Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

AlienEgo#6979 vs jerem

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:58
Midgard map preview
Map Midgard
Defeated
AlienEgo#6979Set
Pre-match Elo817
Win probability6.4%
12:58 Match length jerem favored
Winner
jeremIsis
Pre-match Elo1282
Win probability93.6%

Match at a glance

AlienEgo#6979 vs jerem

Winnerjerem
MapMidgard
QueueRanked 1v1 Supremacy
Duration12:58
Started
Ended
Elo favorite93.6%jerem
Fastest Classical4:58*AlienEgo#6979
First pressure6:03AlienEgo#6979 · Barracks
Market timing6:12jerem · Market
First extra TC12:20AlienEgo#6979 · Town Center
Most military units22AlienEgo#6979
Highest EAPM39.8jerem
Market volume800AlienEgo#6979
Defeat
Elo817-3
EAPM14.0
Military units22
First pressure6:03Barracks
First expansion12:20
Market volume800
Total score 11,363
Military score 3,092
Economic score 8,062
Kills score 209
Units killed 13
Units lost 48
Buildings razed 0
Largest army 22
Favorite unit Spearman 6 fielded
Classical 4:58* Research start 3:58
Heroic Not reached
Mythic Not reached

jerem

Isis

Victory
Elo1282+2
EAPM39.8
Military units18
First pressure10:17Migdol Stronghold
First expansion
Market volume0
Total score 22,277
Military score 7,394
Economic score 14,261
Kills score 833
Units killed 53
Units lost 16
Buildings razed 13
Largest army 18
Favorite unit Camel Rider 15 fielded
Classical 5:04* Estimated start 4:04
Heroic 8:56* Estimated start 7:41
Mythic 12:44* Research start 10:44

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Bast
No choice recorded
HeroicAge
Nephthys
No choice recorded
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

AlienEgo#6979Set
Match time
jeremIsis
DockDock
God powerVision
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Key technologyPlow
Key technologyBow Saw
First military pressureBarracks
ArmoryArmory
Anubite2 training queues
DockDock
Spearman2 training queues
God powerPlague Of Serpents
MarketMarket
MarketMarket
Farm transition6 farms clustered
Spearman2 training queues
Axeman2 training queues
Slinger2 training queues
Key technologyMedium Spearmen
Town CenterAdditional center
DefeatMatch result
DockDock
DockDock
DockDock
ArmoryArmory
MarketMarket
Key technologyPickaxe
Key technologyCopper Weapons
God powerProsperity
God powerAncestors
God powerEclipse
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Camel Rider5 training queues
Key technologyHeavy Camel Riders
Camel Rider10 training queues
Key technologyBronze Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerMeteor
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite93.6%jerem
Fastest Classical4:58*AlienEgo#6979
Fastest Heroic8:56*jerem
Fastest Mythic12:44*jerem
First pressure6:03AlienEgo#6979 · Barracks
First extra TC12:20AlienEgo#6979 · Town Center
Fortress timing10:17jerem · Migdol Stronghold
Market timing6:12jerem · Market
Armory timing6:11jerem · Armory
Farm transition11:26–12:12AlienEgo#6979 · 6 farms clustered

Player highlights

Standout performances

Highest total score22,277jerem
Highest military score7,394jerem
Highest economy score14,261jerem
Most kills833jerem
Most units killed53jerem
Most deaths48AlienEgo#6979
Most buildings razed13jerem
Largest army22AlienEgo#6979
Favorite unitCamel Riderjerem · 15 fielded

AlienEgo#6979

Most Deaths

jerem

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

AlienEgo#6979

Classical timing4:58 estimated completion
Early pressure6:03 · Barracks
Expansion signal12:20 · Town Center
Early market / Heroic prep10:22 · Market
Early armory / Heroic prep7:36 · Armory
Water commitment signal2 dock build events
Farm transition11:26–12:12 · 6 farms clustered
Market economy signal800 total resource volume

jerem

Late Classical5:04 estimated completion
Delayed pressure10:17 · Migdol Stronghold
Early market / Heroic prep6:12 · Market
Early armory / Heroic prep6:11 · Armory
Fortress tech path10:17 · Migdol Stronghold
Water commitment signal3 dock build events
jerem · Early MilitaryMeaningful trained combat units were produced during the early opening.
jerem · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

AlienEgo#6979

Bought

Food300

Sold

Wood500
Total player market volume800

jerem

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AlienEgo#6979

Army

Spearman6
Axeman5
Slinger5
Anubite3
Kebenit1
Ramming Galley1
War Barge1
Buildings15 types
Farm9
House6
Obelisk5
Granary3
Dock2
Market2
Mining Camp2
Armory1
Barracks1
Lumber Camp1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
Temple1
Town Center1
God powers2 invoked
Plague Of Serpents1
Vision1

jerem

Army

Camel Rider15
Kebenit1
Ramming Galley1
Sphinx1
Buildings14 types
House14
Obelisk6
Wall4
Dock3
Mining Camp3
Granary2
Armory1
Lumber Camp1
Market1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Ancestors1
Eclipse1
Meteor1
Prosperity1