Advanced match analysis
kourin vs Mihanter
Ranked 1v1 SupremacyStarted 2 days ago
Map
Oasis
Match at a glance
kourin vs Mihanter
Elo favorite67.3%kourin
Fastest Classical3:54*Mihanter
First pressure1:50Mihanter · Hersir trained
Most military units84kourin
Highest EAPM61.6kourin
kourin
Huitzilopochtli
Victory
Elo1548+11
EAPM61.6
Military units84
First pressure3:25Warrior Priest trained
First expansion—
Market volume0
Total score
15,458
Military score
5,604
Economic score
8,391
Kills score
1,605
Units killed
61
Units lost
61
Buildings razed
6
Largest army
84
Classical
4:18*
Research start 3:18
Mythic
—
Not reached
Mihanter
Loki
Defeat
Elo1423-11
EAPM50.6
Military units55
First pressure1:50Hersir trained
First expansion—
Market volume0
Total score
11,966
Military score
3,312
Economic score
7,368
Kills score
1,306
Units killed
60
Units lost
60
Buildings razed
0
Largest army
55
Classical
3:54*
Research start 2:54
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite67.3%kourin
Fastest Classical3:54*Mihanter
First pressure1:50Mihanter · Hersir trained
Armory timing10:53kourin · Armory
Farm transition13:03–13:32Mihanter · 11 farms clustered
Player highlights
Standout performances
Highest total score15,458kourin
Highest military score5,604kourin
Highest economy score8,391kourin
Most kills1,605kourin
Most units killed61kourin
Most deaths61kourin
Most buildings razed6kourin
Largest army84kourin
Favorite unitTequihua Archerkourin · 54 fielded
kourin
Highest Score
Largest Army
Most Deaths
Most Kills
Most Resources
Mihanter
Most Improvements
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
kourin
Classical timing4:18 estimated completionHeavy walling signal7 wall build events
Large army production84 military units
Mihanter
Fast Classical3:54 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.