Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Yggdrasil vs ๐‚ƒ๐‚ƒ

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:26
Tundra map preview
Map Tundra
Winner
YggdrasilThor
Pre-match Elo1407
Win probability63.1%
26:26 Match length Yggdrasil favored
Defeated
๐‚ƒ๐‚ƒLoki
Pre-match Elo1314
Win probability36.9%

Match at a glance

Yggdrasil vs ๐‚ƒ๐‚ƒ

WinnerYggdrasil
MapTundra
QueueRanked 1v1 Supremacy
Duration26:26
Started
Ended
Elo favorite63.1%Yggdrasil
Fastest Classical4:12*๐‚ƒ๐‚ƒ
First pressure1:45๐‚ƒ๐‚ƒ ยท Hersir trained
First extra TC13:15Yggdrasil ยท Town Center
Market timing11:50๐‚ƒ๐‚ƒ ยท Market
Most military units314๐‚ƒ๐‚ƒ
Highest EAPM69.5๐‚ƒ๐‚ƒ
Market volume6,000๐‚ƒ๐‚ƒ

Yggdrasil

Thor

Victory
Elo1407+13
EAPM56.6
Military units226
First pressure3:40Hersir trained
First expansion13:15
Market volume0
Total score 49,771
Military score 22,532
Economic score 21,786
Kills score 5,503
Units killed 191
Units lost 131
Buildings razed 18
Largest army 226
Favorite unit Throwing Axeman 98 fielded
Classical 4:26* Estimated start 3:26
Heroic 14:44* Estimated start 13:29
Mythic 26:10* Estimated start 24:10
Defeat
Elo1314-13
EAPM69.5
Military units314
First pressure1:45Hersir trained
First expansion13:48
Market volume6000
Total score 22,796
Military score 11,015
Economic score 7,900
Kills score 4,076
Units killed 130
Units lost 188
Buildings razed 12
Largest army 314
Favorite unit Throwing Axeman 76 fielded
Classical 4:12* Estimated start 3:12
Heroic 13:26* Estimated start 12:11
Mythic โ€” Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Forseti
Skadi
HeroicAge
Bragi
Tyr
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

YggdrasilThor
Match time
๐‚ƒ๐‚ƒLoki
ArmoryDwarven Armory
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyCopper Armor
First military pressureHersir trained
Hersir5 training queues
Key technologyCopper Weapons
Throwing Axeman35 training queues
Berserk10 training queues
Hirdman4 training queues
God powerHealing Spring
Key technologyMedium Infantry
Key technologyCopper Weapons
Berserk7 training queues
Berserk11 training queues
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
Berserk10 training queues
Throwing Axeman7 training queues
Key technologyHeavy Infantry
Key technologyHusbandry
Key technologyPlow
Town CenterAdditional center
Fortress-tier buildingHill Fort
God powerFrost
Fortress-tier buildingHill Fort
Throwing Axeman12 training queues
Frost Giant7 training queues
Huskarl3 training queues
Farm transition24 farms clustered
God powerDwarven Mine
Town CenterAdditional center
Raiding Cavalry2 training queues
Key technologyMedium Cavalry
Throwing Axeman6 training queues
Frost Giant3 training queues
Key technologyHeavy Cavalry
Jarl12 training queues
Town CenterAdditional center
Frost Giant5 training queues
Throwing Axeman10 training queues
Berserk6 training queues
Huskarl2 training queues
Raiding Cavalry5 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Portable Ram4 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Village CenterAdditional center
Jarl15 training queues
Town CenterAdditional center
Berserk15 training queues
Throwing Axeman28 training queues
Fortress-tier buildingHill Fort
Huskarl2 training queues
God powerFimbulwinter
Fortress-tier buildingHill Fort
VictoryMatch result
First military pressureHersir trained
Hersir5 training queues
Key technologyPickaxe
Key technologyHand Axe
God powerSpy
Throwing Axeman36 training queues
Raiding Cavalry2 training queues
ArmoryArmory
Berserk10 training queues
Raiding Cavalry3 training queues
God powerSpy
God powerSpy
God powerHealing Spring
Key technologyMedium Infantry
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Throwing Axeman5 training queues
Key technologyHusbandry
MarketMarket
Raiding Cavalry5 training queues
Fortress-tier buildingHill Fort
Town CenterAdditional center
Throwing Axeman10 training queues
Jarl5 training queues
Huskarl3 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Infantry
Key technologyMedium Cavalry
Portable Ram3 training queues
Huskarl60 training queues
God powerFlaming Weapons
Godi5 training queues
Hersir20 training queues
Berserk10 training queues
Godi10 training queues
Jarl15 training queues
Throwing Axeman10 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Godi5 training queues
Jarl10 training queues
Berserk5 training queues
Godi30 training queues
Throwing Axeman15 training queues
Portable Ram10 training queues
Portable Ram5 training queues
God powerFlaming Weapons
Godi10 training queues
Hersir5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.1%Yggdrasil
Fastest Classical4:12*๐‚ƒ๐‚ƒ
Fastest Heroic13:26*๐‚ƒ๐‚ƒ
Fastest Mythic26:10*Yggdrasil
First pressure1:45๐‚ƒ๐‚ƒ ยท Hersir trained
First extra TC13:15Yggdrasil ยท Town Center
Fortress timing13:32๐‚ƒ๐‚ƒ ยท Hill Fort
Market timing11:50๐‚ƒ๐‚ƒ ยท Market
Armory timing0:08Yggdrasil ยท Dwarven Armory
Farm transition17:58โ€“18:52Yggdrasil ยท 24 farms clustered

