Advanced match analysis
giton vs michaelrallo92
Ranked 1v1 SupremacyStarted 2 days ago
Map
Oasis
Match at a glance
giton vs michaelrallo92
Elo favorite95.0%giton
Fastest Classical4:29*giton
First pressure4:17michaelrallo92 · Warrior Priest trained
First extra TC5:32giton · Town Center
Market timing7:31michaelrallo92 · Market
Most military units96michaelrallo92
Highest EAPM33.4giton
giton
Zeus
Victory
Elo1118+2
EAPM33.4
Military units84
First pressure10:18Fortress
First expansion5:32
Market volume0
Total score
78,968
Military score
35,408
Economic score
34,465
Kills score
9,095
Units killed
249
Units lost
36
Buildings razed
99
Largest army
84
Classical
4:29*
Research start 3:29
michaelrallo92
Huitzilopochtli
Defeat
Elo607-2
EAPM14.9
Military units96
First pressure4:17Warrior Priest trained
First expansion6:42
Market volume0
Total score
10,921
Military score
4,280
Economic score
5,261
Kills score
1,380
Units killed
36
Units lost
257
Buildings razed
0
Largest army
96
Classical
6:40*
Research start 5:40
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite95.0%giton
Fastest Classical4:29*giton
Fastest Heroic10:48*giton
Fastest Mythic14:21*giton
First pressure4:17michaelrallo92 · Warrior Priest trained
First extra TC5:32giton · Town Center
Fortress timing10:18giton · Fortress
Market timing7:31michaelrallo92 · Market
Armory timing8:03giton · Armory
Farm transition8:42–8:52michaelrallo92 · 6 farms clustered
Trade route started17:30michaelrallo92
Player highlights
Standout performances
Highest total score78,968giton
Highest military score35,408giton
Highest economy score34,465giton
Most kills9,095giton
Most units killed249giton
Most deaths257michaelrallo92
Most buildings razed99giton
Largest army96michaelrallo92
Favorite unitTequihua Archermichaelrallo92 · 75 fielded
giton
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
michaelrallo92
Most Deaths
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
giton
Classical timing4:29 estimated completionMulti-TC boom signal5 expansion build events
Large army production84 military units
michaelrallo92
Late Classical6:40 estimated completionMulti-TC boom signal3 expansion build events
Large army production96 military units
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.