Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

chto vs hambidge1

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 48:16
Mirage map preview
Map Mirage
Defeated
chtoGaia
Pre-match Elo715
Win probability45.4%
48:16 Match length hambidge1 favored
Winner
hambidge1Huitzilopochtli
Pre-match Elo747
Win probability54.6%

Match at a glance

chto vs hambidge1

Winnerhambidge1
MapMirage
QueueRanked 1v1 Supremacy
Duration48:16
Started
Ended
Elo favorite54.6%hambidge1
Fastest Classical3:06*chto
First pressure3:11hambidge1 · Warrior Priest trained
First extra TC6:21hambidge1 · Town Center
Market timing7:25hambidge1 · Market
Most military units686chto
Highest EAPM37.5chto
Market volume18,500chto

chto

Gaia

Defeat
Elo715-16
EAPM37.5
Military units686
First pressure4:41Military Barracks
First expansion8:21
Market volume18500
Total score 90,633
Military score 37,771
Economic score 40,187
Kills score 12,675
Units killed 502
Units lost 584
Buildings razed 6
Largest army 686
Favorite unit Arcus 365 fielded
Classical 3:06* Research start 2:06
Heroic 16:06* Research start 14:51
Mythic 25:20* Research start 23:20

hambidge1

Huitzilopochtli

Victory
Elo747+16
EAPM31.8
Military units614
First pressure3:11Warrior Priest trained
First expansion6:21
Market volume15900
Total score 87,911
Military score 36,505
Economic score 30,719
Kills score 20,687
Units killed 587
Units lost 570
Buildings razed 49
Largest army 614
Favorite unit Tequihua Archer 199 fielded
Classical 5:01* Research start 4:01
Heroic 16:12* Research start 14:57
Mythic 22:04* Research start 20:04

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Patecatl
Rheia
HeroicAge
Coatlicue
Hekate
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

chtoGaia
Match time
hambidge1Huitzilopochtli
God powerCarnivora
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Barracks
Key technologyBow Saw
Key technologyPlow
ArmoryArmory
Farm transition4 farms clustered
Key technologyCopper Shields
Town CenterAdditional center
Key technologyCrenellations
Key technologyCopper Armor
Key technologyShaft Mine
Key technologyMedium Infantry
Caladria2 training queues
Murmillo2 training queues
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyBallistics
Turma5 training queues
Cheiroballista5 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Oracle3 training queues
Fortress-tier buildingPalace
Key technologyBronze Wall
Key technologyMedium Archers
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Key technologyHeavy Archers
Key technologyIron Wall
MarketMarket
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Arcus5 training queues
Turma35 training queues
Trade route startedCaravan Atlantean queued
God powerTraitor
God powerCarnivora
Arcus5 training queues
Murmillo10 training queues
Caladria2 training queues
Key technologyIron Armor
Key technologyIron Weapons
Key technologyIron Shields
God powerGaia Forest
God powerTitan Gate
Key technologyChampion Archers
Arcus45 training queues
God powerTartarian Gate
Cheiroballista5 training queues
Key technologyChampion Infantry
Arcus5 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Arcus50 training queues
Fire Siphon3 training queues
God powerGaia Forest
God powerTraitor
Arcus25 training queues
God powerGaia Forest
Key technologyChampion Cavalry
Arcus45 training queues
Turma110 training queues
Fortress-tier buildingPalace
God powerTraitor
Cheiroballista5 training queues
God powerCarnivora
Fanatic10 training queues
Fire Siphon11 training queues
God powerGaia Forest
Arcus95 training queues
Arcus25 training queues
God powerTraitor
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fanatic5 training queues
Fortress-tier buildingPalace
Turma50 training queues
Fire Siphon5 training queues
Arcus65 training queues
Behemoth2 training queues
Turma40 training queues
Town CenterAdditional center
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Tlamanih Spearman8 training queues
Tequihua Archer6 training queues
Town CenterAdditional center
MarketMarket
Warrior Priest3 training queues
DockDock
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
Coyote Warrior2 training queues
Tequihua Archer2 training queues
ArmoryArmory
Coyote Warrior5 training queues
Ocelotl Warrior2 training queues
Tequihua Archer9 training queues
Warrior Priest2 training queues
Farm transition8 farms clustered
Key technologyMedium War Hut Soldiers
Tlamanih Spearman4 training queues
Key technologyMedium Nobles Hut Soldiers
Trade route startedCaravan Aztec queued
Town CenterAdditional center
Key technologyHeavy War Hut Soldiers
Tlamanih Spearman2 training queues
Tequihua Archer4 training queues
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior3 training queues
Key technologyBallistics
Town CenterAdditional center
Coyote Warrior4 training queues
Ocelotl Warrior4 training queues
Tlamanih Spearman8 training queues
Warrior Priest5 training queues
God powerEarth Monster
God powerAgave Bloom
Tequihua Archer6 training queues
God powerMonolith Of Tlaloc
Key technologyChampion War Hut Soldiers
Key technologyChampion Nobles Hut Soldiers
Coyote Warrior4 training queues
Ocelotl Warrior5 training queues
Eagle Warrior4 training queues
God powerTitan Gate
Quinametzin2 training queues
Tlamanih Spearman6 training queues
Tequihua Archer6 training queues
Warrior Priest3 training queues
Quinametzin3 training queues
Tlamanih Spearman22 training queues
Tequihua Archer25 training queues
Coyote Warrior12 training queues
Ocelotl Warrior12 training queues
Eagle Warrior11 training queues
Warrior Priest8 training queues
Quinametzin3 training queues
God powerMonolith Of Tlaloc
God powerBlood Pact
Tlamanih Spearman9 training queues
Tequihua Archer130 training queues
Coyote Warrior43 training queues
Ocelotl Warrior18 training queues
Eagle Warrior16 training queues
Quinametzin2 training queues
Otontin2 training queues
Shorn One3 training queues
Jaguar Rider3 training queues
Key technologyHeavy Great Temple Soldiers
Tlamanih Spearman3 training queues
Quinametzin2 training queues
Key technologyChampion Great Temple Soldiers
Ocelotl Warrior5 training queues
Eagle Warrior20 training queues
Warrior Priest4 training queues
God powerMonolith Of Tlaloc
Tlamanih Spearman6 training queues
Ocelotl Warrior17 training queues
Warrior Priest7 training queues
Tlamanih Spearman5 training queues
Warrior Priest3 training queues
Quinametzin4 training queues
Shorn One2 training queues
God powerAgave Bloom
Tlamanih Spearman28 training queues
Tequihua Archer2 training queues
Coyote Warrior13 training queues
Ocelotl Warrior12 training queues
Eagle Warrior9 training queues
Warrior Priest2 training queues
Shorn One2 training queues
Warrior Priest4 training queues
Tequihua Archer8 training queues
Otontin2 training queues
Jaguar Rider2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.6%hambidge1
Fastest Classical3:06*chto
Fastest Heroic16:06*chto
Fastest Mythic22:04*hambidge1
First pressure3:11hambidge1 · Warrior Priest trained
First extra TC6:21hambidge1 · Town Center
Fortress timing18:08chto · Palace
Market timing7:25hambidge1 · Market
Armory timing6:27chto · Armory
Farm transition6:32–7:40chto · 4 farms clustered
Trade route started16:22hambidge1

