Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

michaelrallo92 vs Piece of Cake

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 39:27
Megalopolis map preview
Map Megalopolis
Winner
michaelrallo92Huitzilopochtli
Pre-match Elo629
Win probability61.6%
39:27 Match length michaelrallo92 favored
Defeated
Piece of CakeIsis
Pre-match Elo547
Win probability38.4%

Match at a glance

michaelrallo92 vs Piece of Cake

Winnermichaelrallo92
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration39:27
Started
Ended
Elo favorite61.6%michaelrallo92
Fastest Classical6:08*Piece of Cake
First pressure6:01michaelrallo92 · Warrior Priest trained
First extra TC8:53michaelrallo92 · Town Center
Market timing13:08michaelrallo92 · Market
Most military units490michaelrallo92
Highest EAPM38.4Piece of Cake
Market volume500michaelrallo92

michaelrallo92

Huitzilopochtli

Victory
Elo629+14
EAPM24.0
Military units490
First pressure6:01Warrior Priest trained
First expansion8:53
Market volume500
Total score 121,901
Military score 40,755
Economic score 72,512
Kills score 8,652
Units killed 313
Units lost 621
Buildings razed 30
Largest army 490
Favorite unit Tequihua Archer 160 fielded
Classical 6:37* Research start 5:37
Heroic 15:31* Research start 14:16
Mythic 21:36* Research start 19:36
Defeat
Elo547-14
EAPM38.4
Military units220
First pressure6:18Barracks
First expansion15:44
Market volume0
Total score 69,990
Military score 22,232
Economic score 33,311
Kills score 14,484
Units killed 453
Units lost 325
Buildings razed 3
Largest army 220
Favorite unit Spearman 51 fielded
Classical 6:08* Research start 5:08
Heroic 19:03* Research start 17:48
Mythic 27:35* Research start 25:35

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Anubis
Coatlicue
HeroicAge
Sobek
Mictlantecutli
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

michaelrallo92Huitzilopochtli
Match time
Piece of CakeIsis
First military pressureWarrior Priest trained
Warrior Priest9 training queues
Town CenterAdditional center
Town CenterAdditional center
Farm transition12 farms clustered
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
MarketMarket
Maquizcoatl7 training queues
Warrior Priest2 training queues
Key technologyBow Saw
Key technologyShaft Mine
MarketMarket
MarketMarket
MarketMarket
ArmoryArmory
Key technologyMedium War Hut Soldiers
Tequihua Archer10 training queues
Tlamanih Spearman24 training queues
Trade route startedCaravan Aztec queued
Town CenterAdditional center
MarketMarket
Key technologyMedium Nobles Hut Soldiers
Key technologyBallistics
ArmoryArmory
Otontin3 training queues
Key technologyCrenellations Aztec
Quinametzin4 training queues
Otontin3 training queues
Tunkuluchu7 training queues
Key technologyHeavy Nobles Hut Soldiers
Key technologyHeavy War Hut Soldiers
Tequihua Archer33 training queues
God powerEarth Monster
God powerInfestation
God powerVolcano
Key technologyChampion War Hut Soldiers
Tequihua Archer22 training queues
Key technologyChampion Nobles Hut Soldiers
Eagle Warrior21 training queues
Coyote Warrior11 training queues
Ocelotl Warrior14 training queues
Tunkuluchu5 training queues
Ayotochtli4 training queues
Maquizcoatl4 training queues
Tequihua Archer70 training queues
Key technologyHeavy Great Temple Soldiers
Quinametzin19 training queues
Jaguar Rider16 training queues
Shorn One10 training queues
Key technologyChampion Great Temple Soldiers
Otontin6 training queues
God powerTitan Gate
Tlamanih Spearman25 training queues
Eagle Warrior20 training queues
Quinametzin18 training queues
Jaguar Rider6 training queues
Shorn One6 training queues
Otontin9 training queues
Town CenterAdditional center
Quinametzin10 training queues
Otontin5 training queues
Shorn One7 training queues
Jaguar Rider8 training queues
Tequihua Archer25 training queues
Tlamanih Spearman17 training queues
Eagle Warrior8 training queues
Ocelotl Warrior12 training queues
Coyote Warrior5 training queues
God powerEarth Monster
God powerBlood Pact
VictoryMatch result
Key technologyPickaxe
Key technologyHand Axe
First military pressureBarracks
God powerPlague Of Serpents
Spearman5 training queues
Axeman5 training queues
Slinger3 training queues
Key technologyPlow
Farm transition11 farms clustered
Spearman5 training queues
Axeman4 training queues
Slinger3 training queues
Key technologyMedium Axemen
Key technologyMedium Slingers
Key technologyMedium Spearmen
Spearman4 training queues
Axeman4 training queues
Slinger3 training queues
Town CenterAdditional center
ArmoryArmory
ArmoryArmory
ArmoryArmory
Anubite3 training queues
Key technologyCrenellations
Town CenterAdditional center
Spearman3 training queues
Axeman3 training queues
Slinger3 training queues
God powerProsperity
God powerPlague Of Serpents
Spearman7 training queues
Axeman7 training queues
Slinger7 training queues
Anubite3 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Spearmen
Key technologyHeavy Axemen
Key technologyHeavy Slingers
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Spearman3 training queues
Axeman3 training queues
Slinger4 training queues
Camel Rider2 training queues
War Elephant3 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy War Elephants
Petsuchos2 training queues
Key technologyHeavy Camel Riders
God powerPlague Of Serpents
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyHusbandry
Key technologyHeavy Chariot Archers
MarketMarket
Fortress-tier buildingMigdol Stronghold
War Elephant5 training queues
Camel Rider7 training queues
Chariot Archer7 training queues
Petsuchos2 training queues
Anubite2 training queues
God powerLocust Swarm
Spearman9 training queues
Axeman9 training queues
Slinger8 training queues
God powerPlague Of Serpents
Fortress-tier buildingMigdol Stronghold
War Elephant7 training queues
Spearman4 training queues
Axeman4 training queues
Slinger4 training queues
Phoenix2 training queues
Trade route startedCaravan Egyptian queued
War Elephant20 training queues
God powerMeteor
Key technologyChampion War Elephants
God powerPlague Of Serpents
Key technologyBronze Shields
Key technologyCopper Armor
Key technologyBronze Weapons
Key technologyChampion Chariot Archers
Key technologyChampion Slingers
Fortress-tier buildingMigdol Stronghold
God powerProsperity
Petsuchos2 training queues
Chariot Archer4 training queues
War Elephant2 training queues
Spearman10 training queues
God powerMeteor
Axeman4 training queues
Slinger4 training queues
Anubite2 training queues
War Elephant4 training queues
ArmoryArmory
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.6%michaelrallo92
Fastest Classical6:08*Piece of Cake
Fastest Heroic15:31*michaelrallo92
Fastest Mythic21:36*michaelrallo92
First pressure6:01michaelrallo92 · Warrior Priest trained
First extra TC8:53michaelrallo92 · Town Center
Fortress timing19:49Piece of Cake · Migdol Stronghold
Market timing13:08michaelrallo92 · Market
Armory timing16:30Piece of Cake · Armory
Farm transition9:37–10:19Piece of Cake · 11 farms clustered
Trade route started19:21michaelrallo92

