Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Leif Erikson vs Mr-Mushroom

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:29
Yellow River map preview
Map Yellow River
Winner
Leif EriksonThor
Pre-match Elo1317
Win probability49.1%
26:29 Match length UpsetThe Elo underdog won
Defeated
Mr-MushroomKronos
Pre-match Elo1323
Win probability50.9%

Match at a glance

Leif Erikson vs Mr-Mushroom

WinnerLeif Erikson
MapYellow River
QueueRanked 1v1 Supremacy
Duration26:29
Started
Ended
Elo favorite50.9%Mr-Mushroom · Upset
Fastest Classical4:00*Mr-Mushroom
First pressure3:08Leif Erikson · Hersir trained
Market timing14:16Leif Erikson · Market
First extra TC8:10Leif Erikson · Town Center
Most military units192Leif Erikson
Highest EAPM79.6Leif Erikson
Market volume5,000Leif Erikson
Victory
Elo1317+18
EAPM79.6
Military units192
First pressure3:08Hersir trained
First expansion8:10
Market volume5000
Total score 54,468
Military score 22,331
Economic score 26,341
Kills score 6,016
Units killed 162
Units lost 184
Buildings razed 7
Largest army 192
Favorite unit Berserk 69 fielded
Classical 4:05* Research start 3:05
Heroic 11:07* Research start 9:52
Mythic 17:12* Research start 15:12

Mr-Mushroom

Kronos

Defeat
Elo1323-18
EAPM55.4
Military units174
First pressure4:03Military Barracks
First expansion12:00
Market volume0
Total score 33,693
Military score 13,060
Economic score 16,793
Kills score 3,944
Units killed 153
Units lost 160
Buildings razed 0
Largest army 174
Favorite unit Fanatic 71 fielded
Classical 4:00* Estimated start 3:00
Heroic 14:25* Estimated start 13:10
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Prometheus
Bragi
HeroicAge
Rheia
Tyr
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Leif EriksonThor
Match time
Mr-MushroomKronos
First military pressureHersir trained
Hersir5 training queues
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
God powerForest Fire
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyHand Axe
Berserk10 training queues
Key technologyPickaxe
Key technologyMedium Infantry
Town CenterAdditional center
Key technologyBronze Shields
God powerDwarven Mine
Throwing Axeman2 training queues
Raiding Cavalry5 training queues
Berserk3 training queues
Throwing Axeman4 training queues
Valkyrie4 training queues
Fortress-tier buildingHill Fort
Key technologyMedium Cavalry
Raiding Cavalry4 training queues
Key technologyHeavy Cavalry
Farm transition10 farms clustered
Key technologyPlow
Huskarl17 training queues
MarketMarket
Throwing Axeman6 training queues
Key technologyBallistics
Key technologyHeavy Infantry
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyChampion Infantry
Berserk3 training queues
Ballista2 training queues
Throwing Axeman6 training queues
Godi3 training queues
God powerFimbulwinter
God powerFlaming Weapons
Berserk11 training queues
Hersir4 training queues
Portable Ram4 training queues
God powerDwarven Mine
Fortress-tier buildingHill Fort
Key technologyBow Saw
Key technologyShaft Mine
Town CenterAdditional center
Huskarl10 training queues
Berserk42 training queues
Hersir3 training queues
Ballista2 training queues
Throwing Axeman22 training queues
Jarl4 training queues
Key technologyChampion Cavalry
Key technologyIron Shields
Trade route startedCaravan Norse queued
Hersir3 training queues
Ballista5 training queues
God powerTitan Gate
Jarl2 training queues
Godi2 training queues
Ballista2 training queues
VictoryMatch result
God powerValor
First military pressureMilitary Barracks
Murmillo3 training queues
God powerValor
Key technologyPickaxe
Key technologyHand Axe
God powerValor
God powerValor
Cheiroballista2 training queues
God powerValor
Katapeltes2 training queues
God powerValor
Oracle4 training queues
God powerValor
Katapeltes9 training queues
God powerValor
Cheiroballista2 training queues
God powerValor
Murmillo5 training queues
Katapeltes4 training queues
ArmoryArmory
God powerValor
Town CenterAdditional center
God powerValor
Key technologyMedium Archers
Key technologyPlow
God powerValor
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Infantry
Katapeltes4 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fanatic6 training queues
Farm transition10 farms clustered
Key technologyShaft Mine
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyHeavy Infantry
Key technologyBow Saw
Fanatic25 training queues
Contarius3 training queues
Cheiroballista3 training queues
God powerTraitor
Town CenterAdditional center
Arcus38 training queues
Fanatic40 training queues
Key technologyHeavy Archers
Town CenterAdditional center
God powerTraitor
Fortress-tier buildingPalace
God powerDeconstruction
Fortress-tier buildingPalace
Contarius7 training queues
Key technologyHeavy Cavalry
Arcus11 training queues
Destroyer3 training queues
God powerTraitor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.9%Mr-Mushroom · Upset
Fastest Classical4:00*Mr-Mushroom
Fastest Heroic11:07*Leif Erikson
Fastest Mythic17:12*Leif Erikson
First pressure3:08Leif Erikson · Hersir trained
First extra TC8:10Leif Erikson · Town Center
Fortress timing11:38Leif Erikson · Hill Fort
Market timing14:16Leif Erikson · Market
Armory timing4:04Leif Erikson · Dwarven Armory
Farm transition13:20–14:33Leif Erikson · 10 farms clustered
Trade route started24:17Leif Erikson

