Advanced match analysis
Leif Erikson vs sickplayer69
Ranked 1v1 SupremacyStarted 2 days ago
Map
Nile Shallows
Match at a glance
Leif Erikson vs sickplayer69
Elo favorite72.3%sickplayer69
Fastest Classical4:38*Leif Erikson
First pressure2:58sickplayer69 · Warrior Priest trained
Market timing8:31Leif Erikson · Market
Most military units21sickplayer69
Highest EAPM73.1Leif Erikson
Leif Erikson
Thor
Defeat
Elo1296-10
EAPM73.1
Military units6
First pressure3:58Hersir trained
First expansion—
Market volume0
Total score
12,117
Military score
5,580
Economic score
6,526
Kills score
11
Units killed
1
Units lost
1
Buildings razed
0
Largest army
6
Classical
4:38*
Research start 3:38
Mythic
—
Not reached
sickplayer69
Huitzilopochtli
Victory
Elo1463+10
EAPM61.6
Military units21
First pressure2:58Warrior Priest trained
First expansion—
Market volume0
Total score
13,272
Military score
6,713
Economic score
6,539
Kills score
195
Units killed
1
Units lost
5
Buildings razed
1
Largest army
21
Classical
5:01*
Research start 4:01
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite72.3%sickplayer69
Fastest Classical4:38*Leif Erikson
Fastest Heroic9:14*sickplayer69
First pressure2:58sickplayer69 · Warrior Priest trained
Market timing8:31Leif Erikson · Market
Armory timing0:08Leif Erikson · Dwarven Armory
Player highlights
Standout performances
Highest total score13,272sickplayer69
Highest military score6,713sickplayer69
Highest economy score6,539sickplayer69
Most kills195sickplayer69
Most units killed1Leif Erikson
Most deaths5sickplayer69
Most buildings razed1sickplayer69
Largest army21sickplayer69
Favorite unitTlamanih Spearmansickplayer69 · 8 fielded
Leif Erikson
Most Improvements
Most Resources
sickplayer69
Highest Score
Largest Army
Most Deaths
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Leif Erikson
Classical timing4:38 estimated completionHeavy walling signal16 wall build events
sickplayer69
Late Classical5:01 estimated completionHeavy walling signal14 wall build events
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.