Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sicário vs Annubis

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:14
Elysium map preview
Map Elysium
Defeated
SicárioRa
Pre-match Elo1568
Win probability30.9%
19:14 Match length Annubis favored
Winner
AnnubisIsis
Pre-match Elo1708
Win probability69.1%

Match at a glance

Sicário vs Annubis

WinnerAnnubis
MapElysium
QueueRanked 1v1 Supremacy
Duration19:14
Started
Ended
Elo favorite69.1%Annubis
Fastest Classical3:56*Sicário
First pressure5:26Annubis · Barracks
First extra TC4:05Sicário · Town Center
Market timing4:44Sicário · Market
Most military units116Annubis
Highest EAPM65.2Annubis
Market volume4,300Sicário
Defeat
Elo1568-11
EAPM56.1
Military units70
First pressure9:18Migdol Stronghold
First expansion4:05
Market volume4300
Total score 14,969
Military score 5,227
Economic score 7,631
Kills score 2,128
Units killed 82
Units lost 64
Buildings razed 7
Largest army 70
Favorite unit Camel Rider 34 fielded
Classical 3:56* Research start 2:56
Heroic 7:26* Estimated start 6:11
Mythic Not reached

Annubis

Isis

Victory
Elo1708+11
EAPM65.2
Military units116
First pressure5:26Barracks
First expansion
Market volume600
Total score 24,441
Military score 12,461
Economic score 9,832
Kills score 2,148
Units killed 60
Units lost 82
Buildings razed 23
Largest army 116
Favorite unit Slinger 34 fielded
Classical 4:47* Estimated start 3:47
Heroic 7:50* Estimated start 6:35
Mythic Estimated start 18:09 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Bast
Sobek
HeroicAge
Nephthys
No choice recorded
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SicárioRa
Match time
AnnubisIsis
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
MarketMarket
ArmoryArmory
ArmoryArmory
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Chariot Archer25 training queues
Camel Rider2 training queues
God powerShifting Sands
Camel Rider5 training queues
God powerLocust Swarm
Mercenary Cavalry2 training queues
Mercenary4 training queues
Fortress-tier buildingMigdol Stronghold
Camel Rider25 training queues
Farm transition4 farms clustered
Chariot Archer4 training queues
Key technologyHeavy Chariot Archers
God powerRain
Fortress-tier buildingMigdol Stronghold
Key technologyCrenellations
Camel Rider2 training queues
DefeatMatch result
Key technologyPickaxe
God powerProsperity
MarketMarket
First military pressureBarracks
Axeman2 training queues
Spearman14 training queues
Key technologyHand Axe
ArmoryArmory
Fortress-tier buildingMigdol Stronghold
ArmoryArmory
Slinger5 training queues
Chariot Archer7 training queues
Siege Tower4 training queues
Camel Rider9 training queues
ArmoryArmory
ArmoryArmory
ArmoryArmory
ArmoryArmory
ArmoryArmory
Slinger29 training queues
War Elephant2 training queues
God powerEclipse
God powerAncestors
Camel Rider8 training queues
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Weapons
Axeman10 training queues
Key technologyMedium Axemen
Key technologyShaft Mine
Key technologyBronze Shields
Key technologyMedium Slingers
Camel Rider5 training queues
Key technologyHeavy Camel Riders
Siege Tower9 training queues
ArmoryArmory
Key technologyCopper Armor
Axeman5 training queues
Key technologyHeavy Slingers
Key technologyCopper Armor
Key technologyBallistics
Camel Rider4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite69.1%Annubis
Fastest Classical3:56*Sicário
Fastest Heroic7:26*Sicário
First pressure5:26Annubis · Barracks
First extra TC4:05Sicário · Town Center
Fortress timing8:54Annubis · Migdol Stronghold
Market timing4:44Sicário · Market
Armory timing4:41Sicário · Armory
Farm transition14:36–15:38Sicário · 4 farms clustered

Player highlights

Standout performances

Highest total score24,441Annubis
Highest military score12,461Annubis
Highest economy score9,832Annubis
Most kills2,148Annubis
Most units killed82Sicário
Most deaths82Annubis
Most buildings razed23Annubis
Largest army116Annubis
Favorite unitCamel RiderSicário · 34 fielded

Sicário

Most Kills

Annubis

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sicário

Fast Classical3:56 estimated completion
Delayed pressure9:18 · Migdol Stronghold
Fast expansion4:05 · Town Center
Early market / Heroic prep4:44 · Market
Early armory / Heroic prep4:41 · Armory
Fortress tech path9:18 · Migdol Stronghold
Heavy walling signal24 wall build events
Farm transition14:36–15:38 · 4 farms clustered
Market economy signal4,300 total resource volume

Annubis

Classical timing4:47 estimated completion
Early pressure5:26 · Barracks
Early market / Heroic prep5:05 · Market
Early armory / Heroic prep8:16 · Armory
Fortress tech path8:54 · Migdol Stronghold
Heavy walling signal28 wall build events
Market economy signal600 total resource volume
Large army production116 military units
Sicário · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Sicário · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Sicário · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Annubis · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Annubis · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Annubis · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4900 total volume

Sicário

Bought

Food200

Sold

Food400
Wood3700
Total player market volume4300

Annubis

Bought

Food200
Wood100

Sold

Wood300
Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sicário

Army

Camel Rider34
Chariot Archer29
Mercenary4
Mercenary Cavalry2
Petsuchos1
Buildings13 types
Farm25
Wall24
House21
Granary5
Lumber Camp5
Mining Camp5
Armory3
Migdol Stronghold3
Monument To Soldiers2
Market1
Monument To Villagers1
Temple1
Town Center1
God powers3 invoked
Locust Swarm1
Rain1
Shifting Sands1

Annubis

Army

Slinger34
Camel Rider26
Axeman17
Spearman14
Siege Tower13
Chariot Archer7
War Elephant3
Scorpion Man1
Sphinx1
Buildings14 types
Wall28
House23
Obelisk16
Armory9
Granary8
Mining Camp6
Barracks5
Lumber Camp4
Siege Works2
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers3 invoked
Ancestors1
Eclipse1
Prosperity1