Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

danca vs Macki

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:30
Nile Shallows map preview
Map Nile Shallows
Winner
dancaShennong
Pre-match Elo1330
Win probability52.3%
17:30 Match length danca favored
Defeated
MackiTezcatlipoca
Pre-match Elo1314
Win probability47.7%

Match at a glance

danca vs Macki

Winnerdanca
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration17:30
Started
Ended
Elo favorite52.3%danca
Fastest Classical3:56*danca
First pressure3:52Macki · Warrior Priest trained
First extra TC15:05Macki · Town Center
Most military units132danca
Highest EAPM51.4danca

danca

Shennong

Victory
Elo1330+17
EAPM51.4
Military units132
First pressure14:40Imperial Academy
First expansion16:48
Market volume0
Total score 23,442
Military score 12,869
Economic score 8,778
Kills score 1,795
Units killed 53
Units lost 46
Buildings razed 4
Largest army 132
Favorite unit Dao Swordsman 77 fielded
Classical 3:56* Research start 2:56
Heroic 15:16* Estimated start 14:01
Mythic Not reached

Macki

Tezcatlipoca

Defeat
Elo1314-17
EAPM27.5
Military units33
First pressure3:52Warrior Priest trained
First expansion15:05
Market volume0
Total score 18,505
Military score 5,496
Economic score 12,019
Kills score 990
Units killed 44
Units lost 56
Buildings razed 0
Largest army 33
Favorite unit Jaguar Rider 17 fielded
Classical 5:22* Estimated start 4:22
Heroic 10:52* Estimated start 9:37
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Malinalxochitl
Rushou
HeroicAge
Coyolxauhqui
No choice recorded
MythicAge
Xolotl

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

dancaShennong
Match time
MackiTezcatlipoca
Pioneer4 training queues
Dao Swordsman62 training queues
Ge Halberdier2 training queues
Fire Archer7 training queues
Ge Halberdier5 training queues
Key technologyPickaxe
ArmoryArmory
Ge Halberdier5 training queues
Dao Swordsman10 training queues
Key technologyMedium Infantry
Wuzu Javelineer5 training queues
First military pressureImperial Academy
Ge Halberdier10 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Sage4 training queues
Key technologyHand Axe
Key technologyBallistics
Pioneer5 training queues
Key technologyCopper Shields
Key technologyHeavy Infantry
Town CenterAdditional center
God powerLightning Weapons
Dao Swordsman5 training queues
VictoryMatch result
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Key technologyPickaxe
Key technologyHand Axe
God powerInfestation
Key technologyCrenellations Aztec
ArmoryArmory
God powerStarfall
Key technologyShaft Mine
Tzitzimitl3 training queues
Key technologyBallistics
Key technologyBow Saw
Key technologyHusbandry
Key technologyHeavy Great Temple Soldiers
Jaguar Rider11 training queues
Town CenterAdditional center
Shorn One3 training queues
Jaguar Rider6 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.3%danca
Fastest Classical3:56*danca
Fastest Heroic10:52*Macki
First pressure3:52Macki · Warrior Priest trained
First extra TC15:05Macki · Town Center
Armory timing8:07Macki · Armory

Player highlights

Standout performances

Highest total score23,442danca
Highest military score12,869danca
Highest economy score12,019Macki
Most kills1,795danca
Most units killed53danca
Most deaths56Macki
Most buildings razed4danca
Largest army132danca
Favorite unitDao Swordsmandanca · 77 fielded

danca

Highest ScoreLargest ArmyMost Kills

Macki

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

danca

Fast Classical3:56 estimated completion
Delayed pressure14:40 · Imperial Academy
Expansion signal16:48 · Town Center
Early armory / Heroic prep12:31 · Armory
Heavy walling signal23 wall build events
Large army production132 military units

Macki

Late Classical5:22 estimated completion
Early pressure3:52 · Warrior Priest trained
Expansion signal15:05 · Town Center
Early armory / Heroic prep8:07 · Armory
danca · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
danca · Early MilitaryMeaningful trained combat units were produced during the early opening.
danca · Fast ClassicalClassical completed before 4:00 on a standard land opening.
danca · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Macki · Early MilitaryMeaningful trained combat units were produced during the early opening.
Macki · Late ClassicalClassical completed after 5:00 on a standard land opening.
Macki · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

danca

Army

Dao Swordsman77
Ge Halberdier22
Pioneer10
Fire Archer9
Wuzu Javelineer5
Sage4
Bai Hu2
Siege Crossbow2
Ya Zi1
Buildings9 types
Wall23
House17
Silo11
Military Camp4
Armory1
Imperial Academy1
Machine Workshop1
Temple1
Town Center1
God powers1 invoked
Lightning Weapons1

Macki

Army

Jaguar Rider17
Warrior Priest7
Shorn One4
Tzitzimitl4
Quimichin Spy1
Buildings7 types
House9
Calpulli8
Sentry Tower4
Temple2
Armory1
Great Temple1
Town Center1
God powers3 invoked
Infestation1
Obsidian Mirror1
Starfall1