Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

T-S-F-R vs ContadorAKAtomitoma

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 29:19
Alfheim map preview
Map Alfheim
Defeated
T-S-F-RThor
Pre-match Elo1314
Win probability61.5%
29:19 Match length UpsetThe Elo underdog won
Winner
ContadorAKAtomitomaThor
Pre-match Elo1233
Win probability38.5%

Match at a glance

T-S-F-R vs ContadorAKAtomitoma

WinnerContadorAKAtomitoma
MapAlfheim
QueueRanked 1v1 Supremacy
Duration29:19
Started
Ended
Elo favorite61.5%T-S-F-R · Upset
Fastest Classical5:05*ContadorAKAtomitoma
First pressure4:06T-S-F-R · Hersir trained
First extra TC5:26T-S-F-R · Town Center
Most military units278ContadorAKAtomitoma
Highest EAPM52.0ContadorAKAtomitoma

T-S-F-R

Thor

Defeat
Elo1314-22
EAPM46.4
Military units74
First pressure4:06Hersir trained
First expansion5:26
Market volume0
Total score 38,957
Military score 14,596
Economic score 18,341
Kills score 6,020
Units killed 259
Units lost 332
Buildings razed 18
Largest army 74
Favorite unit Throwing Axeman 20 fielded
Classical 5:05* Research start 4:05
Heroic 10:35* Research start 9:20
Mythic 18:54* Estimated start 16:54
Victory
Elo1233+22
EAPM52.0
Military units278
First pressure4:31Hersir trained
First expansion11:14
Market volume0
Total score 57,457
Military score 23,352
Economic score 26,719
Kills score 7,540
Units killed 246
Units lost 263
Buildings razed 15
Largest army 278
Favorite unit Throwing Axeman 102 fielded
Classical 5:05* Estimated start 4:05
Heroic 12:32* Estimated start 11:17
Mythic 19:44* Estimated start 17:44

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Freyja
Bragi
HeroicAge
Bragi
Baldr
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

T-S-F-RThor
Match time
ContadorAKAtomitomaThor
First military pressureHersir trained
Hersir4 training queues
Key technologyHand Axe
Town CenterAdditional center
ArmoryDwarven Armory
Key technologyPickaxe
Key technologyHusbandry
Key technologyCopper Shields
Berserk2 training queues
Hirdman2 training queues
God powerDwarven Mine
Key technologyShaft Mine
Jarl4 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Farm transition14 farms clustered
God powerFlaming Weapons
Fortress-tier buildingHill Fort
Hersir2 training queues
Key technologyBronze Shields
Key technologyBallistics
God powerHealing Spring
Key technologyPlow
Troll2 training queues
Throwing Axeman2 training queues
Key technologyIron Shields
Portable Ram2 training queues
Jarl2 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
Key technologyBronze Armor
Key technologyBronze Weapons
Raiding Cavalry5 training queues
Fortress-tier buildingHill Fort
Key technologyIron Armor
Key technologyIron Weapons
Fire Giant2 training queues
Battle Boar2 training queues
God powerRagnarok
Town CenterAdditional center
God powerFlaming Weapons
Jarl8 training queues
Throwing Axeman15 training queues
Godi2 training queues
Key technologyMedium Infantry
Ballista2 training queues
Key technologyHeavy Infantry
God powerTitan Gate
Hersir2 training queues
Key technologyChampion Infantry
DefeatMatch result
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
First military pressureHersir trained
Hersir6 training queues
Raiding Cavalry14 training queues
Key technologyMedium Cavalry
Key technologyHusbandry
Key technologyPickaxe
Raiding Cavalry6 training queues
Town CenterAdditional center
Valkyrie2 training queues
Key technologyMedium Infantry
Berserk7 training queues
Hirdman3 training queues
Throwing Axeman6 training queues
Key technologyHeavy Infantry
Key technologyBronze Shields
God powerFlaming Weapons
Fortress-tier buildingHill Fort
Raiding Cavalry18 training queues
Town CenterAdditional center
Key technologyHand Axe
Key technologyHeavy Cavalry
Key technologyBronze Armor
Key technologyBronze Weapons
Farm transition4 farms clustered
Key technologyPlow
Berserk15 training queues
Throwing Axeman74 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Godi11 training queues
Hersir2 training queues
God powerFimbulwinter
Jarl15 training queues
Godi14 training queues
God powerFlaming Weapons
Berserk9 training queues
Town CenterAdditional center
God powerDwarven Mine
Hirdman3 training queues
Key technologyChampion Infantry
Key technologyBow Saw
Town CenterAdditional center
Hersir7 training queues
Town CenterAdditional center
Fenris Wolf Brood3 training queues
Fortress-tier buildingHill Fort
Berserk32 training queues
Battle Boar2 training queues
Throwing Axeman22 training queues
Portable Ram3 training queues
Key technologyIron Armor
Town CenterAdditional center
Key technologyMeteoric Iron Armor
Portable Ram2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.5%T-S-F-R · Upset
Fastest Classical5:05*ContadorAKAtomitoma
Fastest Heroic10:35*T-S-F-R
Fastest Mythic18:54*T-S-F-R
First pressure4:06T-S-F-R · Hersir trained
First extra TC5:26T-S-F-R · Town Center
Fortress timing14:18T-S-F-R · Hill Fort
Armory timing0:08ContadorAKAtomitoma · Dwarven Armory
Farm transition13:32–14:27T-S-F-R · 14 farms clustered