Player highlights

Standout performances

Highest total score54,468Leif Erikson
Highest military score22,331Leif Erikson
Highest economy score26,341Leif Erikson
Most kills6,016Leif Erikson
Most units killed162Leif Erikson
Most deaths184Leif Erikson
Most buildings razed7Leif Erikson
Largest army192Leif Erikson
Favorite unitFanaticMr-Mushroom · 71 fielded

Leif Erikson

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Leif Erikson

Classical timing4:05 estimated completion
Early pressure3:08 · Hersir trained
Fast expansion8:10 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep14:16 · Market
Early armory / Heroic prep4:04 · Dwarven Armory
Fortress tech path11:38 · Hill Fort
Heavy walling signal26 wall build events
Farm transition13:20–14:33 · 10 farms clustered
Trade route started24:17 · Caravan Norse queued
Market economy signal5,000 total resource volume
Large army production192 military units

Mr-Mushroom

Classical timing4:00 estimated completion
Early pressure4:03 · Military Barracks
Expansion signal12:00 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep11:40 · Armory
Fortress tech path14:20 · Palace
Farm transition15:34–16:24 · 10 farms clustered
Large army production174 military units
Leif Erikson · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Leif Erikson · Early MilitaryMeaningful trained combat units were produced during the early opening.
Leif Erikson · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Leif Erikson · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Mr-Mushroom · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Mr-Mushroom · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mr-Mushroom · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5000 total volume

Leif Erikson

Bought

Food1300

Sold

Food500
Wood3200
Total player market volume5000

Mr-Mushroom

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Leif Erikson

Army

Berserk69
Throwing Axeman40
Huskarl27
Hersir16
Ballista11
Raiding Cavalry9
Jarl6
Godi5
Valkyrie5
Portable Ram4
Buildings11 types
Farm35
Wall26
House16
Longhouse6
Ox Cart Building6
Great Hall3
Hill Fort2
Town Center2
Dwarven Armory1
Market1
Temple1
God powers5 invoked
Dwarven Mine2
Fimbulwinter1
Flaming Weapons1
Forest Fire1
Titan Gate1

Mr-Mushroom

Army

Fanatic71
Arcus49
Katapeltes19
Contarius10
Cheiroballista8
Murmillo8
Oracle6
Destroyer3
Buildings9 types
Farm32
Manor12
Palace6
Military Barracks4
Town Center3
Counter Barracks2
Temple2
Armory1
Economic Guild1
God powers3 invoked
Valor12
Traitor3
Deconstruction1