Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Al'esquisse vs okankabayuka

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:20
Megalopolis map preview
Map Megalopolis
Winner
Al'esquisseLoki
Pre-match Elo1043
Win probability61.5%
17:20 Match length Al'esquisse favored
Defeated
okankabayukaKronos
Pre-match Elo962
Win probability38.5%

Match at a glance

Al'esquisse vs okankabayuka

WinnerAl'esquisse
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration17:20
Started
Ended
Elo favorite61.5%Al'esquisse
Fastest Classical4:49*okankabayuka
First pressure4:07Al'esquisse · Hersir trained
First extra TC6:07okankabayuka · Town Center
Most military units50okankabayuka
Highest EAPM33.3Al'esquisse
Victory
Elo1043+14
EAPM33.3
Military units42
First pressure4:07Hersir trained
First expansion7:44
Market volume0
Total score 20,395
Military score 7,695
Economic score 11,267
Kills score 1,433
Units killed 43
Units lost 40
Buildings razed 6
Largest army 42
Favorite unit Throwing Axeman 16 fielded
Classical 5:06* Estimated start 4:06
Heroic 12:02* Research start 10:47
Mythic Not reached

okankabayuka

Kronos

Defeat
Elo962-30
EAPM24.9
Military units50
First pressure5:09Counter Barracks
First expansion6:07
Market volume0
Total score 13,500
Military score 6,815
Economic score 5,534
Kills score 1,213
Units killed 38
Units lost 43
Buildings razed 3
Largest army 50
Favorite unit Murmillo 20 fielded
Classical 4:49* Research start 3:49
Heroic 15:30* Research start 14:16
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Prometheus
Njord
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Al'esquisseLoki
Match time
okankabayukaKronos
God powerSpy
First military pressureHersir trained
Hersir4 training queues
Key technologyHusbandry
Throwing Axeman5 training queues
Raiding Cavalry3 training queues
Town CenterAdditional center
Throwing Axeman5 training queues
ArmoryArmory
Einheri2 training queues
Key technologyMedium Infantry
God powerUndermine
Hirdman2 training queues
Fortress-tier buildingHill Fort
Town CenterAdditional center
Jarl3 training queues
Berserk2 training queues
Key technologyMedium Cavalry
God powerUndermine
Fortress-tier buildingHill Fort
Godi3 training queues
Portable Ram2 training queues
God powerWalking Woods
Throwing Axeman5 training queues
VictoryMatch result
First military pressureCounter Barracks
God powerDeconstruction
Murmillo17 training queues
Town CenterAdditional center
God powerValor
Katapeltes2 training queues
Cheiroballista2 training queues
Turma6 training queues
God powerValor
God powerDeconstruction
God powerDeconstruction
Cheiroballista2 training queues
God powerValor
ArmoryArmory
Turma2 training queues
Murmillo2 training queues
Key technologyMedium Infantry
God powerValor
Farm transition4 farms clustered
Contarius4 training queues
Arcus6 training queues
God powerChaos
God powerValor
Cheiroballista2 training queues
Turma2 training queues
God powerValor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.5%Al'esquisse
Fastest Classical4:49*okankabayuka
Fastest Heroic12:02*Al'esquisse
First pressure4:07Al'esquisse · Hersir trained
First extra TC6:07okankabayuka · Town Center
Fortress timing14:22Al'esquisse · Hill Fort
Armory timing10:19Al'esquisse · Armory
Farm transition15:41–15:43okankabayuka · 4 farms clustered

Player highlights

Standout performances

Highest total score20,395Al'esquisse
Highest military score7,695Al'esquisse
Highest economy score11,267Al'esquisse
Most kills1,433Al'esquisse
Most units killed43Al'esquisse
Most deaths43okankabayuka
Most buildings razed6Al'esquisse
Largest army50okankabayuka
Favorite unitMurmillookankabayuka · 20 fielded

Al'esquisse

Highest ScoreMost ImprovementsMost KillsMost Resources

okankabayuka

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Al'esquisse

Late Classical5:06 estimated completion
Early pressure4:07 · Hersir trained
Fast expansion7:44 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep10:19 · Armory
Fortress tech path14:22 · Hill Fort
Heavy walling signal7 wall build events

okankabayuka

Classical timing4:49 estimated completion
Early pressure5:09 · Counter Barracks
Fast expansion6:07 · Town Center
Early armory / Heroic prep10:47 · Armory
Farm transition15:41–15:43 · 4 farms clustered
Al'esquisse · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Al'esquisse · Early MilitaryMeaningful trained combat units were produced during the early opening.
Al'esquisse · Late ClassicalClassical completed after 5:00 on a standard land opening.
Al'esquisse · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
okankabayuka · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
okankabayuka · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Al'esquisse

Army

Throwing Axeman16
Hersir5
Raiding Cavalry5
Berserk3
Einheri3
Godi3
Jarl3
Hirdman2
Portable Ram2
Buildings10 types
House9
Wall7
Longhouse6
Ox Cart Building5
Farm3
Great Hall3
Hill Fort2
Temple2
Town Center2
Armory1
God powers3 invoked
Undermine2
Spy1
Walking Woods1

okankabayuka

Army

Murmillo20
Turma11
Arcus6
Cheiroballista6
Contarius4
Katapeltes3
Buildings9 types
Manor6
Military Barracks6
Farm4
Counter Barracks3
Armory1
Economic Guild1
Sentry Tower1
Temple1
Town Center1
God powers3 invoked
Valor6
Deconstruction3
Chaos1