Player highlights

Standout performances

Highest total score57,457ContadorAKAtomitoma
Highest military score23,352ContadorAKAtomitoma
Highest economy score26,719ContadorAKAtomitoma
Most kills7,540ContadorAKAtomitoma
Most units killed259T-S-F-R
Most deaths332T-S-F-R
Most buildings razed18T-S-F-R
Largest army278ContadorAKAtomitoma
Favorite unitThrowing AxemanContadorAKAtomitoma · 102 fielded

T-S-F-R

Largest ArmyMost DeathsMost Kills

ContadorAKAtomitoma

Highest ScoreMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

T-S-F-R

Late Classical5:05 estimated completion
Early pressure4:06 · Hersir trained
Fast expansion5:26 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep6:24 · Dwarven Armory
Fortress tech path14:18 · Hill Fort
Heavy walling signal15 wall build events
Farm transition13:32–14:27 · 14 farms clustered

ContadorAKAtomitoma

Late Classical5:05 estimated completion
Early pressure4:31 · Hersir trained
Expansion signal11:14 · Town Center
Multi-TC boom signal6 expansion build events
Early armory / Heroic prep0:08 · Dwarven Armory
Fortress tech path14:38 · Hill Fort
Farm transition18:03–19:15 · 4 farms clustered
Large army production278 military units
T-S-F-R · Early MilitaryMeaningful trained combat units were produced during the early opening.
T-S-F-R · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
T-S-F-R · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
T-S-F-R · Late ClassicalClassical completed after 5:00 on a standard land opening.
T-S-F-R · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
ContadorAKAtomitoma · Early MilitaryMeaningful trained combat units were produced during the early opening.
ContadorAKAtomitoma · Late ClassicalClassical completed after 5:00 on a standard land opening.
ContadorAKAtomitoma · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

T-S-F-R

Army

Throwing Axeman20
Jarl14
Hersir8
Raiding Cavalry6
Ballista4
Hirdman4
Battle Boar3
Berserk3
Godi3
Troll3
Fire Giant2
Huskarl2
Portable Ram2
Buildings10 types
Farm31
House24
Wall15
Ox Cart Building12
Longhouse4
Great Hall3
Hill Fort3
Town Center3
Dwarven Armory1
Temple1
God powers5 invoked
Flaming Weapons2
Dwarven Mine1
Healing Spring1
Ragnarok1
Titan Gate1

ContadorAKAtomitoma

Army

Throwing Axeman102
Berserk63
Raiding Cavalry38
Godi25
Hersir15
Jarl15
Hirdman6
Portable Ram6
Fenris Wolf Brood3
Valkyrie3
Battle Boar2
Buildings9 types
Farm48
House38
Longhouse10
Great Hall6
Town Center6
Ox Cart Building4
Hill Fort2
Temple2
Dwarven Armory1
God powers3 invoked
Flaming Weapons2
Dwarven Mine1
Fimbulwinter1