Player highlights

Standout performances

Highest total score49,771Yggdrasil
Highest military score22,532Yggdrasil
Highest economy score21,786Yggdrasil
Most kills5,503Yggdrasil
Most units killed191Yggdrasil
Most deaths188๐‚ƒ๐‚ƒ
Most buildings razed18Yggdrasil
Largest army314๐‚ƒ๐‚ƒ
Favorite unitThrowing AxemanYggdrasil ยท 98 fielded

Yggdrasil

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

๐‚ƒ๐‚ƒ

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Yggdrasil

Classical timing4:26 estimated completion
Early pressure3:40 ยท Hersir trained
Expansion signal13:15 ยท Town Center
Multi-TC boom signal6 expansion build events
Early armory / Heroic prep0:08 ยท Dwarven Armory
Fortress tech path16:16 ยท Hill Fort
Heavy walling signal29 wall build events
Farm transition17:58โ€“18:52 ยท 24 farms clustered
Large army production226 military units

๐‚ƒ๐‚ƒ

Classical timing4:12 estimated completion
Early pressure1:45 ยท Hersir trained
Expansion signal13:48 ยท Town Center
Early market / Heroic prep11:50 ยท Market
Early armory / Heroic prep6:43 ยท Armory
Fortress tech path13:32 ยท Hill Fort
Heavy walling signal21 wall build events
Market economy signal6,000 total resource volume
Large army production314 military units
Yggdrasil ยท 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Yggdrasil ยท Early MilitaryMeaningful trained combat units were produced during the early opening.
Yggdrasil ยท Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
๐‚ƒ๐‚ƒ ยท 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
๐‚ƒ๐‚ƒ ยท Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 6000 total volume

Yggdrasil

Bought

No buys

Sold

No sells

Total player market volume0

๐‚ƒ๐‚ƒ

Bought

Food1100
Wood300

Sold

Food2500
Wood2100
Total player market volume6000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Yggdrasil

Army

Throwing Axeman98
Berserk59
Jarl27
Frost Giant15
Huskarl7
Raiding Cavalry7
Hersir5
Hirdman4
Portable Ram4
Buildings12 types
Farm51
Wall29
House24
Hill Fort7
Longhouse7
Ox Cart Building7
Sentry Tower6
Town Center5
Great Hall3
Dwarven Armory1
Temple1
Village Center1
God powers4 invoked
Dwarven Mine1
Fimbulwinter1
Frost1
Healing Spring1

๐‚ƒ๐‚ƒ

Army

Throwing Axeman76
Huskarl63
Godi60
Hersir30
Jarl30
Berserk25
Portable Ram18
Raiding Cavalry10
Troll2
Buildings10 types
House25
Wall21
Ox Cart Building7
Hill Fort3
Longhouse3
Great Hall2
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Spy3
Flaming Weapons2
Healing Spring1