Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DistantWanderer vs NoizyFoxasz

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 30:16
Yellow River map preview
Map Yellow River
Winner
DistantWandererThor
Pre-match Elo1471
Win probability78.0%
30:16 Match length DistantWanderer favored
Defeated
NoizyFoxaszZeus
Pre-match Elo1251
Win probability22.0%

Match at a glance

DistantWanderer vs NoizyFoxasz

WinnerDistantWanderer
MapYellow River
QueueRanked 1v1 Supremacy
Duration30:16
Started
Ended
Elo favorite78.0%DistantWanderer
Fastest Classical3:48*NoizyFoxasz
First pressure3:11DistantWanderer · Hersir trained
Market timing20:14NoizyFoxasz · Market
First extra TC9:21NoizyFoxasz · Town Center
Most military units348NoizyFoxasz
Highest EAPM48.4NoizyFoxasz
Victory
Elo1471+8
EAPM45.4
Military units278
First pressure3:11Hersir trained
First expansion14:03
Market volume0
Total score 64,669
Military score 21,532
Economic score 33,229
Kills score 9,931
Units killed 353
Units lost 238
Buildings razed 14
Largest army 278
Favorite unit Jarl 146 fielded
Classical 4:01* Research start 3:01
Heroic 11:24* Estimated start 10:09
Mythic 24:49* Estimated start 22:49
Defeat
Elo1251-8
EAPM48.4
Military units348
First pressure4:08Military Academy
First expansion9:21
Market volume0
Total score 41,639
Military score 10,435
Economic score 25,525
Kills score 5,679
Units killed 206
Units lost 353
Buildings razed 1
Largest army 348
Favorite unit Hoplite 131 fielded
Classical 3:48* Estimated start 2:48
Heroic 15:26* Estimated start 14:11
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Athena
Skadi
HeroicAge
Dionysus
Tyr
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DistantWandererThor
Match time
NoizyFoxaszZeus
First military pressureHersir trained
Hersir6 training queues
ArmoryDwarven Armory
God powerHealing Spring
Berserk3 training queues
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Berserk4 training queues
Key technologyCopper Weapons
Key technologyBronze Armor
Berserk14 training queues
Key technologyPickaxe
Key technologyHand Axe
Throwing Axeman21 training queues
Key technologyHeavy Infantry
Key technologyBronze Shields
Berserk12 training queues
Town CenterAdditional center
Key technologyIron Shields
Key technologyShaft Mine
Key technologyBow Saw
Key technologyMedium Cavalry
Godi5 training queues
Jarl41 training queues
Farm transition9 farms clustered
Key technologyHeavy Cavalry
Key technologyPlow
God powerFrost
Jarl29 training queues
Berserk6 training queues
Throwing Axeman5 training queues
God powerDwarven Mine
Town CenterAdditional center
Town CenterAdditional center
Throwing Axeman7 training queues
Godi7 training queues
Key technologyBronze Weapons
Fortress-tier buildingHill Fort
Key technologyHusbandry
Jarl15 training queues
Jarl23 training queues
Portable Ram6 training queues
God powerFimbulwinter
Jarl18 training queues
Key technologyChampion Cavalry
Town CenterAdditional center
Key technologyChampion Infantry
Town CenterAdditional center
Throwing Axeman20 training queues
Godi15 training queues
Key technologyIron Armor
Key technologyIron Weapons
Jarl20 training queues
VictoryMatch result
First military pressureMilitary Academy
Hoplite33 training queues
Key technologyMedium Infantry
Key technologyPickaxe
Key technologyHand Axe
Jason2 training queues
God powerBolt
Town CenterAdditional center
Toxotes16 training queues
God powerRestoration
Key technologyShaft Mine
Farm transition7 farms clustered
Key technologyPlow
ArmoryArmory
Key technologyMedium Archers
Hoplite4 training queues
Toxotes12 training queues
Hippeus8 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Hypaspist17 training queues
Key technologyBow Saw
Key technologyMedium Cavalry
Key technologyHeavy Infantry
Key technologyHeavy Archers
Fortress-tier buildingFortress
God powerBronze
Minotaur2 training queues
Hippeus4 training queues
Hoplite5 training queues
Prodromos17 training queues
Toxotes4 training queues
Fortress-tier buildingFortress
Key technologyBallistics
Key technologyBronze Shields
Key technologyBronze Armor
Hoplite89 training queues
MarketMarket
MarketMarket
Key technologyHeavy Cavalry
Petrobolos4 training queues
Town CenterAdditional center
Hypaspist5 training queues
Toxotes6 training queues
Key technologyBronze Weapons
Peltast14 training queues
Trade route startedCaravan Greek queued
Hippeus10 training queues
Key technologyChampion Cavalry
Jason2 training queues
Hydra2 training queues
Prodromos30 training queues
God powerRestoration
Hypaspist2 training queues
Peltast15 training queues
Minotaur6 training queues
Hypaspist10 training queues
Peltast8 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite78.0%DistantWanderer
Fastest Classical3:48*NoizyFoxasz
Fastest Heroic11:24*DistantWanderer
Fastest Mythic24:49*DistantWanderer
First pressure3:11DistantWanderer · Hersir trained
First extra TC9:21NoizyFoxasz · Town Center
Fortress timing17:33NoizyFoxasz · Fortress
Market timing20:14NoizyFoxasz · Market
Armory timing5:25DistantWanderer · Dwarven Armory
Farm transition12:22–13:37NoizyFoxasz · 7 farms clustered
Trade route started22:20NoizyFoxasz

