Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Samman vs Agni_kai

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:13
Marsh map preview
Map Marsh
Defeated
SammanNuwa
Pre-match Elo1178
Win probability41.9%
16:13 Match length Agni_kai favored
Winner
Agni_kaiIsis
Pre-match Elo1235
Win probability58.1%

Match at a glance

Samman vs Agni_kai

WinnerAgni_kai
MapMarsh
QueueRanked 1v1 Supremacy
Duration16:13
Started
Ended
Elo favorite58.1%Agni_kai
Fastest Classical3:43*Samman
First pressure7:27Agni_kai · Barracks
Market timing11:41Samman · Market
First extra TC4:30Samman · Town Center
Most military units166Agni_kai
Highest EAPM52.8Samman
Market volume200Samman

Samman

Nuwa

Defeat
Elo1178-20
EAPM52.8
Military units84
First pressure12:08Imperial Academy
First expansion4:30
Market volume200
Total score 16,895
Military score 5,482
Economic score 10,960
Kills score 453
Units killed 11
Units lost 75
Buildings razed 3
Largest army 84
Favorite unit Ge Halberdier 32 fielded
Classical 3:43* Estimated start 2:43
Heroic 9:01* Research start 7:46
Mythic Not reached

Agni_kai

Isis

Victory
Elo1235+15
EAPM52.3
Military units166
First pressure7:27Barracks
First expansion
Market volume0
Total score 23,647
Military score 11,192
Economic score 10,101
Kills score 2,449
Units killed 68
Units lost 23
Buildings razed 28
Largest army 166
Favorite unit Slinger 80 fielded
Classical 4:14* Estimated start 3:14
Heroic 8:12* Estimated start 6:57
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Bast
Goumang
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SammanNuwa
Match time
Agni_kaiIsis
Town CenterAdditional center
God powerCreation
God powerEarth Wall
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Pioneer2 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHusbandry
White Horse Cavalry13 training queues
Fire Archer9 training queues
God powerForest Protection
MarketMarket
First military pressureImperial Academy
Key technologyMedium Infantry
Pioneer2 training queues
Ge Halberdier32 training queues
ArmoryArmory
White Horse Cavalry6 training queues
Pioneer6 training queues
Dao Swordsman10 training queues
DefeatMatch result
Key technologyPickaxe
ArmoryArmory
God powerProsperity
First military pressureBarracks
Fortress-tier buildingMigdol Stronghold
Chariot Archer2 training queues
Camel Rider15 training queues
Siege Tower6 training queues
Slinger40 training queues
Spearman25 training queues
Key technologyCopper Shields
Key technologyBallistics
God powerAncestors
God powerEclipse
Axeman20 training queues
War Elephant2 training queues
Chariot Archer2 training queues
Siege Tower2 training queues
Key technologyHeavy Chariot Archers
Key technologyHeavy Camel Riders
Siege Tower3 training queues
Slinger40 training queues
Chariot Archer8 training queues
God powerAncestors
God powerEclipse
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.1%Agni_kai
Fastest Classical3:43*Samman
Fastest Heroic8:12*Agni_kai
First pressure7:27Agni_kai · Barracks
First extra TC4:30Samman · Town Center
Fortress timing8:35Agni_kai · Migdol Stronghold
Market timing11:41Samman · Market
Armory timing5:27Agni_kai · Armory

Player highlights

Standout performances

Highest total score23,647Agni_kai
Highest military score11,192Agni_kai
Highest economy score10,960Samman
Most kills2,449Agni_kai
Most units killed68Agni_kai
Most deaths75Samman
Most buildings razed28Agni_kai
Largest army166Agni_kai
Favorite unitSlingerAgni_kai · 80 fielded

Samman

Most DeathsMost Resources

Agni_kai

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Samman

Fast Classical3:43 estimated completion
Delayed pressure12:08 · Imperial Academy
Fast expansion4:30 · Town Center
Early market / Heroic prep11:41 · Market
Early armory / Heroic prep7:19 · Armory
Heavy walling signal22 wall build events
Market economy signal200 total resource volume
Large army production84 military units

Agni_kai

Classical timing4:14 estimated completion
Delayed pressure7:27 · Barracks
Early armory / Heroic prep5:27 · Armory
Fortress tech path8:35 · Migdol Stronghold
Large army production166 military units
Samman · Early MilitaryMeaningful trained combat units were produced during the early opening.
Samman · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Samman · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Samman · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Agni_kai · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Agni_kai · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Agni_kai · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 200 total volume

Samman

Bought

No buys

Sold

Food200
Total player market volume200

Agni_kai

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Samman

Army

Ge Halberdier32
White Horse Cavalry19
Pioneer11
Dao Swordsman10
Fire Archer9
Jiang Zi Ya1
Sage1
Tao Wu1
Buildings11 types
Wall22
House21
Silo17
Military Camp7
Imperial Academy3
Armory2
Baolei2
Machine Workshop1
Market1
Temple1
Town Center1
God powers3 invoked
Creation1
Earth Wall1
Forest Protection1

Agni_kai

Army

Slinger80
Spearman25
Axeman20
Camel Rider16
Chariot Archer12
Siege Tower11
War Elephant2
Buildings13 types
House22
Obelisk11
Granary5
Barracks3
Mining Camp3
Armory1
Lumber Camp1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Ancestors2
Eclipse2
Prosperity1