Player highlights

Standout performances

Highest total score90,633chto
Highest military score37,771chto
Highest economy score40,187chto
Most kills20,687hambidge1
Most units killed587hambidge1
Most deaths584chto
Most buildings razed49hambidge1
Largest army686chto
Favorite unitArcuschto · 365 fielded

chto

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

hambidge1

Most Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

chto

Fast Classical3:06 estimated completion
Early pressure4:41 · Military Barracks
Fast expansion8:21 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep20:02 · Market
Early armory / Heroic prep6:27 · Armory
Fortress tech path18:08 · Palace
Heavy walling signal44 wall build events
Farm transition6:32–7:40 · 4 farms clustered
Trade route started21:30 · Caravan Atlantean queued
Market economy signal18,500 total resource volume
Large army production686 military units

hambidge1

Late Classical5:01 estimated completion
Early pressure3:11 · Warrior Priest trained
Fast expansion6:21 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep7:25 · Market
Early armory / Heroic prep10:41 · Armory
Water commitment signal1 dock build events
Farm transition12:06–13:20 · 8 farms clustered
Trade route started16:22 · Caravan Aztec queued
Market economy signal15,900 total resource volume
Large army production614 military units
chto · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
chto · Early MilitaryMeaningful trained combat units were produced during the early opening.
chto · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
hambidge1 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
hambidge1 · Early MilitaryMeaningful trained combat units were produced during the early opening.
hambidge1 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
hambidge1 · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 34400 total volume

chto

Bought

No buys

Sold

Food18500
Total player market volume18500

hambidge1

Bought

Food1700
Wood500

Sold

Food7700
Wood6000
Total player market volume15900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

chto

Army

Arcus365
Turma240
Fire Siphon19
Cheiroballista15
Fanatic15
Murmillo13
Caladria10
Oracle3
Behemoth2
Destroyer2
Lampades2
Buildings12 types
Wall44
Sentry Tower40
Farm19
Palace12
Manor10
Counter Barracks9
Military Barracks8
Town Center2
Armory1
Economic Guild1
Market1
Temple1
God powers5 invoked
Gaia Forest4
Traitor4
Carnivora3
Tartarian Gate1
Titan Gate1

hambidge1

Army

Tequihua Archer199
Tlamanih Spearman102
Coyote Warrior85
Ocelotl Warrior79
Eagle Warrior64
Warrior Priest48
Quinametzin20
Shorn One7
Jaguar Rider6
Otontin4
Buildings12 types
Farm22
House16
Calpulli13
Nobles Hut9
Great Temple8
War Hut7
Sentry Tower3
Town Center3
Armory1
Dock1
Market1
Temple1
God powers5 invoked
Monolith Of Tlaloc3
Agave Bloom2
Blood Pact1
Earth Monster1
Titan Gate1