Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Leif Erikson vs sickplayer69

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:13
Nile Shallows map preview
Map Nile Shallows
Defeated
Leif EriksonThor
Pre-match Elo1296
Win probability27.7%
10:13 Match length sickplayer69 favored
Winner
sickplayer69Huitzilopochtli
Pre-match Elo1463
Win probability72.3%

Match at a glance

Leif Erikson vs sickplayer69

Winnersickplayer69
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration10:13
Started
Ended
Elo favorite72.3%sickplayer69
Fastest Classical4:38*Leif Erikson
First pressure2:58sickplayer69 · Warrior Priest trained
Market timing8:31Leif Erikson · Market
Most military units21sickplayer69
Highest EAPM73.1Leif Erikson
Defeat
Elo1296-10
EAPM73.1
Military units6
First pressure3:58Hersir trained
First expansion
Market volume0
Total score 12,117
Military score 5,580
Economic score 6,526
Kills score 11
Units killed 1
Units lost 1
Buildings razed 0
Largest army 6
Favorite unit Hersir 5 fielded
Classical 4:38* Research start 3:38
Heroic Research start 9:23 · not reached
Mythic Not reached

sickplayer69

Huitzilopochtli

Victory
Elo1463+10
EAPM61.6
Military units21
First pressure2:58Warrior Priest trained
First expansion
Market volume0
Total score 13,272
Military score 6,713
Economic score 6,539
Kills score 195
Units killed 1
Units lost 5
Buildings razed 1
Largest army 21
Favorite unit Tlamanih Spearman 8 fielded
Classical 5:01* Research start 4:01
Heroic 9:14* Estimated start 7:59
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Malinalxochitl
Bragi
HeroicAge
Coatlicue
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Leif EriksonThor
Match time
sickplayer69Huitzilopochtli
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
First military pressureHersir trained
Hersir5 training queues
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyBronze Weapons
God powerDwarven Mine
MarketMarket
Key technologyBallistics
Key technologyMedium Infantry
DefeatMatch result
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest3 training queues
God powerInfestation
ArmoryArmory
Tequihua Archer7 training queues
Tlamanih Spearman2 training queues
Key technologyPickaxe
MarketMarket
Tlamanih Spearman6 training queues
God powerBlood Pact
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.3%sickplayer69
Fastest Classical4:38*Leif Erikson
Fastest Heroic9:14*sickplayer69
First pressure2:58sickplayer69 · Warrior Priest trained
Market timing8:31Leif Erikson · Market
Armory timing0:08Leif Erikson · Dwarven Armory

Player highlights

Standout performances

Highest total score13,272sickplayer69
Highest military score6,713sickplayer69
Highest economy score6,539sickplayer69
Most kills195sickplayer69
Most units killed1Leif Erikson
Most deaths5sickplayer69
Most buildings razed1sickplayer69
Largest army21sickplayer69
Favorite unitTlamanih Spearmansickplayer69 · 8 fielded

Leif Erikson

Most ImprovementsMost Resources

sickplayer69

Highest ScoreLargest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Leif Erikson

Classical timing4:38 estimated completion
Early pressure3:58 · Hersir trained
Early market / Heroic prep8:31 · Market
Early armory / Heroic prep0:08 · Dwarven Armory
Heavy walling signal16 wall build events

sickplayer69

Late Classical5:01 estimated completion
Early pressure2:58 · Warrior Priest trained
Early market / Heroic prep8:41 · Market
Early armory / Heroic prep5:54 · Armory
Heavy walling signal14 wall build events
Leif Erikson · Early MilitaryMeaningful trained combat units were produced during the early opening.
Leif Erikson · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
sickplayer69 · Early MilitaryMeaningful trained combat units were produced during the early opening.
sickplayer69 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
sickplayer69 · Late ClassicalClassical completed after 5:00 on a standard land opening.
sickplayer69 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Leif Erikson

Army

Hersir5
Berserk1
Buildings8 types
Wall16
House12
Longhouse4
Ox Cart Building2
Dwarven Armory1
Great Hall1
Market1
Temple1
God powers1 invoked
Dwarven Mine1

sickplayer69

Army

Tlamanih Spearman8
Tequihua Archer7
Warrior Priest4
Eagle Warrior1
Ocelotl Warrior1
Buildings8 types
Wall14
House7
Calpulli3
War Hut2
Armory1
Market1
Nobles Hut1
Temple1
God powers2 invoked
Blood Pact2
Infestation1