Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Skelo vs Agni_kai

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:27
Mount Olympus map preview
Map Mount Olympus
Winner
SkeloRa
Pre-match Elo1350
Win probability67.4%
12:27 Match length Skelo favored
Defeated
Agni_kaiFreyr
Pre-match Elo1224
Win probability32.6%

Match at a glance

Skelo vs Agni_kai

WinnerSkelo
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration12:27
Started
Ended
Elo favorite67.4%Skelo
Fastest Classical4:32*Skelo
First pressure4:21Agni_kai · Hersir trained
First extra TC4:38Skelo · Town Center
Most military units43Agni_kai
Highest EAPM57.2Skelo

Skelo

Ra

Victory
Elo1350+11
EAPM57.2
Military units15
First pressure6:41Barracks
First expansion4:38
Market volume0
Total score 17,113
Military score 4,133
Economic score 12,241
Kills score 739
Units killed 31
Units lost 9
Buildings razed 1
Largest army 15
Favorite unit Axeman 13 fielded
Classical 4:32* Estimated start 3:32
Heroic 10:45* Estimated start 9:30
Mythic Not reached

Agni_kai

Freyr

Defeat
Elo1224-11
EAPM43.9
Military units43
First pressure4:21Hersir trained
First expansion12:13
Market volume0
Total score 10,163
Military score 4,389
Economic score 5,594
Kills score 180
Units killed 9
Units lost 30
Buildings razed 5
Largest army 43
Favorite unit Berserk 15 fielded
Classical 5:29* Estimated start 4:29
Heroic Estimated start 11:12 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Ullr
Sobek
HeroicAge
Aegir
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SkeloRa
Match time
Agni_kaiFreyr
Key technologyPickaxe
Key technologyHusbandry
Town CenterAdditional center
ArmoryArmory
God powerEclipse
First military pressureBarracks
Key technologyCopper Armor
Key technologyCopper Weapons
Axeman8 training queues
Key technologyCopper Shields
Town CenterAdditional center
Key technologyMedium Axemen
Axeman5 training queues
God powerLocust Swarm
Farm transition3 farms clustered
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
First military pressureHersir trained
Hersir4 training queues
Hersir5 training queues
Berserk5 training queues
God powerAsgardian Bastion
Hersir5 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyCopper Shields
Portable Ram2 training queues
Hirdman5 training queues
Throwing Axeman5 training queues
Berserk10 training queues
Town CenterAdditional center
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.4%Skelo
Fastest Classical4:32*Skelo
Fastest Heroic10:45*Skelo
First pressure4:21Agni_kai · Hersir trained
First extra TC4:38Skelo · Town Center
Armory timing4:56Skelo · Armory
Farm transition12:26–12:27Skelo · 3 farms clustered

Player highlights

Standout performances

Highest total score17,113Skelo
Highest military score4,389Agni_kai
Highest economy score12,241Skelo
Most kills739Skelo
Most units killed31Skelo
Most deaths30Agni_kai
Most buildings razed5Agni_kai
Largest army43Agni_kai
Favorite unitBerserkAgni_kai · 15 fielded

Skelo

Highest ScoreMost ImprovementsMost KillsMost Resources

Agni_kai

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Skelo

Classical timing4:32 estimated completion
Early pressure6:41 · Barracks
Fast expansion4:38 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep4:56 · Armory
Farm transition12:26–12:27 · 3 farms clustered

Agni_kai

Late Classical5:29 estimated completion
Early pressure4:21 · Hersir trained
Expansion signal12:13 · Town Center
Early armory / Heroic prep9:42 · Armory
Skelo · Early MilitaryMeaningful trained combat units were produced during the early opening.
Skelo · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Skelo · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Skelo · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Agni_kai · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Agni_kai · Early MilitaryMeaningful trained combat units were produced during the early opening.
Agni_kai · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Skelo

Army

Axeman13
Sphinx2
Buildings12 types
Obelisk15
House9
Granary4
Mining Camp4
Barracks3
Farm3
Lumber Camp2
Town Center2
Armory1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers2 invoked
Eclipse1
Locust Swarm1

Agni_kai

Army

Berserk15
Hersir14
Hirdman5
Throwing Axeman5
Portable Ram2
Draugr1
Raiding Cavalry1
Buildings8 types
House7
Longhouse3
Ox Cart Building3
Great Hall2
Wall2
Armory1
Temple1
Town Center1
God powers1 invoked
Asgardian Bastion1