Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Torgale vs BackAgainstTheWALL

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:45
Mirage map preview
Map Mirage
Defeated
TorgaleRa
Pre-match Elo1798
Win probability19.3%
11:45 Match length BackAgainstTheWALL favored
Winner
BackAgainstTheWALLFreyr
Pre-match Elo2047
Win probability80.7%

Match at a glance

Torgale vs BackAgainstTheWALL

WinnerBackAgainstTheWALL
MapMirage
QueueRanked 1v1 Supremacy
Duration11:45
Started
Ended
Elo favorite80.7%BackAgainstTheWALL
Fastest Classical5:16*Torgale
First pressure4:26BackAgainstTheWALL · Hersir trained
First extra TC10:01BackAgainstTheWALL · Town Center
Most military units60BackAgainstTheWALL
Highest EAPM86.8BackAgainstTheWALL

Torgale

Ra

Defeat
Elo1798-7
EAPM68.2
Military units18
First pressure8:59Migdol Stronghold
First expansion
Market volume0
Total score 13,121
Military score 5,192
Economic score 7,646
Kills score 283
Units killed 9
Units lost 12
Buildings razed 0
Largest army 18
Favorite unit Camel Rider 12 fielded
Classical 5:16* Research start 4:16
Heroic 8:09* Estimated start 6:54
Mythic Not reached
Victory
Elo2047+7
EAPM86.8
Military units60
First pressure4:26Hersir trained
First expansion10:01
Market volume0
Total score 16,063
Military score 7,984
Economic score 7,678
Kills score 431
Units killed 12
Units lost 9
Buildings razed 9
Largest army 60
Favorite unit Raiding Cavalry 21 fielded
Classical 5:25* Estimated start 4:25
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Freyja
Sobek
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TorgaleRa
Match time
BackAgainstTheWALLFreyr
DockDock
Key technologyHusbandry
Key technologyHand Axe
ArmoryArmory
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Ramming Galley2 training queues
Leviathan2 training queues
Camel Rider12 training queues
DefeatMatch result
DockDock
First military pressureHersir trained
Hersir10 training queues
Key technologyPickaxe
Key technologyHand Axe
Raiding Cavalry19 training queues
Valkyrie2 training queues
ArmoryArmory
DockDock
Hersir3 training queues
Longboat3 training queues
DockDock
Dragon Ship2 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyMedium Cavalry
Dreki2 training queues
Valkyrie2 training queues
Town CenterAdditional center
Throwing Axeman2 training queues
Hirdman2 training queues
Key technologyMedium Infantry
Key technologyCopper Shields
Longboat4 training queues
Raiding Cavalry2 training queues
Hirdman5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite80.7%BackAgainstTheWALL
Fastest Classical5:16*Torgale
Fastest Heroic8:09*Torgale
First pressure4:26BackAgainstTheWALL · Hersir trained
First extra TC10:01BackAgainstTheWALL · Town Center
Fortress timing8:59Torgale · Migdol Stronghold
Armory timing5:22Torgale · Armory

Player highlights

Standout performances

Highest total score16,063BackAgainstTheWALL
Highest military score7,984BackAgainstTheWALL
Highest economy score7,678BackAgainstTheWALL
Most kills431BackAgainstTheWALL
Most units killed12BackAgainstTheWALL
Most deaths12Torgale
Most buildings razed9BackAgainstTheWALL
Largest army60BackAgainstTheWALL
Favorite unitRaiding CavalryBackAgainstTheWALL · 21 fielded

Torgale

Most DeathsMost Improvements

BackAgainstTheWALL

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Torgale

Late Classical5:16 estimated completion
Delayed pressure8:59 · Migdol Stronghold
Early armory / Heroic prep5:22 · Armory
Fortress tech path8:59 · Migdol Stronghold
Water commitment signal1 dock build events

BackAgainstTheWALL

Late Classical5:25 estimated completion
Early pressure4:26 · Hersir trained
Expansion signal10:01 · Town Center
Early armory / Heroic prep7:12 · Armory
Water commitment signal3 dock build events
Torgale · Water BoomExisting water-opening timing signal.
BackAgainstTheWALL · Early MilitaryMeaningful trained combat units were produced during the early opening.
BackAgainstTheWALL · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Torgale

Army

Camel Rider12
Leviathan2
Ramming Galley2
Sphinx2
Buildings12 types
House20
Obelisk8
Granary3
Lumber Camp2
Mining Camp2
Armory1
Dock1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1

BackAgainstTheWALL

Army

Raiding Cavalry21
Hersir13
Hirdman7
Longboat7
Valkyrie5
Throwing Axeman3
Dragon Ship2
Dreki2
Buildings9 types
House16
Dock3
Great Hall3
Ox Cart Building3
Wall3
Longhouse2
Armory1
Temple1
Town Center1