Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Pornometanasths21 vs Iamklaus_

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:58
Blue Lagoon map preview
Map Blue Lagoon
Defeated
Pornometanasths21Thor
Pre-match Elo1872
Win probability41.2%
10:58 Match length Iamklaus_ favored
Winner
Iamklaus_Tsukuyomi
Pre-match Elo1934
Win probability58.8%

Match at a glance

Pornometanasths21 vs Iamklaus_

WinnerIamklaus_
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration10:58
Started
Ended
Elo favorite58.8%Iamklaus_
Fastest Classical3:47*Iamklaus_
First pressure3:30Iamklaus_ · Stable Japanese
Most military units59Pornometanasths21
Highest EAPM86.8Iamklaus_
Defeat
Elo1872-15
EAPM53.9
Military units59
First pressure4:12Hersir trained
First expansion
Market volume0
Total score 7,942
Military score 3,205
Economic score 4,374
Kills score 363
Units killed 14
Units lost 48
Buildings razed 0
Largest army 59
Favorite unit Berserk 23 fielded
Classical 5:24* Estimated start 4:24
Heroic Not reached
Mythic Not reached

Iamklaus_

Tsukuyomi

Victory
Elo1934+15
EAPM86.8
Military units33
First pressure3:30Stable Japanese
First expansion
Market volume0
Total score 12,666
Military score 6,656
Economic score 4,994
Kills score 1,086
Units killed 50
Units lost 14
Buildings razed 3
Largest army 33
Favorite unit Naginata Rider 20 fielded
Classical 3:47* Estimated start 3:02
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Inari Okami
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Pornometanasths21Thor
Match time
Iamklaus_Tsukuyomi
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyPickaxe
Key technologyCopper Shields
God powerDwarven Mine
First military pressureHersir trained
Hersir8 training queues
God powerHealing Spring
Hirdman5 training queues
ArmoryDwarven Armory
Key technologyHand Axe
Berserk23 training queues
Key technologyCopper Weapons
Hersir3 training queues
Hirdman10 training queues
Throwing Axeman10 training queues
DefeatMatch result
Kitsune2 training queues
God powerNew Moon
First military pressureStable Japanese
Naginata Rider10 training queues
Key technologyHusbandry
Samurai11 training queues
Naginata Rider10 training queues
ArmoryArmory
Key technologyPickaxe
God powerSwampland
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.8%Iamklaus_
Fastest Classical3:47*Iamklaus_
First pressure3:30Iamklaus_ · Stable Japanese
Armory timing0:09Pornometanasths21 · Dwarven Armory

Player highlights

Standout performances

Highest total score12,666Iamklaus_
Highest military score6,656Iamklaus_
Highest economy score4,994Iamklaus_
Most kills1,086Iamklaus_
Most units killed50Iamklaus_
Most deaths48Pornometanasths21
Most buildings razed3Iamklaus_
Largest army59Pornometanasths21
Favorite unitBerserkPornometanasths21 · 23 fielded

Pornometanasths21

Largest ArmyMost Deaths

Iamklaus_

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Pornometanasths21

Late Classical5:24 estimated completion
Early pressure4:12 · Hersir trained
Early armory / Heroic prep0:09 · Dwarven Armory
Heavy walling signal21 wall build events

Iamklaus_

Fast Classical3:47 estimated completion
Early pressure3:30 · Stable Japanese
Early armory / Heroic prep8:26 · Armory
Heavy walling signal6 wall build events
Pornometanasths21 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Pornometanasths21 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Pornometanasths21 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Iamklaus_ · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Iamklaus_ · Early MilitaryMeaningful trained combat units were produced during the early opening.
Iamklaus_ · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Pornometanasths21

Army

Berserk23
Hirdman15
Hersir11
Throwing Axeman10
Buildings6 types
Wall21
House11
Dwarven Armory2
Longhouse2
Ox Cart Building2
Temple1
God powers2 invoked
Dwarven Mine1
Healing Spring1

Iamklaus_

Army

Naginata Rider20
Samurai11
Kitsune2
Buildings9 types
House10
Wall6
Watermill6
Stable Japanese3
Dojo2
Shrine Japanese2
Armory1
Mining Camp Japanese1
Temple1
God powers2 invoked
New Moon1
Swampland1