Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

AztecAussie vs [DoD]FireFox

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:07
Watering Hole map preview
Map Watering Hole
Winner
AztecAussieTezcatlipoca
Pre-match Elo2063
Win probability67.8%
17:07 Match length AztecAussie favored
Defeated
[DoD]FireFoxGaia
Pre-match Elo1934
Win probability32.2%

Match at a glance

AztecAussie vs [DoD]FireFox

WinnerAztecAussie
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration17:07
Started
Ended
Elo favorite67.8%AztecAussie
Fastest Classical3:47*[DoD]FireFox
First pressure3:52AztecAussie · Warrior Priest trained
First extra TC4:00[DoD]FireFox · Town Center
Market timing14:15[DoD]FireFox · Market
Most military units154[DoD]FireFox
Highest EAPM68.5AztecAussie
Market volume300[DoD]FireFox

AztecAussie

Tezcatlipoca

Victory
Elo2063+11
EAPM68.5
Military units78
First pressure3:52Warrior Priest trained
First expansion4:49
Market volume0
Total score 35,176
Military score 14,802
Economic score 17,386
Kills score 2,988
Units killed 79
Units lost 87
Buildings razed 5
Largest army 78
Favorite unit Warrior Priest 24 fielded
Classical 4:47* Research start 3:47
Heroic 12:45* Estimated start 11:30
Mythic Not reached
Defeat
Elo1934-11
EAPM49.1
Military units154
First pressure7:17Military Barracks
First expansion4:00
Market volume300
Total score 27,999
Military score 10,659
Economic score 16,080
Kills score 1,346
Units killed 48
Units lost 79
Buildings razed 0
Largest army 154
Favorite unit Fanatic 79 fielded
Classical 3:47* Research start 2:47
Heroic 10:21* Estimated start 9:06
Mythic Estimated start 15:09 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Huehuecoyotl
ClassicalAge
Leto
Coyolxauhqui
HeroicAge
Rheia
Xolotl
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

AztecAussieTezcatlipoca
Match time
[DoD]FireFoxGaia
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Town CenterAdditional center
Warrior Priest2 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Warrior Priest6 training queues
Tlamanih Spearman3 training queues
ArmoryArmory
Warrior Priest14 training queues
Tlamanih Spearman3 training queues
Key technologyPlow
DockDock
Key technologyBow Saw
Key technologyShaft Mine
Key technologyHeavy Great Temple Soldiers
Farm transition7 farms clustered
Shorn One20 training queues
Jaguar Rider15 training queues
Otontin8 training queues
God powerCorrupted Ground
God powerStarfall
Key technologyChampion Great Temple Soldiers
God powerLullaby
Soul Guide2 training queues
Town CenterAdditional center
VictoryMatch result
God powerGaia Forest
Town CenterAdditional center
God powerSpider Lair
Key technologyHand Axe
God powerGaia Forest
Oracle2 training queues
God powerSpider Lair
Key technologyPickaxe
Key technologyHusbandry
ArmoryArmory
First military pressureMilitary Barracks
Key technologyShaft Mine
God powerSpider Lair
Murmillo6 training queues
Key technologyBow Saw
Fortress-tier buildingPalace
God powerSpider Lair
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyBallistics
Fanatic79 training queues
Key technologyCopper Shields
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyHeavy Archers
Key technologyHeavy Infantry
Key technologyCopper Armor
Key technologyCopper Shields
ArmoryArmory
Arcus60 training queues
Key technologyCopper Weapons
Farm transition4 farms clustered
Key technologyPlow
Town CenterAdditional center
Destroyer5 training queues
MarketMarket
God powerTraitor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.8%AztecAussie
Fastest Classical3:47*[DoD]FireFox
Fastest Heroic10:21*[DoD]FireFox
First pressure3:52AztecAussie · Warrior Priest trained
First extra TC4:00[DoD]FireFox · Town Center
Fortress timing10:22[DoD]FireFox · Palace
Market timing14:15[DoD]FireFox · Market
Armory timing7:12[DoD]FireFox · Armory
Farm transition13:13–14:06AztecAussie · 7 farms clustered

Player highlights

Standout performances

Highest total score35,176AztecAussie
Highest military score14,802AztecAussie
Highest economy score17,386AztecAussie
Most kills2,988AztecAussie
Most units killed79AztecAussie
Most deaths87AztecAussie
Most buildings razed5AztecAussie
Largest army154[DoD]FireFox
Favorite unitFanatic[DoD]FireFox · 79 fielded

AztecAussie

Highest ScoreMost DeathsMost Kills

[DoD]FireFox

Largest ArmyMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

AztecAussie

Classical timing4:47 estimated completion
Early pressure3:52 · Warrior Priest trained
Fast expansion4:49 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep10:00 · Armory
Heavy walling signal8 wall build events
Water commitment signal1 dock build events
Farm transition13:13–14:06 · 7 farms clustered

[DoD]FireFox

Fast Classical3:47 estimated completion
Delayed pressure7:17 · Military Barracks
Fast expansion4:00 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep14:15 · Market
Early armory / Heroic prep7:12 · Armory
Fortress tech path10:22 · Palace
Heavy walling signal12 wall build events
Farm transition13:14–14:26 · 4 farms clustered
Market economy signal300 total resource volume
Large army production154 military units
AztecAussie · Early MilitaryMeaningful trained combat units were produced during the early opening.
AztecAussie · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
AztecAussie · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
[DoD]FireFox · Early MilitaryMeaningful trained combat units were produced during the early opening.
[DoD]FireFox · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
[DoD]FireFox · Fast ClassicalClassical completed before 4:00 on a standard land opening.
[DoD]FireFox · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
[DoD]FireFox · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 300 total volume

AztecAussie

Bought

No buys

Sold

No sells

Total player market volume0

[DoD]FireFox

Bought

No buys

Sold

Wood300
Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AztecAussie

Army

Warrior Priest24
Shorn One20
Jaguar Rider15
Otontin8
Tlamanih Spearman6
Soul Guide3
Quimichin Spy1
Transport Ship Aztec1
Buildings10 types
House26
Calpulli14
Farm13
Wall8
Great Temple2
Temple2
Town Center2
Armory1
Dock1
War Hut1
God powers4 invoked
Corrupted Ground1
Lullaby1
Obsidian Mirror1
Starfall1

[DoD]FireFox

Army

Fanatic79
Arcus60
Murmillo6
Destroyer5
Oracle2
Cheiroballista1
Contarius1
Buildings11 types
Economic Guild18
Farm15
Wall12
Manor10
Military Barracks6
Counter Barracks3
Palace3
Armory2
Temple2
Town Center2
Market1
God powers3 invoked
Spider Lair4
Gaia Forest2
Traitor1