Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MIKESSER vs reijoe.

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:26
Anatolia map preview
Map Anatolia
Winner
MIKESSERHuitzilopochtli
Pre-match Elo1341
Win probability56.6%
12:26 Match length MIKESSER favored
Defeated
reijoe.Poseidon
Pre-match Elo1295
Win probability43.4%

Match at a glance

MIKESSER vs reijoe.

WinnerMIKESSER
MapAnatolia
QueueRanked 1v1 Supremacy
Duration12:26
Started
Ended
Elo favorite56.6%MIKESSER
Fastest Classical6:16*MIKESSER
First pressure5:22MIKESSER · Warrior Priest trained
Most military units88MIKESSER
Highest EAPM49.7reijoe.

MIKESSER

Huitzilopochtli

Victory
Elo1341+15
EAPM41.0
Military units88
First pressure5:22Warrior Priest trained
First expansion
Market volume0
Total score 17,821
Military score 10,185
Economic score 6,161
Kills score 1,534
Units killed 50
Units lost 34
Buildings razed 9
Largest army 88
Favorite unit Tlamanih Spearman 25 fielded
Classical 6:16* Research start 5:16
Heroic Not reached
Mythic Not reached

reijoe.

Poseidon

Defeat
Elo1295-15
EAPM49.7
Military units39
First pressure8:55Stable
First expansion
Market volume0
Total score 13,384
Military score 5,058
Economic score 7,636
Kills score 690
Units killed 30
Units lost 50
Buildings razed 1
Largest army 39
Favorite unit Hippeus 26 fielded
Classical 6:39* Estimated start 5:39
Heroic 8:52* Estimated start 7:37
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Hermes
No choice recorded
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MIKESSERHuitzilopochtli
Match time
reijoe.Poseidon
DockDock
DockDock
DockDock
Key technologyHand Axe
First military pressureWarrior Priest trained
Warrior Priest9 training queues
Key technologyPickaxe
God powerInfestation
Ocelotl Warrior22 training queues
Atlatl Siege Canoe2 training queues
Tlamanih Spearman3 training queues
Arrow Canoe2 training queues
Key technologyMedium War Hut Soldiers
Key technologyMedium Nobles Hut Soldiers
Coyote Warrior2 training queues
Tepoztli Canoe2 training queues
Tlamanih Spearman22 training queues
Tequihua Archer7 training queues
Warrior Priest3 training queues
Tequihua Archer14 training queues
VictoryMatch result
God powerLure
DockDock
DockDock
DockDock
Key technologyHand Axe
DockDock
ArmoryArmory
Trireme2 training queues
Key technologyPickaxe
Pentekonter7 training queues
First military pressureStable
Scylla2 training queues
Key technologyMedium Cavalry
Hippeus26 training queues
Key technologyShaft Mine
Key technologyHeavy Cavalry
God powerCease Fire
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.6%MIKESSER
Fastest Classical6:16*MIKESSER
Fastest Heroic8:52*reijoe.
First pressure5:22MIKESSER · Warrior Priest trained
Armory timing6:07reijoe. · Armory

Player highlights

Standout performances

Highest total score17,821MIKESSER
Highest military score10,185MIKESSER
Highest economy score7,636reijoe.
Most kills1,534MIKESSER
Most units killed50MIKESSER
Most deaths50reijoe.
Most buildings razed9MIKESSER
Largest army88MIKESSER
Favorite unitHippeusreijoe. · 26 fielded

MIKESSER

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

reijoe.

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MIKESSER

Late Classical6:16 estimated completion
Early pressure5:22 · Warrior Priest trained
Water commitment signal3 dock build events
Large army production88 military units

reijoe.

Late Classical6:39 estimated completion
Delayed pressure8:55 · Stable
Early armory / Heroic prep6:07 · Armory
Water commitment signal4 dock build events
MIKESSER · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MIKESSER · Early MilitaryMeaningful trained combat units were produced during the early opening.
MIKESSER · Late ClassicalClassical completed after 5:00 on a standard land opening.
reijoe. · Early MilitaryMeaningful trained combat units were produced during the early opening.
reijoe. · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
reijoe. · Late ClassicalClassical completed after 5:00 on a standard land opening.
reijoe. · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MIKESSER

Army

Tlamanih Spearman25
Ocelotl Warrior22
Tequihua Archer21
Warrior Priest12
Arrow Canoe2
Atlatl Siege Canoe2
Coyote Warrior2
Tepoztli Canoe2
Buildings6 types
House17
Calpulli4
War Hut4
Dock3
Nobles Hut1
Temple1
God powers1 invoked
Infestation1

reijoe.

Army

Hippeus26
Pentekonter7
Scylla2
Trireme2
Atalanta1
Theseus1
Buildings7 types
House9
Dock4
Stable4
Storehouse4
Wall3
Armory1
Temple1
God powers2 invoked
Cease Fire1
Lure1