Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

NoizyFoxasz vs Samman

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:06
Steppe map preview
Map Steppe
Defeated
NoizyFoxaszDemeter
Pre-match Elo1210
Win probability51.4%
22:06 Match length UpsetThe Elo underdog won
Winner
SammanNuwa
Pre-match Elo1200
Win probability48.6%

Match at a glance

NoizyFoxasz vs Samman

WinnerSamman
MapSteppe
QueueRanked 1v1 Supremacy
Duration22:06
Started
Ended
Elo favorite51.4%NoizyFoxasz · Upset
Fastest Classical3:43*Samman
First pressure6:41NoizyFoxasz · Military Academy
First extra TC4:27Samman · Town Center
Most military units172NoizyFoxasz
Highest EAPM57.1Samman

NoizyFoxasz

Demeter

Defeat
Elo1210-18
EAPM48.6
Military units172
First pressure6:41Military Academy
First expansion4:28
Market volume0
Total score 28,866
Military score 8,767
Economic score 17,531
Kills score 2,568
Units killed 97
Units lost 241
Buildings razed 2
Largest army 172
Favorite unit Hoplite 46 fielded
Classical 4:24* Research start 3:24
Heroic 13:29* Estimated start 12:14
Mythic 18:52* Estimated start 16:52

Samman

Nuwa

Victory
Elo1200+22
EAPM57.1
Military units148
First pressure9:35Imperial Academy
First expansion4:27
Market volume0
Total score 56,653
Military score 24,025
Economic score 26,154
Kills score 6,486
Units killed 241
Units lost 98
Buildings razed 10
Largest army 148
Favorite unit Fire Archer 75 fielded
Classical 3:43* Estimated start 2:43
Heroic 8:19* Estimated start 7:04
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Pan
ClassicalAge
Houtu
Hestia
HeroicAge
Goumang
Persephone
MythicAge
Gonggong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

NoizyFoxaszDemeter
Match time
SammanNuwa
Town CenterAdditional center
First military pressureMilitary Academy
Hoplite9 training queues
Toxotes5 training queues
Key technologyPickaxe
Key technologyHand Axe
Farm transition11 farms clustered
Key technologyPlow
Toxotes4 training queues
Key technologyPickaxe
Lykaon Villager2 training queues
ArmoryArmory
Hoplite7 training queues
Key technologyMedium Infantry
Toxotes3 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Key technologyHeavy Infantry
Key technologyBow Saw
Key technologyShaft Mine
Fortress-tier buildingFortress
Hypaspist19 training queues
Peltast16 training queues
Petrobolos2 training queues
Key technologyMedium Archers
God powerCommunal Hearth
God powerArcadian Meadow
Hamadryad5 training queues
Toxotes7 training queues
Petrobolos2 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Hoplite2 training queues
Hypaspist16 training queues
Hoplite15 training queues
Toxotes7 training queues
Peltast6 training queues
Hamadryad4 training queues
Orpheus2 training queues
Iolaus2 training queues
God powerUnderworld Invasion
Fortress-tier buildingFortress
Amazon Archer6 training queues
Hoplite13 training queues
Key technologyChampion Infantry
Hamadryad3 training queues
Peltast3 training queues
DefeatMatch result
God powerCreation
God powerEarth Wall
Town CenterAdditional center
ArmoryArmory
Fire Archer5 training queues
White Horse Cavalry7 training queues
Key technologyPickaxe
First military pressureImperial Academy
Key technologyHusbandry
Key technologyHand Axe
Pioneer2 training queues
White Horse Cavalry2 training queues
Fire Archer2 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Cavalry
Fire Archer38 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyMedium Archers
White Horse Cavalry2 training queues
Key technologyHeavy Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyCopper Shields
God powerGreat Flood
God powerForest Protection
Siege Crossbow3 training queues
Key technologyIron Weapons
Farm transition7 farms clustered
Key technologyPlow
Town CenterAdditional center
Tiger Cavalry10 training queues
Key technologyChampion Cavalry
White Horse Cavalry10 training queues
Qing Long3 training queues
Fire Archer30 training queues
Key technologyChampion Archers
Town CenterAdditional center
Pioneer2 training queues
Tiger Cavalry20 training queues
Key technologyBallistics
Qing Long2 training queues
Axe Cart4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.4%NoizyFoxasz · Upset
Fastest Classical3:43*Samman
Fastest Heroic8:19*Samman
Fastest Mythic18:52*NoizyFoxasz
First pressure6:41NoizyFoxasz · Military Academy
First extra TC4:27Samman · Town Center
Fortress timing13:53NoizyFoxasz · Fortress
Armory timing5:34Samman · Armory
Farm transition7:55–8:50NoizyFoxasz · 11 farms clustered

Player highlights

Standout performances

Highest total score56,653Samman
Highest military score24,025Samman
Highest economy score26,154Samman
Most kills6,486Samman
Most units killed241Samman
Most deaths241NoizyFoxasz
Most buildings razed10Samman
Largest army172NoizyFoxasz
Favorite unitFire ArcherSamman · 75 fielded

NoizyFoxasz

Largest ArmyMost Deaths

Samman

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

NoizyFoxasz

Classical timing4:24 estimated completion
Early pressure6:41 · Military Academy
Fast expansion4:28 · Town Center
Early armory / Heroic prep10:44 · Armory
Fortress tech path13:53 · Fortress
Heavy walling signal8 wall build events
Farm transition7:55–8:50 · 11 farms clustered
Large army production172 military units

Samman

Fast Classical3:43 estimated completion
Delayed pressure9:35 · Imperial Academy
Fast expansion4:27 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep5:34 · Armory
Heavy walling signal18 wall build events
Farm transition16:21–17:36 · 7 farms clustered
Large army production148 military units
NoizyFoxasz · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
NoizyFoxasz · Early MilitaryMeaningful trained combat units were produced during the early opening.
Samman · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Samman · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Samman · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Samman · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Samman · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

NoizyFoxasz

Army

Hoplite46
Hypaspist35
Toxotes26
Peltast25
Hamadryad13
Amazon Archer6
Iolaus5
Lykaon Villager5
Orpheus4
Petrobolos4
Icarus2
Siren1
Buildings11 types
House20
Farm18
Wall8
Storehouse6
Military Academy4
Archery Range3
Fortress2
Granary2
Temple2
Armory1
Town Center1
God powers3 invoked
Arcadian Meadow1
Communal Hearth1
Underworld Invasion1

Samman

Army

Fire Archer75
Tiger Cavalry30
White Horse Cavalry21
Pioneer6
Qing Long5
Axe Cart4
Siege Crossbow3
Sage2
Jiang Zi Ya1
Li Jing1
Buildings10 types
Silo20
House19
Wall18
Farm10
Machine Workshop7
Baolei3
Town Center3
Armory1
Imperial Academy1
Temple1
God powers4 invoked
Creation1
Earth Wall1
Forest Protection1
Great Flood1