Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sqanto vs campuzanoantonio

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 39:52
Tundra map preview
Map Tundra
Winner
SqantoRa
Pre-match Elo1463
Win probability75.6%
39:52 Match length Sqanto favored
Defeated
campuzanoantonioKronos
Pre-match Elo1267
Win probability24.4%

Match at a glance

Sqanto vs campuzanoantonio

WinnerSqanto
MapTundra
QueueRanked 1v1 Supremacy
Duration39:52
Started
Ended
Elo favorite75.6%Sqanto
Fastest Classical3:58*campuzanoantonio
First pressure5:13Sqanto · Barracks
Market timing18:40Sqanto · Market
First extra TC4:31campuzanoantonio · Town Center
Most military units497Sqanto
Highest EAPM77.9Sqanto
Market volume5,400campuzanoantonio

Sqanto

Ra

Victory
Elo1463+8
EAPM77.9
Military units497
First pressure5:13Barracks
First expansion4:58
Market volume0
Total score 81,291
Military score 36,223
Economic score 31,341
Kills score 13,727
Units killed 471
Units lost 516
Buildings razed 20
Largest army 497
Favorite unit Chariot Archer 189 fielded
Classical 4:44* Research start 3:44
Heroic 9:30* Estimated start 8:15
Mythic 15:05* Estimated start 13:05
Defeat
Elo1267-8
EAPM54.4
Military units466
First pressure7:31Counter Barracks
First expansion4:31
Market volume5400
Total score 63,965
Military score 16,268
Economic score 33,209
Kills score 14,488
Units killed 492
Units lost 484
Buildings razed 53
Largest army 466
Favorite unit Contarius 193 fielded
Classical 3:58* Estimated start 2:58
Heroic 12:42* Estimated start 11:26
Mythic 21:16* Estimated start 19:16

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Prometheus
Sobek
HeroicAge
Rheia
Horus
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SqantoRa
Match time
campuzanoantonioKronos
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
ArmoryArmory
Spearman12 training queues
Key technologyMedium Spearmen
Spearman9 training queues
Key technologyHand Axe
Fortress-tier buildingMigdol Stronghold
Chariot Archer121 training queues
Key technologyHeavy Spearmen
Key technologyCopper Weapons
Key technologyShaft Mine
Camel Rider23 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBow Saw
Key technologyHusbandry
Key technologyPlow
Key technologyHeavy Chariot Archers
Key technologyHeavy Camel Riders
Key technologyBallistics
God powerLocust Swarm
Key technologyCopper Armor
Key technologyCopper Shields
Spearman3 training queues
Farm transition9 farms clustered
Siege Tower3 training queues
Fortress-tier buildingMigdol Stronghold
Spearman3 training queues
Fortress-tier buildingMigdol Stronghold
Siege Tower4 training queues
Camel Rider51 training queues
God powerRain
Key technologyMedium Axemen
Axeman9 training queues
MarketMarket
Town CenterAdditional center
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
God powerShifting Sands
Siege Tower4 training queues
Trade route startedCaravan Egyptian queued
Fortress-tier buildingMigdol Stronghold
Spearman13 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Weapons
Key technologyBronze Armor
Siege Tower4 training queues
Fortress-tier buildingMigdol Stronghold
MarketMarket
Catapult5 training queues
Key technologyChampion Chariot Archers
Key technologyChampion Camel Riders
Key technologyBronze Weapons
Key technologyIron Armor
Catapult3 training queues
Key technologyBronze Shields
Key technologyChampion Spearmen
Spearman10 training queues
Key technologyCrenellations
Key technologyIron Weapons
Chariot Archer5 training queues
Camel Rider4 training queues
Spearman8 training queues
Axeman2 training queues
Key technologyIron Shields
Axeman72 training queues
Key technologyHeavy Axemen
Key technologyChampion Axemen
Fortress-tier buildingMigdol Stronghold
Camel Rider52 training queues
Chariot Archer63 training queues
Petsuchos3 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Catapult2 training queues
Town CenterAdditional center
Catapult5 training queues
Key technologyHeavy War Elephants
Petsuchos2 training queues
God powerTornado
VictoryMatch result
God powerValor
Town CenterAdditional center
First military pressureCounter Barracks
Turma5 training queues
Cheiroballista4 training queues
Key technologyPickaxe
God powerValor
Promethean2 training queues
God powerValor
ArmoryArmory
God powerValor
Turma6 training queues
Contarius33 training queues
Fortress-tier buildingPalace
Katapeltes11 training queues
Farm transition10 farms clustered
Key technologyPlow
Key technologyShaft Mine
Key technologyHand Axe
Key technologyMedium Archers
God powerValor
Key technologyHeavy Cavalry
God powerValor
God powerDeconstruction
God powerTraitor
Katapeltes20 training queues
Arcus2 training queues
Key technologyHand Axe
God powerValor
Destroyer6 training queues
Katapeltes13 training queues
Key technologyMedium Infantry
God powerValor
Fortress-tier buildingPalace
Contarius7 training queues
Arcus4 training queues
MarketMarket
Town CenterAdditional center
Contarius26 training queues
Katapeltes25 training queues
God powerDeconstruction
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
God powerValor
Murmillo3 training queues
God powerImplode
Contarius9 training queues
Katapeltes18 training queues
Contarius29 training queues
Arcus6 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
God powerDeconstruction
Katapeltes6 training queues
God powerValor
Destroyer39 training queues
Key technologyHeavy Infantry
MarketMarket
Contarius14 training queues
Katapeltes33 training queues
God powerTitan Gate
Trade route startedCaravan Atlantean queued
Key technologyChampion Infantry
Key technologyCrenellations
Argus2 training queues
Key technologyBronze Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Contarius75 training queues
God powerDeconstruction
Promethean3 training queues
Cheiroballista2 training queues
Destroyer6 training queues
Arcus17 training queues
Key technologyChampion Cavalry
Key technologyHeavy Archers
Key technologyIron Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Destroyer2 training queues
God powerValor
Katapeltes29 training queues
God powerDeconstruction
God powerValor
Murmillo3 training queues
MarketMarket
MarketMarket
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.6%Sqanto
Fastest Classical3:58*campuzanoantonio
Fastest Heroic9:30*Sqanto
Fastest Mythic15:05*Sqanto
First pressure5:13Sqanto · Barracks
First extra TC4:31campuzanoantonio · Town Center
Fortress timing10:26Sqanto · Migdol Stronghold
Market timing18:40Sqanto · Market
Armory timing5:15Sqanto · Armory
Farm transition13:16–13:17campuzanoantonio · 10 farms clustered
Trade route started20:45Sqanto

