Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ascotr vs Amezzou 2

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:10
Savannah map preview
Map Savannah
Winner
ascotrFreyr
Pre-match Elo1522
Win probability68.6%
18:10 Match length ascotr favored
Defeated
Amezzou 2Fuxi
Pre-match Elo1386
Win probability31.4%

Match at a glance

ascotr vs Amezzou 2

Winnerascotr
MapSavannah
QueueRanked 1v1 Supremacy
Duration18:10
Started
Ended
Elo favorite68.6%ascotr
Fastest Classical3:41*Amezzou 2
First pressure3:53Amezzou 2 · Imperial Academy
First extra TC12:01ascotr · Town Center
Market timing13:06Amezzou 2 · Market
Most military units111ascotr
Highest EAPM55.3ascotr

ascotr

Freyr

Victory
Elo1522+11
EAPM55.3
Military units111
First pressure4:13Hersir trained
First expansion12:01
Market volume0
Total score 27,819
Military score 13,935
Economic score 12,070
Kills score 1,835
Units killed 83
Units lost 27
Buildings razed 12
Largest army 111
Favorite unit Throwing Axeman 48 fielded
Classical 5:08* Research start 4:08
Heroic 9:52* Estimated start 8:37
Mythic Not reached

Amezzou 2

Fuxi

Defeat
Elo1386-11
EAPM46.0
Military units108
First pressure3:53Imperial Academy
First expansion14:32
Market volume0
Total score 21,934
Military score 11,236
Economic score 10,015
Kills score 683
Units killed 27
Units lost 62
Buildings razed 1
Largest army 108
Favorite unit Ge Halberdier 42 fielded
Classical 3:41* Research start 2:41
Heroic 15:51* Estimated start 14:36
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Xuannu
Aegir
HeroicAge
Goumang
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ascotrFreyr
Match time
Amezzou 2Fuxi
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir5 training queues
Raiding Cavalry14 training queues
Throwing Axeman25 training queues
ArmoryArmory
Valkyrie2 training queues
Key technologyMedium Cavalry
Key technologyHusbandry
Key technologyMedium Infantry
Key technologyBow Saw
Key technologyShaft Mine
Raiding Cavalry2 training queues
Town CenterAdditional center
Key technologyPlow
Godi6 training queues
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Key technologyCopper Armor
MarketMarket
Valkyrie2 training queues
ArmoryArmory
Throwing Axeman23 training queues
Raiding Cavalry3 training queues
Key technologyCopper Weapons
Key technologyCopper Shields
God powerTempest
God powerForest Fire
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Godi4 training queues
Key technologyBallistics
Key technologyBronze Shields
Valkyrie3 training queues
God powerGullinbursti
Portable Ram4 training queues
Raiding Cavalry15 training queues
Rock Giant2 training queues
VictoryMatch result
God powerThe Peach Blossom Spring
Key technologyHand Axe
First military pressureImperial Academy
Dao Swordsman8 training queues
Ge Halberdier15 training queues
Fire Archer15 training queues
Pioneer7 training queues
Pioneer9 training queues
God powerVanish
Fire Archer3 training queues
Qi Lin2 training queues
Ge Halberdier6 training queues
MarketMarket
Key technologyMedium Archers
Key technologyMedium Infantry
Key technologyPickaxe
Qi Lin2 training queues
Pioneer3 training queues
Town CenterAdditional center
Key technologyHeavy Infantry
God powerForest Protection
Ge Halberdier21 training queues
Dao Swordsman6 training queues
Key technologyHeavy Archers
ArmoryArmory
Qi Lin4 training queues
Fire Archer2 training queues
Chu Ko Nu3 training queues
Key technologyCopper Weapons
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.6%ascotr
Fastest Classical3:41*Amezzou 2
Fastest Heroic9:52*ascotr
First pressure3:53Amezzou 2 · Imperial Academy
First extra TC12:01ascotr · Town Center
Fortress timing15:38ascotr · Hill Fort
Market timing13:06Amezzou 2 · Market
Armory timing7:07ascotr · Armory

Player highlights

Standout performances

Highest total score27,819ascotr
Highest military score13,935ascotr
Highest economy score12,070ascotr
Most kills1,835ascotr
Most units killed83ascotr
Most deaths62Amezzou 2
Most buildings razed12ascotr
Largest army111ascotr
Favorite unitThrowing Axemanascotr · 48 fielded

ascotr

Highest ScoreMost KillsMost Resources

Amezzou 2

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ascotr

Late Classical5:08 estimated completion
Early pressure4:13 · Hersir trained
Expansion signal12:01 · Town Center
Early market / Heroic prep13:08 · Market
Early armory / Heroic prep7:07 · Armory
Fortress tech path15:38 · Hill Fort
Heavy walling signal18 wall build events
Large army production111 military units

Amezzou 2

Fast Classical3:41 estimated completion
Early pressure3:53 · Imperial Academy
Expansion signal14:32 · Town Center
Early market / Heroic prep13:06 · Market
Early armory / Heroic prep15:48 · Armory
Heavy walling signal26 wall build events
Large army production108 military units
ascotr · Early MilitaryMeaningful trained combat units were produced during the early opening.
ascotr · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
ascotr · Late ClassicalClassical completed after 5:00 on a standard land opening.
ascotr · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Amezzou 2 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Amezzou 2 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Amezzou 2 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Amezzou 2 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ascotr

Army

Throwing Axeman48
Raiding Cavalry34
Godi10
Valkyrie7
Hersir5
Portable Ram4
Rock Giant3
Buildings10 types
House20
Wall18
Great Hall4
Longhouse4
Ox Cart Building4
Armory2
Hill Fort2
Market1
Temple1
Town Center1
God powers3 invoked
Forest Fire1
Gullinbursti1
Tempest1

Amezzou 2

Army

Ge Halberdier42
Fire Archer20
Pioneer19
Dao Swordsman14
Qi Lin8
Chu Ko Nu3
Nezha Child1
Tao Wu1
Buildings11 types
Wall26
House19
Silo15
Military Camp6
Temple2
Armory1
Baolei1
Imperial Academy1
Machine Workshop1
Market1
Town Center1
God powers3 invoked
Forest Protection1
The Peach Blossom Spring1
Vanish1