Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

felix.turem vs Sqanto

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:33
Blue Lagoon map preview
Map Blue Lagoon
Defeated
felix.turemTezcatlipoca
Pre-match Elo1390
Win probability40.8%
16:33 Match length Sqanto favored
Winner
SqantoRa
Pre-match Elo1455
Win probability59.2%

Match at a glance

felix.turem vs Sqanto

WinnerSqanto
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration16:33
Started
Ended
Elo favorite59.2%Sqanto
Fastest Classical4:06*Sqanto
First pressure4:09felix.turem · Warrior Priest trained
First extra TC4:29Sqanto · Town Center
Market timing6:41felix.turem · Market
Most military units82Sqanto
Highest EAPM53.6Sqanto

felix.turem

Tezcatlipoca

Defeat
Elo1390-14
EAPM25.3
Military units53
First pressure4:09Warrior Priest trained
First expansion
Market volume0
Total score 17,867
Military score 6,519
Economic score 9,735
Kills score 1,637
Units killed 64
Units lost 55
Buildings razed 10
Largest army 53
Favorite unit Jaguar Rider 31 fielded
Classical 5:21* Estimated start 4:21
Heroic 9:26* Estimated start 8:11
Mythic Not reached

Sqanto

Ra

Victory
Elo1455+14
EAPM53.6
Military units82
First pressure8:37Migdol Stronghold
First expansion4:29
Market volume0
Total score 22,305
Military score 11,853
Economic score 8,924
Kills score 1,590
Units killed 49
Units lost 63
Buildings razed 1
Largest army 82
Favorite unit Chariot Archer 57 fielded
Classical 4:06* Research start 3:06
Heroic 8:05* Estimated start 6:50
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Ptah
Coyolxauhqui
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

felix.turemTezcatlipoca
Match time
SqantoRa
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest7 training queues
God powerInfestation
MarketMarket
Warrior Priest4 training queues
Key technologyPickaxe
ArmoryArmory
Jaguar Rider31 training queues
Key technologyHand Axe
Key technologyHeavy Great Temple Soldiers
Tzitzimitl3 training queues
Warrior Priest2 training queues
Key technologyShaft Mine
God powerStarfall
Tzitzimitl5 training queues
DefeatMatch result
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
Key technologyHand Axe
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Chariot Archer57 training queues
Key technologyHeavy Chariot Archers
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyHusbandry
Key technologyPlow
Key technologyHeavy Camel Riders
Camel Rider25 training queues
Key technologyCopper Weapons
Fortress-tier buildingMigdol Stronghold
God powerLocust Swarm
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.2%Sqanto
Fastest Classical4:06*Sqanto
Fastest Heroic8:05*Sqanto
First pressure4:09felix.turem · Warrior Priest trained
First extra TC4:29Sqanto · Town Center
Fortress timing8:37Sqanto · Migdol Stronghold
Market timing6:41felix.turem · Market
Armory timing5:20Sqanto · Armory

Player highlights

Standout performances

Highest total score22,305Sqanto
Highest military score11,853Sqanto
Highest economy score9,735felix.turem
Most kills1,637felix.turem
Most units killed64felix.turem
Most deaths63Sqanto
Most buildings razed10felix.turem
Largest army82Sqanto
Favorite unitChariot ArcherSqanto · 57 fielded

felix.turem

Largest ArmyMost Kills

Sqanto

Highest ScoreMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

felix.turem

Late Classical5:21 estimated completion
Early pressure4:09 · Warrior Priest trained
Early market / Heroic prep6:41 · Market
Early armory / Heroic prep8:34 · Armory

Sqanto

Classical timing4:06 estimated completion
Delayed pressure8:37 · Migdol Stronghold
Fast expansion4:29 · Town Center
Early armory / Heroic prep5:20 · Armory
Fortress tech path8:37 · Migdol Stronghold
Heavy walling signal32 wall build events
Large army production82 military units
felix.turem · Early MilitaryMeaningful trained combat units were produced during the early opening.
felix.turem · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
felix.turem · Late ClassicalClassical completed after 5:00 on a standard land opening.
felix.turem · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Sqanto · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Sqanto · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Sqanto · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

felix.turem

Army

Jaguar Rider31
Warrior Priest13
Tzitzimitl9
Buildings7 types
House22
Calpulli8
Wall4
Armory1
Great Temple1
Market1
Temple1
God powers3 invoked
Infestation1
Obsidian Mirror1
Starfall1

Sqanto

Army

Chariot Archer57
Camel Rider25
Buildings13 types
Wall32
House17
Obelisk12
Granary5
Mining Camp5
Lumber Camp3
Migdol Stronghold3
Armory1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
Temple1
Town Center1
God powers1 invoked
Locust Swarm1