Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

danca vs progoatherder

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:18
Megalopolis map preview
Map Megalopolis
Winner
dancaShennong
Pre-match Elo1314
Win probability92.1%
24:18 Match length danca favored
Defeated
progoatherderDemeter
Pre-match Elo887
Win probability7.9%

Match at a glance

danca vs progoatherder

Winnerdanca
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration24:18
Started
Ended
Elo favorite92.1%danca
Fastest Classical4:19*progoatherder
First pressure4:01progoatherder · Stable
Market timing21:22progoatherder · Market
First extra TC9:50danca · Town Center
Most military units134danca
Highest EAPM38.9danca

danca

Shennong

Victory
Elo1314+3
EAPM38.9
Military units134
First pressure12:06Imperial Academy
First expansion9:50
Market volume0
Total score 59,908
Military score 30,464
Economic score 26,014
Kills score 3,530
Units killed 117
Units lost 62
Buildings razed 4
Largest army 134
Favorite unit Ge Halberdier 35 fielded
Classical 4:28* Research start 3:28
Heroic 11:48* Estimated start 10:32
Mythic Not reached

progoatherder

Demeter

Defeat
Elo887-3
EAPM27.4
Military units103
First pressure4:01Stable
First expansion13:00
Market volume0
Total score 32,273
Military score 12,010
Economic score 18,538
Kills score 1,725
Units killed 60
Units lost 136
Buildings razed 0
Largest army 103
Favorite unit Hypaspist 62 fielded
Classical 4:19* Estimated start 3:19
Heroic 11:11* Estimated start 9:56
Mythic 23:40* Estimated start 21:40

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Pan
Rushou
HeroicAge
Hestia
Zhurong
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

dancaShennong
Match time
progoatherderDemeter
Pioneer6 training queues
God powerProsperous Seeds
God powerEarth Wall
Key technologyHand Axe
Key technologyPickaxe
Ge Halberdier15 training queues
Wuzu Javelineer13 training queues
Key technologyMedium Infantry
ArmoryArmory
Town CenterAdditional center
Farm transition4 farms clustered
God powerProsperous Seeds
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Fire Archer3 training queues
Wuzu Javelineer10 training queues
Key technologyMedium Archers
First military pressureImperial Academy
Ge Halberdier5 training queues
Wuzu Javelineer5 training queues
Key technologyShaft Mine
Key technologyBallistics
Key technologyBronze Shields
Dao Swordsman5 training queues
Key technologyBow Saw
God powerProsperous Seeds
Siege Crossbow3 training queues
Key technologyBronze Shields
Key technologyHeavy Cavalry
Chu Ko Nu10 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Town CenterAdditional center
God powerVenom Beast
Ge Halberdier10 training queues
Siege Crossbow5 training queues
Town CenterAdditional center
Sage2 training queues
Dao Swordsman5 training queues
Ge Halberdier5 training queues
Chu Ko Nu5 training queues
Key technologyHeavy Archers
Key technologyHeavy Infantry
Dao Swordsman15 training queues
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Key technologyChampion Archers
Key technologyChampion Infantry
Key technologyChampion Cavalry
Tiger Cavalry10 training queues
God powerBlazing Prairie
VictoryMatch result
First military pressureStable
Hippeus2 training queues
Toxotes5 training queues
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
God powerArcadian Meadow
Town CenterAdditional center
God powerCommunal Hearth
Hamadryad3 training queues
Hypaspist20 training queues
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Archers
God powerWither
Prodromos2 training queues
Peltast3 training queues
Orpheus2 training queues
Key technologyHeavy Archers
Key technologyCrenellations
Hypaspist22 training queues
Toxotes3 training queues
Key technologyCopper Armor
Farm transition5 farms clustered
Key technologyCopper Weapons
Key technologyBronze Shields
Town CenterAdditional center
Key technologyPlow
Fortress-tier buildingFortress
ArmoryArmory
MarketMarket
MarketMarket
Town CenterAdditional center
Hamadryad3 training queues
Hypaspist20 training queues
Key technologyMedium Infantry
Hippeus2 training queues
Key technologyMedium Cavalry
Trade route startedCaravan Greek queued
Petrobolos2 training queues
Key technologyMedium Cavalry
Fortress-tier buildingFortress
Key technologyBronze Armor
Key technologyBronze Weapons
God powerArcadian Meadow
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite92.1%danca
Fastest Classical4:19*progoatherder
Fastest Heroic11:11*progoatherder
Fastest Mythic23:40*progoatherder
First pressure4:01progoatherder · Stable
First extra TC9:50danca · Town Center
Fortress timing20:40progoatherder · Fortress
Market timing21:22progoatherder · Market
Armory timing8:26progoatherder · Armory
Farm transition10:00–10:08danca · 4 farms clustered
Trade route started22:34progoatherder

Player highlights

Standout performances

Highest total score59,908danca
Highest military score30,464danca
Highest economy score26,014danca
Most kills3,530danca
Most units killed117danca
Most deaths136progoatherder
Most buildings razed4danca
Largest army134danca
Favorite unitHypaspistprogoatherder · 62 fielded

danca

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

progoatherder

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

danca

Classical timing4:28 estimated completion
Delayed pressure12:06 · Imperial Academy
Expansion signal9:50 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep9:02 · Armory
Heavy walling signal11 wall build events
Farm transition10:00–10:08 · 4 farms clustered
Large army production134 military units

progoatherder

Classical timing4:19 estimated completion
Early pressure4:01 · Stable
Expansion signal13:00 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep21:22 · Market
Early armory / Heroic prep8:26 · Armory
Fortress tech path20:40 · Fortress
Heavy walling signal19 wall build events
Farm transition18:29–18:30 · 5 farms clustered
Trade route started22:34 · Caravan Greek queued
Large army production103 military units
danca · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
danca · Early MilitaryMeaningful trained combat units were produced during the early opening.
danca · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
danca · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
progoatherder · Early MilitaryMeaningful trained combat units were produced during the early opening.
progoatherder · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

danca

Army

Ge Halberdier35
Wuzu Javelineer28
Dao Swordsman25
Chu Ko Nu15
Tiger Cavalry10
Siege Crossbow8
Pioneer6
Fire Archer3
Sage2
Bai Hu1
Jiang Zi Ya1
Buildings11 types
Farm35
Silo23
House17
Wall11
Military Camp7
Baolei6
Town Center3
Machine Workshop2
Armory1
Imperial Academy1
Temple1
God powers4 invoked
Prosperous Seeds3
Blazing Prairie1
Earth Wall1
Venom Beast1

progoatherder

Army

Hypaspist62
Hippeus9
Toxotes9
Hamadryad6
Orpheus4
Iolaus3
Peltast3
Prodromos3
Icarus2
Petrobolos2
Buildings13 types
Farm20
House19
Wall19
Storehouse7
Granary5
Stable4
Archery Range3
Town Center3
Armory2
Fortress2
Market2
Military Academy2
Temple2
God powers3 invoked
Arcadian Meadow2
Communal Hearth1
Wither1