Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

LokiYan vs ChrisKouk17

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:00
Valley Of Kings map preview
Map Valley Of Kings
Defeated
LokiYanZeus
Pre-match Elo1119
Win probability20.2%
18:00 Match length ChrisKouk17 favored
Winner
ChrisKouk17Odin
Pre-match Elo1358
Win probability79.8%

Match at a glance

LokiYan vs ChrisKouk17

WinnerChrisKouk17
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration18:00
Started
Ended
Elo favorite79.8%ChrisKouk17
Fastest Classical3:57*LokiYan
First pressure4:08ChrisKouk17 · Hersir trained
Market timing17:57LokiYan · Market
First extra TC10:08ChrisKouk17 · Town Center
Most military units116ChrisKouk17
Highest EAPM42.1ChrisKouk17

LokiYan

Zeus

Defeat
Elo1119-7
EAPM20.2
Military units68
First pressure4:16Military Academy
First expansion
Market volume0
Total score 13,132
Military score 4,095
Economic score 7,142
Kills score 1,895
Units killed 64
Units lost 86
Buildings razed 15
Largest army 68
Favorite unit Toxotes 24 fielded
Classical 3:57* Estimated start 2:57
Heroic 15:35* Estimated start 14:20
Mythic Not reached
Victory
Elo1358+7
EAPM42.1
Military units116
First pressure4:08Hersir trained
First expansion10:08
Market volume0
Total score 28,409
Military score 8,194
Economic score 18,134
Kills score 2,103
Units killed 86
Units lost 65
Buildings razed 3
Largest army 116
Favorite unit Berserk 32 fielded
Classical 4:59* Research start 3:59
Heroic 17:46* Research start 16:31
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Heimdall
Apollo
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

LokiYanZeus
Match time
ChrisKouk17Odin
First military pressureMilitary Academy
Hoplite15 training queues
Toxotes11 training queues
Key technologyPickaxe
Hippeus7 training queues
Toxotes3 training queues
Key technologyHusbandry
Minotaur2 training queues
Key technologyHand Axe
ArmoryArmory
Toxotes9 training queues
Hoplite7 training queues
Key technologyCopper Shields
Hippeus8 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyCopper Armor
God powerRestoration
Key technologyCopper Weapons
Key technologyMedium Cavalry
MarketMarket
DefeatMatch result
God powerGreat Hunt
Key technologyHand Axe
Key technologyPickaxe
First military pressureHersir trained
Hersir5 training queues
Throwing Axeman15 training queues
Berserk5 training queues
God powerUndermine
Berserk16 training queues
Key technologyMedium Infantry
Raiding Cavalry7 training queues
Town CenterAdditional center
Berserk4 training queues
Town CenterAdditional center
Throwing Axeman6 training queues
Hirdman8 training queues
Key technologyMedium Infantry
Raiding Cavalry18 training queues
ArmoryArmory
Key technologyMedium Cavalry
Key technologyCopper Armor
Key technologyCopper Shields
Berserk7 training queues
Throwing Axeman4 training queues
Hersir5 training queues
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyBallistics
Raiding Cavalry6 training queues
Hirdman7 training queues
Farm transition25 farms clustered
Key technologyPlow
Key technologyHusbandry
Hersir3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite79.8%ChrisKouk17
Fastest Classical3:57*LokiYan
Fastest Heroic15:35*LokiYan
First pressure4:08ChrisKouk17 · Hersir trained
First extra TC10:08ChrisKouk17 · Town Center
Market timing17:57LokiYan · Market
Armory timing12:50LokiYan · Armory
Farm transition17:10–17:58ChrisKouk17 · 25 farms clustered

Player highlights

Standout performances

Highest total score28,409ChrisKouk17
Highest military score8,194ChrisKouk17
Highest economy score18,134ChrisKouk17
Most kills2,103ChrisKouk17
Most units killed86ChrisKouk17
Most deaths86LokiYan
Most buildings razed15LokiYan
Largest army116ChrisKouk17
Favorite unitBerserkChrisKouk17 · 32 fielded

LokiYan

Most Deaths

ChrisKouk17

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

LokiYan

Fast Classical3:57 estimated completion
Early pressure4:16 · Military Academy
Early market / Heroic prep17:57 · Market
Early armory / Heroic prep12:50 · Armory

ChrisKouk17

Classical timing4:59 estimated completion
Early pressure4:08 · Hersir trained
Expansion signal10:08 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep13:41 · Armory
Heavy walling signal18 wall build events
Farm transition17:10–17:58 · 25 farms clustered
Large army production116 military units
LokiYan · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
LokiYan · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
LokiYan · Early MilitaryMeaningful trained combat units were produced during the early opening.
LokiYan · Fast ClassicalClassical completed before 4:00 on a standard land opening.
LokiYan · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
ChrisKouk17 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ChrisKouk17 · Early MilitaryMeaningful trained combat units were produced during the early opening.
ChrisKouk17 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LokiYan

Army

Toxotes24
Hoplite22
Hippeus15
Jason3
Heracles2
Minotaur2
Buildings10 types
House15
Stable3
Storehouse3
Archery Range2
Granary2
Military Academy2
Armory1
Farm1
Market1
Temple1
God powers1 invoked
Restoration1

ChrisKouk17

Army

Berserk32
Raiding Cavalry31
Throwing Axeman25
Hirdman15
Hersir13
Buildings9 types
Farm25
House23
Wall18
Longhouse9
Great Hall6
Ox Cart Building5
Town Center3
Armory1
Temple1
God powers2 invoked
Great Hunt1
Undermine1