic16:54*horvath
First pressure3:45horvath · Hersir trained
First extra TC6:22horvath · Town Center
Fortress timing13:40horvath · Hill Fort
Market timing9:25horvath · Market
Armory timing6:20Gogolito3000 · Armory
Farm transition13:01–13:45horvath · 7 farms clustered

Player highlights

Standout performances

Highest total score57,837horvath
Highest military score23,448horvath
Highest economy score31,148horvath
Most kills3,561Gogolito3000
Most units killed141horvath
Most deaths166Gogolito3000
Most buildings razed6horvath
Largest army204horvath
Favorite unitTequihua ArcherGogolito3000 · 80 fielded

horvath

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Gogolito3000

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

horvath

Late Classical5:03 estimated completion
Early pressure3:45 · Hersir trained
Fast expansion6:22 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep9:25 · Market
Early armory / Heroic prep7:56 · Armory
Fortress tech path13:40 · Hill Fort
Heavy walling signal33 wall build events
Water commitment signal1 dock build events
Farm transition13:01–13:45 · 7 farms clustered
Market economy signal400 total resource volume
Large army production204 military units

Gogolito3000

Late Classical5:52 estimated completion
Early pressure4:59 · Warrior Priest trained
Fast expansion6:32 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:20 · Armory
Water commitment signal2 dock build events
Large army production115 military units
horvath · Early MilitaryMeaningful trained combat units were produced during the early opening.
horvath · Water BoomExisting water-opening timing signal.
Gogolito3000 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Gogolito3000 · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 400 total volume

horvath

Bought

Food400

Sold

No sells

Total player market volume400

Gogolito3000

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

horvath

Army

Huskarl64
Berserk51
Throwing Axeman48
Hersir27
Fire Giant6
Godi4
Rock Giant3
Frost Giant1
Buildings12 types
Farm33
Wall33
House16
Longhouse14
Great Hall5
Hill Fort5
Ox Cart Building5
Armory3
Temple3
Town Center3
Market2
Dock1
God powers3 invoked
Asgardian Bastion2
Nidhogg1
Tempest1

Gogolito3000

Army

Tequihua Archer80
Shorn One18
Warrior Priest15
Obsidian Butterfly2
Buildings8 types
House14
Calpulli10
Great Temple4
War Hut3
Dock2
Temple2
Town Center2
Armory1
God powers4 invoked
Purge2
Blood Pact1
Infestation1
Volcano1