Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Baxota#2048 vs jaime-shinobi

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 33:37
Watering Hole map preview
Map Watering Hole
Defeated
Baxota#2048Loki
Pre-match Elo968
Win probability47.3%
33:37 Match length jaime-shinobi favored
Winner
jaime-shinobiRa
Pre-match Elo987
Win probability52.7%

Match at a glance

Baxota#2048 vs jaime-shinobi

Winnerjaime-shinobi
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration33:37
Started
Ended
Elo favorite52.7%jaime-shinobi
Fastest Classical4:33*Baxota#2048
First pressure3:55Baxota#2048 · Hersir trained
Market timing8:08jaime-shinobi · Market
First extra TC9:24Baxota#2048 · Town Center
Most military units224jaime-shinobi
Highest EAPM38.3Baxota#2048
Defeat
Elo968-17
EAPM38.3
Military units0
First pressure3:55Hersir trained
First expansion9:24
Market volume0
Total score 28,747
Military score 10,790
Economic score 12,225
Kills score 5,732
Units killed 192
Units lost 381
Buildings razed 25
Largest army 0
Classical 4:33* Estimated start 3:33
Heroic 13:05* Estimated start 11:50
Mythic Not reached
Victory
Elo987+17
EAPM32.7
Military units224
First pressure5:47Barracks
First expansion16:32
Market volume0
Total score 87,560
Military score 33,634
Economic score 44,210
Kills score 9,738
Units killed 383
Units lost 195
Buildings razed 5
Largest army 224
Favorite unit Axeman 55 fielded
Classical 4:58* Research start 3:58
Heroic 9:28* Estimated start 8:13
Mythic 12:03* Estimated start 10:03

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Ptah
Bragi
HeroicAge
Sekhmet
No choice recorded
MythicAge
Horus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Baxota#2048Loki
Match time
jaime-shinobiRa
God powerSpy
First military pressureHersir trained
ArmoryArmory
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
God powerHealing Spring
Town CenterAdditional center
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
God powerFlaming Weapons
God powerHealing Spring
Farm transition12 farms clustered
DefeatMatch result
Key technologyPickaxe
First military pressureBarracks
ArmoryArmory
MarketMarket
Fortress-tier buildingMigdol Stronghold
MarketMarket
MarketMarket
Camel Rider10 training queues
Wadjet3 training queues
War Elephant3 training queues
Siege Tower3 training queues
Chariot Archer2 training queues
Camel Rider2 training queues
Key technologyMedium Spearmen
Key technologyMedium Axemen
Key technologyBallistics
Key technologyHusbandry
Key technologyPlow
Key technologyShaft Mine
Key technologyHand Axe
God powerTornado
God powerShifting Sands
Trade route startedCaravan Egyptian queued
Key technologyShaft Mine
Key technologyBow Saw
Town CenterAdditional center
Axeman15 training queues
God powerCitadel
Farm transition24 farms clustered
Key technologyMedium Slingers
Wadjet2 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Chariot Archer3 training queues
War Elephant2 training queues
Key technologyHeavy Slingers
Key technologyHeavy Axemen
Key technologyHeavy Spearmen
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHeavy Slingers
Axeman10 training queues
Spearman15 training queues
Key technologyChampion Spearmen
Fortress-tier buildingMigdol Stronghold
Chariot Archer4 training queues
Axeman15 training queues
Key technologyChampion Axemen
Key technologyChampion Slingers
Fortress-tier buildingMigdol Stronghold
Camel Rider6 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Mercenary Cavalry3 training queues
War Elephant4 training queues
Mercenary4 training queues
Camel Rider2 training queues
Slinger40 training queues
Spearman35 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Slingers
Key technologyChampion Axemen
Key technologyChampion Spearmen
Axeman15 training queues
Wadjet6 training queues
Avenger2 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Chariot Archer3 training queues
God powerRain
Fortress-tier buildingMigdol Stronghold
Avenger2 training queues
Slinger10 training queues
Key technologyHeavy Camel Riders
Key technologyHeavy Chariot Archers
Key technologyHeavy War Elephants
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Mercenary Cavalry3 training queues
God powerTitan Gate
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.7%jaime-shinobi
Fastest Classical4:33*Baxota#2048
Fastest Heroic9:28*jaime-shinobi
Fastest Mythic12:03*jaime-shinobi
First pressure3:55Baxota#2048 · Hersir trained
First extra TC9:24Baxota#2048 · Town Center
Fortress timing9:03jaime-shinobi · Migdol Stronghold
Market timing8:08jaime-shinobi · Market
Armory timing5:25Baxota#2048 · Armory
Farm transition17:32–18:42jaime-shinobi · 24 farms clustered
Trade route started15:23jaime-shinobi

Player highlights

Standout performances

Highest total score87,560jaime-shinobi
Highest military score33,634jaime-shinobi
Highest economy score44,210jaime-shinobi
Most kills9,738jaime-shinobi
Most units killed383jaime-shinobi
Most deaths381Baxota#2048
Most buildings razed25Baxota#2048
Largest army224jaime-shinobi
Favorite unitAxemanjaime-shinobi · 55 fielded

Baxota#2048

Largest ArmyMost Deaths

jaime-shinobi

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Baxota#2048

Classical timing4:33 estimated completion
Early pressure3:55 · Hersir trained
Expansion signal9:24 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep5:25 · Armory
Fortress tech path22:12 · Hill Fort
Farm transition31:19–31:21 · 12 farms clustered

jaime-shinobi

Classical timing4:58 estimated completion
Early pressure5:47 · Barracks
Expansion signal16:32 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:08 · Market
Early armory / Heroic prep6:43 · Armory
Fortress tech path9:03 · Migdol Stronghold
Heavy walling signal6 wall build events
Farm transition17:32–18:42 · 24 farms clustered
Trade route started15:23 · Caravan Egyptian queued
Large army production224 military units
Baxota#2048 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
jaime-shinobi · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
jaime-shinobi · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Baxota#2048

Army

Buildings9 types
House18
Farm12
Longhouse7
Great Hall6
Ox Cart Building6
Temple2
Town Center2
Armory1
Hill Fort1
God powers3 invoked
Healing Spring2
Flaming Weapons1
Spy1

jaime-shinobi

Army

Axeman55
Slinger50
Spearman50
Camel Rider20
Chariot Archer12
Wadjet11
War Elephant9
Mercenary Cavalry6
Avenger4
Mercenary4
Siege Tower3
Buildings18 types
House36
Farm32
Migdol Stronghold12
Obelisk9
Barracks8
Granary8
Wall6
Lumber Camp5
Mining Camp5
Sentry Tower5
Siege Works5
Market3
Temple3
Town Center2
Armory1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers5 invoked
Citadel1
Rain1
Shifting Sands1
Titan Gate1
Tornado1