Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

matiasenuri vs yvesmarieaudinet

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:07
Megalopolis map preview
Map Megalopolis
Winner
matiasenuriZeus
Pre-match Elo1048
Win probability57.4%
23:07 Match length matiasenuri favored
Defeated
yvesmarieaudinetTezcatlipoca
Pre-match Elo996
Win probability42.6%

Match at a glance

matiasenuri vs yvesmarieaudinet

Winnermatiasenuri
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration23:07
Started
Ended
Elo favorite57.4%matiasenuri
Fastest Classical3:35*matiasenuri
First pressure3:56yvesmarieaudinet · Warrior Priest trained
First extra TC6:57yvesmarieaudinet · Town Center
Market timing12:43yvesmarieaudinet · Market
Most military units134yvesmarieaudinet
Highest EAPM40.3matiasenuri
Victory
Elo1048+15
EAPM40.3
Military units105
First pressure4:44Military Academy
First expansion11:29
Market volume0
Total score 48,987
Military score 22,110
Economic score 22,391
Kills score 4,566
Units killed 182
Units lost 34
Buildings razed 31
Largest army 105
Favorite unit Hippeus 31 fielded
Classical 3:35* Estimated start 2:35
Heroic 15:17* Estimated start 14:02
Mythic 22:28* Estimated start 20:28

yvesmarieaudinet

Tezcatlipoca

Defeat
Elo996-15
EAPM23.9
Military units134
First pressure3:56Warrior Priest trained
First expansion6:57
Market volume0
Total score 23,124
Military score 6,242
Economic score 15,854
Kills score 1,028
Units killed 36
Units lost 192
Buildings razed 0
Largest army 134
Favorite unit Tlamanih Spearman 44 fielded
Classical 5:31* Estimated start 4:31
Heroic 11:44* Estimated start 10:29
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Huehuecoyotl
Apollo
HeroicAge
Coyolxauhqui
Hera
MythicAge
Xolotl

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

matiasenuriZeus
Match time
yvesmarieaudinetTezcatlipoca
First military pressureMilitary Academy
Hoplite6 training queues
Toxotes9 training queues
God powerCease Fire
Key technologyPickaxe
Key technologyHand Axe
Hippeus9 training queues
Toxotes4 training queues
Hoplite6 training queues
Town CenterAdditional center
ArmoryArmory
Farm transition17 farms clustered
Town CenterAdditional center
Key technologyMedium Archers
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Peltast9 training queues
Hypaspist8 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyPlow
Fortress-tier buildingFortress
Key technologyHeavy Infantry
Key technologyHeavy Archers
Key technologyMedium Cavalry
Manticore2 training queues
Hippeus22 training queues
Town CenterAdditional center
Petrobolos7 training queues
Key technologyHeavy Cavalry
Key technologyBow Saw
Key technologyShaft Mine
Key technologyChampion Cavalry
Peltast6 training queues
Hoplite7 training queues
Hypaspist7 training queues
Key technologyBronze Shields
Key technologyBallistics
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
VictoryMatch result
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Tequihua Archer2 training queues
Tlamanih Spearman3 training queues
Town CenterAdditional center
Tequihua Archer2 training queues
Key technologyMedium War Hut Soldiers
ArmoryArmory
Tequihua Archer8 training queues
Key technologyBallistics
Tlamanih Spearman5 training queues
God powerObsidian Mirror
God powerLullaby
Warrior Priest5 training queues
God powerStarfall
MarketMarket
Eagle Warrior3 training queues
Key technologyShaft Mine
Key technologyMedium War Hut Soldiers
Trade route startedCaravan Aztec queued
Farm transition11 farms clustered
Tequihua Archer3 training queues
Key technologyPlow
Warrior Priest2 training queues
Eagle Warrior4 training queues
Key technologyBow Saw
Tequihua Archer2 training queues
Eagle Warrior2 training queues
Key technologyHeavy Great Temple Soldiers
Tlamanih Spearman35 training queues
Key technologyHeavy War Hut Soldiers
Jaguar Rider14 training queues
Tequihua Archer6 training queues
God powerObsidian Mirror
Tzitzimitl10 training queues
Warrior Priest4 training queues
Eagle Warrior10 training queues
Ocelotl Warrior6 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.4%matiasenuri
Fastest Classical3:35*matiasenuri
Fastest Heroic11:44*yvesmarieaudinet
Fastest Mythic22:28*matiasenuri
First pressure3:56yvesmarieaudinet · Warrior Priest trained
First extra TC6:57yvesmarieaudinet · Town Center
Fortress timing17:33matiasenuri · Fortress
Market timing12:43yvesmarieaudinet · Market
Armory timing8:59yvesmarieaudinet · Armory
Farm transition12:43–13:56matiasenuri · 17 farms clustered
Trade route started13:54yvesmarieaudinet

Player highlights

Standout performances

Highest total score48,987matiasenuri
Highest military score22,110matiasenuri
Highest economy score22,391matiasenuri
Most kills4,566matiasenuri
Most units killed182matiasenuri
Most deaths192yvesmarieaudinet
Most buildings razed31matiasenuri
Largest army134yvesmarieaudinet
Favorite unitTlamanih Spearmanyvesmarieaudinet · 44 fielded

matiasenuri

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

yvesmarieaudinet

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

matiasenuri

Fast Classical3:35 estimated completion
Early pressure4:44 · Military Academy
Expansion signal11:29 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep12:29 · Armory
Fortress tech path17:33 · Fortress
Farm transition12:43–13:56 · 17 farms clustered
Large army production105 military units

yvesmarieaudinet

Late Classical5:31 estimated completion
Early pressure3:56 · Warrior Priest trained
Fast expansion6:57 · Town Center
Early market / Heroic prep12:43 · Market
Early armory / Heroic prep8:59 · Armory
Heavy walling signal23 wall build events
Farm transition13:57–14:33 · 11 farms clustered
Trade route started13:54 · Caravan Aztec queued
Large army production134 military units
matiasenuri · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
matiasenuri · Early MilitaryMeaningful trained combat units were produced during the early opening.
matiasenuri · Fast ClassicalClassical completed before 4:00 on a standard land opening.
matiasenuri · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
yvesmarieaudinet · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
yvesmarieaudinet · Early MilitaryMeaningful trained combat units were produced during the early opening.
yvesmarieaudinet · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

matiasenuri

Army

Hippeus31
Hoplite19
Hypaspist15
Peltast15
Toxotes13
Petrobolos7
Manticore2
Heracles1
Jason1
Odysseus1
Buildings11 types
Farm29
House16
Storehouse11
Archery Range4
Granary4
Military Academy4
Stable3
Town Center3
Temple2
Armory1
Fortress1
God powers1 invoked
Cease Fire1

yvesmarieaudinet

Army

Tlamanih Spearman44
Tequihua Archer23
Eagle Warrior19
Warrior Priest16
Jaguar Rider14
Tzitzimitl10
Ocelotl Warrior7
Quimichin Spy1
Buildings11 types
Farm64
House31
Wall23
Calpulli12
War Hut5
Nobles Hut4
Temple3
Armory1
Great Temple1
Market1
Town Center1
God powers3 invoked
Obsidian Mirror3
Lullaby1
Starfall1