Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jagermalik49 vs Suida

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:41
Valley Of Kings map preview
Map Valley Of Kings
Defeated
jagermalik49Gaia
Pre-match Elo900
Win probability42.4%
19:41 Match length Suida favored
Winner
SuidaGaia
Pre-match Elo953
Win probability57.6%

Match at a glance

jagermalik49 vs Suida

WinnerSuida
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration19:41
Started
Ended
Elo favorite57.6%Suida
Fastest Classical3:51*Suida
First pressure6:28Suida · Military Barracks
First extra TC3:56Suida · Town Center
Market timing10:05jagermalik49 · Market
Most military units40Suida
Highest EAPM27.2Suida
Market volume700jagermalik49
Defeat
Elo900-53
EAPM9.6
Military units25
First pressure10:15Counter Barracks
First expansion6:06
Market volume700
Total score 19,614
Military score 3,583
Economic score 15,647
Kills score 384
Units killed 12
Units lost 19
Buildings razed 0
Largest army 25
Favorite unit Arcus 5 fielded
Classical 5:09* Research start 4:09
Heroic 14:01* Research start 12:46
Mythic Not reached

Suida

Gaia

Victory
Elo953+42
EAPM27.2
Military units40
First pressure6:28Military Barracks
First expansion3:56
Market volume0
Total score 52,105
Military score 21,306
Economic score 29,789
Kills score 1,010
Units killed 23
Units lost 12
Buildings razed 6
Largest army 40
Favorite unit Destroyer 16 fielded
Classical 3:51* Research start 2:51
Heroic 9:49* Research start 8:34
Mythic 17:34* Research start 15:34

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Oceanus
Rheia
HeroicAge
Rheia
No choice recorded
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

jagermalik49Gaia
Match time
SuidaGaia
Town CenterAdditional center
God powerGaia Forest
MarketMarket
First military pressureCounter Barracks
Farm transition6 farms clustered
Oracle2 training queues
God powerGaia Forest
Fortress-tier buildingPalace
God powerSpider Lair
Turma3 training queues
Katapeltes2 training queues
Contarius5 training queues
God powerTraitor
Arcus5 training queues
God powerSpider Lair
Turma2 training queues
Cheiroballista2 training queues
Automaton2 training queues
DefeatMatch result
God powerGaia Forest
God powerGaia Forest
Town CenterAdditional center
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
First military pressureMilitary Barracks
ArmoryArmory
Farm transition5 farms clustered
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
Key technologyMedium Infantry
Cheiroballista5 training queues
Key technologyMedium Archers
Fortress-tier buildingPalace
Key technologyHeavy Archers
Key technologyHeavy Infantry
Cheiroballista8 training queues
Fanatic10 training queues
Fortress-tier buildingPalace
Town CenterAdditional center
Destroyer4 training queues
MarketMarket
Town CenterAdditional center
Destroyer4 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyHeavy Cavalry
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Destroyer8 training queues
Key technologyChampion Infantry
Key technologyChampion Cavalry
Key technologyChampion Archers
God powerTartarian Gate
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.6%Suida
Fastest Classical3:51*Suida
Fastest Heroic9:49*Suida
Fastest Mythic17:34*Suida
First pressure6:28Suida · Military Barracks
First extra TC3:56Suida · Town Center
Fortress timing12:10Suida · Palace
Market timing10:05jagermalik49 · Market
Armory timing7:07Suida · Armory
Farm transition8:46–9:06Suida · 5 farms clustered

Player highlights

Standout performances

Highest total score52,105Suida
Highest military score21,306Suida
Highest economy score29,789Suida
Most kills1,010Suida
Most units killed23Suida
Most deaths19jagermalik49
Most buildings razed6Suida
Largest army40Suida
Favorite unitDestroyerSuida · 16 fielded

jagermalik49

Most Deaths

Suida

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jagermalik49

Late Classical5:09 estimated completion
Delayed pressure10:15 · Counter Barracks
Fast expansion6:06 · Town Center
Early market / Heroic prep10:05 · Market
Fortress tech path15:11 · Palace
Heavy walling signal13 wall build events
Farm transition11:26–12:39 · 6 farms clustered
Market economy signal700 total resource volume

Suida

Fast Classical3:51 estimated completion
Early pressure6:28 · Military Barracks
Fast expansion3:56 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep15:15 · Market
Early armory / Heroic prep7:07 · Armory
Fortress tech path12:10 · Palace
Farm transition8:46–9:06 · 5 farms clustered
jagermalik49 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
jagermalik49 · Early MilitaryMeaningful trained combat units were produced during the early opening.
jagermalik49 · Late ClassicalClassical completed after 5:00 on a standard land opening.
jagermalik49 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Suida · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Suida · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Suida · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Suida · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 700 total volume

jagermalik49

Bought

No buys

Sold

Wood700
Total player market volume700

Suida

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jagermalik49

Army

Arcus5
Contarius5
Turma5
Oracle4
Automaton2
Cheiroballista2
Katapeltes2
Buildings9 types
Wall13
Farm11
Manor5
Counter Barracks2
Market1
Military Barracks1
Palace1
Temple1
Town Center1
God powers3 invoked
Gaia Forest2
Spider Lair2
Traitor1

Suida

Army

Destroyer16
Cheiroballista13
Fanatic10
Murmillo1
Buildings10 types
Farm17
Manor8
Palace4
Town Center3
Counter Barracks2
Military Barracks2
Armory1
Economic Guild1
Market1
Temple1
God powers2 invoked
Gaia Forest2
Tartarian Gate1