Player highlights

Standout performances

Highest total score64,669DistantWanderer
Highest military score21,532DistantWanderer
Highest economy score33,229DistantWanderer
Most kills9,931DistantWanderer
Most units killed353DistantWanderer
Most deaths353NoizyFoxasz
Most buildings razed14DistantWanderer
Largest army348NoizyFoxasz
Favorite unitJarlDistantWanderer · 146 fielded

DistantWanderer

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

NoizyFoxasz

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DistantWanderer

Classical timing4:01 estimated completion
Early pressure3:11 · Hersir trained
Expansion signal14:03 · Town Center
Multi-TC boom signal5 expansion build events
Early armory / Heroic prep5:25 · Dwarven Armory
Fortress tech path21:34 · Hill Fort
Farm transition16:16–16:17 · 9 farms clustered
Large army production278 military units

NoizyFoxasz

Fast Classical3:48 estimated completion
Early pressure4:08 · Military Academy
Expansion signal9:21 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep20:14 · Market
Early armory / Heroic prep12:41 · Armory
Fortress tech path17:33 · Fortress
Farm transition12:22–13:37 · 7 farms clustered
Trade route started22:20 · Caravan Greek queued
Large army production348 military units
DistantWanderer · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DistantWanderer · Early MilitaryMeaningful trained combat units were produced during the early opening.
NoizyFoxasz · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
NoizyFoxasz · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
NoizyFoxasz · Early MilitaryMeaningful trained combat units were produced during the early opening.
NoizyFoxasz · Fast ClassicalClassical completed before 4:00 on a standard land opening.
NoizyFoxasz · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DistantWanderer

Army

Jarl146
Throwing Axeman53
Berserk39
Godi27
Hersir7
Portable Ram6
Buildings9 types
Farm40
House16
Great Hall15
Ox Cart Building10
Longhouse6
Town Center5
Dwarven Armory1
Hill Fort1
Temple1
God powers4 invoked
Dwarven Mine1
Fimbulwinter1
Frost1
Healing Spring1

NoizyFoxasz

Army

Hoplite131
Prodromos47
Toxotes38
Peltast37
Hypaspist34
Hippeus22
Minotaur14
Hydra7
Jason7
Heracles4
Petrobolos4
Odysseus3
Buildings12 types
Farm44
House17
Storehouse8
Military Academy6
Stable5
Granary4
Archery Range3
Fortress2
Market2
Town Center2
Armory1
Temple1
God powers3 invoked
Restoration2
Bolt1
Bronze1