Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

felix.turem vs Sqanto

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:39
Ghost Lake map preview
Map Ghost Lake
Winner
felix.turemTezcatlipoca
Pre-match Elo1404
Win probability44.7%
15:39 Match length UpsetThe Elo underdog won
Defeated
SqantoRa
Pre-match Elo1441
Win probability55.3%

Match at a glance

felix.turem vs Sqanto

Winnerfelix.turem
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration15:39
Started
Ended
Elo favorite55.3%Sqanto · Upset
Fastest Classical4:19*Sqanto
First pressure4:02felix.turem · Warrior Priest trained
First extra TC5:00Sqanto · Town Center
Market timing6:33felix.turem · Market
Most military units42felix.turem
Highest EAPM60.0Sqanto
Market volume100felix.turem

felix.turem

Tezcatlipoca

Victory
Elo1404+19
EAPM26.6
Military units42
First pressure4:02Warrior Priest trained
First expansion
Market volume100
Total score 18,122
Military score 6,946
Economic score 9,060
Kills score 2,128
Units killed 78
Units lost 46
Buildings razed 22
Largest army 42
Favorite unit Warrior Priest 15 fielded
Classical 4:53* Research start 3:53
Heroic 9:18* Estimated start 8:03
Mythic Not reached

Sqanto

Ra

Defeat
Elo1441-19
EAPM60.0
Military units32
First pressure9:00Migdol Stronghold
First expansion5:00
Market volume0
Total score 10,671
Military score 3,148
Economic score 6,412
Kills score 1,111
Units killed 36
Units lost 78
Buildings razed 0
Largest army 32
Favorite unit Chariot Archer 22 fielded
Classical 4:19* Research start 3:19
Heroic 7:51* Estimated start 6:36
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Ptah
Coyolxauhqui
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

felix.turemTezcatlipoca
Match time
SqantoRa
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest7 training queues
God powerInfestation
Key technologyPickaxe
MarketMarket
Warrior Priest7 training queues
Tzitzimitl4 training queues
Jaguar Rider9 training queues
Key technologyHeavy Great Temple Soldiers
God powerStarfall
Maquizcoatl2 training queues
Key technologyShaft Mine
Jaguar Rider4 training queues
Tzitzimitl8 training queues
VictoryMatch result
Key technologyPickaxe
ArmoryArmory
Town CenterAdditional center
Key technologyHand Axe
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyPlow
Key technologyHusbandry
Camel Rider6 training queues
Chariot Archer20 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBow Saw
Key technologyShaft Mine
Key technologyHeavy Camel Riders
Key technologyHeavy Chariot Archers
God powerLocust Swarm
Petsuchos2 training queues
Fortress-tier buildingMigdol Stronghold
Chariot Archer2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.3%Sqanto · Upset
Fastest Classical4:19*Sqanto
Fastest Heroic7:51*Sqanto
First pressure4:02felix.turem · Warrior Priest trained
First extra TC5:00Sqanto · Town Center
Fortress timing9:00Sqanto · Migdol Stronghold
Market timing6:33felix.turem · Market
Armory timing4:50Sqanto · Armory

Player highlights

Standout performances

Highest total score18,122felix.turem
Highest military score6,946felix.turem
Highest economy score9,060felix.turem
Most kills2,128felix.turem
Most units killed78felix.turem
Most deaths78Sqanto
Most buildings razed22felix.turem
Largest army42felix.turem
Favorite unitChariot ArcherSqanto · 22 fielded

felix.turem

Highest ScoreLargest ArmyMost KillsMost Resources

Sqanto

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

felix.turem

Classical timing4:53 estimated completion
Early pressure4:02 · Warrior Priest trained
Early market / Heroic prep6:33 · Market
Market economy signal100 total resource volume

Sqanto

Classical timing4:19 estimated completion
Delayed pressure9:00 · Migdol Stronghold
Fast expansion5:00 · Town Center
Early armory / Heroic prep4:50 · Armory
Fortress tech path9:00 · Migdol Stronghold
Heavy walling signal8 wall build events
felix.turem · Early MilitaryMeaningful trained combat units were produced during the early opening.
felix.turem · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
felix.turem · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Sqanto · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Sqanto · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Sqanto · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 100 total volume

felix.turem

Bought

No buys

Sold

Food100
Total player market volume100

Sqanto

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

felix.turem

Army

Warrior Priest15
Jaguar Rider13
Tzitzimitl12
Maquizcoatl2
Buildings5 types
House10
Calpulli8
Great Temple1
Market1
Temple1
God powers3 invoked
Infestation1
Obsidian Mirror1
Starfall1

Sqanto

Army

Chariot Archer22
Camel Rider8
Petsuchos2
Buildings12 types
Obelisk17
House10
Wall8
Mining Camp4
Granary3
Lumber Camp3
Migdol Stronghold3
Armory1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers1 invoked
Locust Swarm1