Player highlights

Standout performances

Highest total score81,291Sqanto
Highest military score36,223Sqanto
Highest economy score33,209campuzanoantonio
Most kills14,488campuzanoantonio
Most units killed492campuzanoantonio
Most deaths516Sqanto
Most buildings razed53campuzanoantonio
Largest army497Sqanto
Favorite unitContariuscampuzanoantonio · 193 fielded

Sqanto

Highest ScoreMost DeathsMost ImprovementsMost Resources

campuzanoantonio

Largest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sqanto

Classical timing4:44 estimated completion
Early pressure5:13 · Barracks
Fast expansion4:58 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep18:40 · Market
Early armory / Heroic prep5:15 · Armory
Fortress tech path10:26 · Migdol Stronghold
Heavy walling signal43 wall build events
Farm transition14:37–14:38 · 9 farms clustered
Trade route started20:45 · Caravan Egyptian queued
Large army production497 military units

campuzanoantonio

Fast Classical3:58 estimated completion
Delayed pressure7:31 · Counter Barracks
Fast expansion4:31 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep19:35 · Market
Early armory / Heroic prep9:56 · Armory
Fortress tech path12:40 · Palace
Heavy walling signal10 wall build events
Farm transition13:16–13:17 · 10 farms clustered
Trade route started30:03 · Caravan Atlantean queued
Market economy signal5,400 total resource volume
Large army production466 military units
Sqanto · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Sqanto · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Sqanto · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Sqanto · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
campuzanoantonio · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
campuzanoantonio · Fast ClassicalClassical completed before 4:00 on a standard land opening.
campuzanoantonio · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5400 total volume

Sqanto

Bought

No buys

Sold

No sells

Total player market volume0

campuzanoantonio

Bought

Food600

Sold

Food1200
Wood3600
Total player market volume5400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sqanto

Army

Chariot Archer189
Camel Rider130
Axeman83
Spearman58
Catapult15
Siege Tower15
Petsuchos6
War Elephant1
Buildings18 types
Wall43
Farm42
House27
Migdol Stronghold15
Sentry Tower15
Lumber Camp13
Obelisk12
Mining Camp11
Barracks8
Granary7
Town Center5
Siege Works3
Temple3
Market2
Armory1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
God powers4 invoked
Locust Swarm1
Rain1
Shifting Sands1
Tornado1

campuzanoantonio

Army

Contarius193
Katapeltes156
Destroyer53
Arcus30
Turma11
Murmillo7
Cheiroballista6
Promethean6
Argus2
Behemoth1
Oracle1
Buildings11 types
Farm25
Manor12
Wall10
Counter Barracks7
Military Barracks7
Market4
Palace4
Temple2
Town Center2
Armory1
Economic Guild1
God powers5 invoked
Valor12
Deconstruction5
Implode1
Titan Gate1
Traitor1