Player highlights

Standout performances

Highest total score121,901michaelrallo92
Highest military score40,755michaelrallo92
Highest economy score72,512michaelrallo92
Most kills14,484Piece of Cake
Most units killed453Piece of Cake
Most deaths621michaelrallo92
Most buildings razed30michaelrallo92
Largest army490michaelrallo92
Favorite unitTequihua Archermichaelrallo92 · 160 fielded

michaelrallo92

Highest ScoreMost DeathsMost Resources

Piece of Cake

Largest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

michaelrallo92

Late Classical6:37 estimated completion
Early pressure6:01 · Warrior Priest trained
Fast expansion8:53 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep13:08 · Market
Early armory / Heroic prep17:49 · Armory
Farm transition10:18–11:12 · 12 farms clustered
Trade route started19:21 · Caravan Aztec queued
Market economy signal500 total resource volume
Large army production490 military units

Piece of Cake

Late Classical6:08 estimated completion
Early pressure6:18 · Barracks
Expansion signal15:44 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep25:30 · Market
Early armory / Heroic prep16:30 · Armory
Fortress tech path19:49 · Migdol Stronghold
Heavy walling signal28 wall build events
Farm transition9:37–10:19 · 11 farms clustered
Trade route started30:35 · Caravan Egyptian queued
Large army production220 military units
michaelrallo92 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
michaelrallo92 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
michaelrallo92 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
michaelrallo92 · Late ClassicalClassical completed after 5:00 on a standard land opening.
michaelrallo92 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Piece of Cake · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Piece of Cake · Late ClassicalClassical completed after 5:00 on a standard land opening.
Piece of Cake · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

michaelrallo92

Bought

No buys

Sold

Wood500
Total player market volume500

Piece of Cake

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

michaelrallo92

Army

Tequihua Archer160
Tlamanih Spearman66
Quinametzin52
Eagle Warrior49
Jaguar Rider30
Ocelotl Warrior26
Otontin26
Shorn One23
Coyote Warrior16
Maquizcoatl13
Tunkuluchu12
Warrior Priest12
Ayotochtli5
Buildings13 types
Farm41
War Hut18
House16
Nobles Hut12
Sentry Tower11
Calpulli8
Great Temple8
Market5
Town Center4
Temple3
Armory2
Smoke Trap1
Spike Trap1
God powers5 invoked
Earth Monster2
Blood Pact1
Infestation1
Titan Gate1
Volcano1

Piece of Cake

Army

Spearman51
Axeman44
War Elephant42
Slinger40
Camel Rider12
Chariot Archer12
Anubite11
Petsuchos6
Phoenix2
Buildings18 types
Farm34
Wall28
Obelisk24
House16
Granary10
Migdol Stronghold6
Mining Camp5
Armory4
Barracks2
Lumber Camp2
Siege Works2
Temple2
Town Center2
Lighthouse1
Market1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers4 invoked
Plague Of Serpents5
Meteor2
Prosperity2
Locust Swarm1