Advanced match analysis
Leif Erikson vs Gogolito3000
Ranked 1v1 SupremacyStarted 2 days ago
Map
Mirage
Match at a glance
Leif Erikson vs Gogolito3000
Elo favorite58.8%Gogolito3000
Fastest Classical3:19*Leif Erikson
First pressure2:31Leif Erikson · Hersir trained
Most military units45Gogolito3000
Highest EAPM90.1Leif Erikson
Leif Erikson
Thor
Defeat
Elo1306-15
EAPM90.1
Military units31
First pressure2:31Hersir trained
First expansion—
Market volume0
Total score
9,533
Military score
3,330
Economic score
5,501
Kills score
752
Units killed
22
Units lost
29
Buildings razed
7
Largest army
31
Classical
3:19*
Research start 2:19
Heroic
—
Not reached
Mythic
—
Not reached
Gogolito3000
Huitzilopochtli
Victory
Elo1368+15
EAPM40.8
Military units45
First pressure6:48Warrior Priest trained
First expansion—
Market volume0
Total score
11,969
Military score
5,750
Economic score
5,558
Kills score
763
Units killed
29
Units lost
25
Buildings razed
1
Largest army
45
Classical
7:21*
Research start 6:21
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite58.8%Gogolito3000
Fastest Classical3:19*Leif Erikson
First pressure2:31Leif Erikson · Hersir trained
Player highlights
Standout performances
Highest total score11,969Gogolito3000
Highest military score5,750Gogolito3000
Highest economy score5,558Gogolito3000
Most kills763Gogolito3000
Most units killed29Gogolito3000
Most deaths29Leif Erikson
Most buildings razed7Leif Erikson
Largest army45Gogolito3000
Favorite unitTequihua ArcherGogolito3000 · 37 fielded
Leif Erikson
Most Deaths
Gogolito3000
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Leif Erikson
Fast Classical3:19 estimated completionGogolito3000
Late Classical7:21 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.