Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

matiasenuri vs Cat

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:51
Midgard map preview
Map Midgard
Winner
matiasenuriZeus
Pre-match Elo1020
Win probability56.9%
13:51 Match length matiasenuri favored
Defeated
CatLoki
Pre-match Elo972
Win probability43.1%

Match at a glance

matiasenuri vs Cat

Winnermatiasenuri
MapMidgard
QueueRanked 1v1 Supremacy
Duration13:51
Started
Ended
Elo favorite56.9%matiasenuri
Fastest Classical4:35*matiasenuri
First pressure4:10Cat · Hersir trained
Most military units80matiasenuri
Highest EAPM46.9matiasenuri
Victory
Elo1020+15
EAPM46.9
Military units80
First pressure5:15Military Academy
First expansion
Market volume0
Total score 14,565
Military score 7,205
Economic score 6,259
Kills score 1,128
Units killed 42
Units lost 34
Buildings razed 0
Largest army 80
Favorite unit Toxotes 44 fielded
Classical 4:35* Estimated start 3:35
Heroic Not reached
Mythic Not reached

Cat

Loki

Defeat
Elo972-15
EAPM25.5
Military units33
First pressure4:10Hersir trained
First expansion
Market volume0
Total score 11,955
Military score 5,060
Economic score 6,165
Kills score 730
Units killed 34
Units lost 42
Buildings razed 0
Largest army 33
Favorite unit Hersir 8 fielded
Classical 4:47* Research start 3:47
Heroic 12:08* Research start 10:53
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Forseti
No choice recorded
HeroicAge
Njord
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

matiasenuriZeus
Match time
CatLoki
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Academy
Toxotes36 training queues
God powerCease Fire
Hoplite8 training queues
God powerBolt
Hoplite15 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
Hoplite9 training queues
God powerBolt
Toxotes8 training queues
VictoryMatch result
DockDock
First military pressureHersir trained
Hersir5 training queues
God powerSpy
Throwing Axeman3 training queues
Berserk2 training queues
Hersir3 training queues
Throwing Axeman2 training queues
Longboat2 training queues
Key technologyMedium Infantry
God powerHealing Spring
Longboat3 training queues
Key technologyPlow
ArmoryArmory
Raiding Cavalry5 training queues
Key technologyMedium Cavalry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerWalking Woods
Troll2 training queues
Jarl2 training queues
Key technologyHeavy Infantry
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.9%matiasenuri
Fastest Classical4:35*matiasenuri
Fastest Heroic12:08*Cat
First pressure4:10Cat · Hersir trained
Armory timing10:35Cat · Armory

Player highlights

Standout performances

Highest total score14,565matiasenuri
Highest military score7,205matiasenuri
Highest economy score6,259matiasenuri
Most kills1,128matiasenuri
Most units killed42matiasenuri
Most deaths42Cat
Most buildings razed0matiasenuri
Largest army80matiasenuri
Favorite unitToxotesmatiasenuri · 44 fielded

matiasenuri

Highest ScoreLargest ArmyMost KillsMost Resources

Cat

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

matiasenuri

Classical timing4:35 estimated completion
Early pressure5:15 · Military Academy
Large army production80 military units

Cat

Classical timing4:47 estimated completion
Early pressure4:10 · Hersir trained
Early armory / Heroic prep10:35 · Armory
Water commitment signal1 dock build events
matiasenuri · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
matiasenuri · Early MilitaryMeaningful trained combat units were produced during the early opening.
Cat · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

matiasenuri

Army

Toxotes44
Hoplite32
Jason3
Heracles1
Buildings7 types
House12
Storehouse5
Archery Range3
Stable3
Granary2
Military Academy1
Temple1
God powers2 invoked
Bolt2
Cease Fire1

Cat

Army

Hersir8
Throwing Axeman7
Raiding Cavalry6
Longboat5
Jarl3
Berserk2
Troll2
Buildings8 types
House9
Farm2
Ox Cart Building2
Armory1
Dock1
Great Hall1
Longhouse1
Temple1
God powers3 invoked
Healing Spring1
Spy1
Walking Woods1