Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

esco13-95 vs DjokaRoka

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 1:12
Tundra map preview
Map Tundra
Defeated
esco13-95Oranos
Pre-match Elo679
Win probability41.7%
1:12 Match length DjokaRoka favored
Winner
DjokaRokaHades
Pre-match Elo737
Win probability58.3%

Match at a glance

esco13-95 vs DjokaRoka

WinnerDjokaRoka
MapTundra
QueueRanked 1v1 Supremacy
Duration1:12
Started
Ended
Elo favorite58.3%DjokaRoka
Most military units0esco13-95
Highest EAPM19.3DjokaRoka

esco13-95

Oranos

Defeat
Elo679-15
EAPM12.6
Military units0
First pressure
First expansion
Market volume0
Total score 3,046
Military score 1,000
Economic score 2,046
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

DjokaRoka

Hades

Victory
Elo737+16
EAPM19.3
Military units0
First pressure
First expansion
Market volume0
Total score 2,700
Military score 1,075
Economic score 1,625
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

esco13-95Oranos
Match time
DjokaRokaHades
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.3%DjokaRoka

Player highlights

Standout performances

Highest total score3,046esco13-95
Highest military score1,075DjokaRoka
Highest economy score2,046esco13-95
Most kills0esco13-95
Most units killed0esco13-95
Most deaths0esco13-95
Most buildings razed0esco13-95
Largest army0esco13-95

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

esco13-95

No strong intent signals were detected.

DjokaRoka

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

esco13-95

Army

Buildings0 types

DjokaRoka

Army

Buildings2 types
Granary1
Storehouse1