Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

FADINHA ❤ vs fredlee0771

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:08
Mount Olympus map preview
Map Mount Olympus
Defeated
FADINHA ❤Gaia
Pre-match Elo869
Win probability27.8%
17:08 Match length fredlee0771 favored
Winner
fredlee0771Susanoo
Pre-match Elo1035
Win probability72.2%

Match at a glance

FADINHA ❤ vs fredlee0771

Winnerfredlee0771
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration17:08
Started
Ended
Elo favorite72.2%fredlee0771
Fastest Classical4:24*fredlee0771
First pressure5:01fredlee0771 · Stable Japanese
First extra TC5:02FADINHA ❤ · Town Center
Most military units76FADINHA ❤
Highest EAPM44.8fredlee0771
Defeat
Elo869-10
EAPM24.9
Military units76
First pressure5:09Military Barracks
First expansion5:02
Market volume0
Total score 26,189
Military score 8,701
Economic score 16,949
Kills score 539
Units killed 16
Units lost 42
Buildings razed 0
Largest army 76
Favorite unit Katapeltes 35 fielded
Classical 4:58* Research start 3:58
Heroic 12:11* Research start 10:56
Mythic Not reached

fredlee0771

Susanoo

Victory
Elo1035+10
EAPM44.8
Military units52
First pressure5:01Stable Japanese
First expansion8:28
Market volume0
Total score 24,730
Military score 13,420
Economic score 10,237
Kills score 1,073
Units killed 44
Units lost 15
Buildings razed 5
Largest army 52
Favorite unit Yumi Archer 16 fielded
Classical 4:24* Research start 3:24
Heroic 12:32* Research start 11:17
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Minakatatomi
Rheia
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FADINHA ❤Gaia
Match time
fredlee0771Susanoo
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
Key technologyHusbandry
Town CenterAdditional center
First military pressureMilitary Barracks
Murmillo2 training queues
God powerGaia Forest
Turma3 training queues
God powerCarnivora
Key technologyPlow
Key technologyBow Saw
Murmillo4 training queues
Katapeltes10 training queues
ArmoryArmory
Farm transition4 farms clustered
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerCarnivora
Key technologyCopper Armor
Town CenterAdditional center
Oracle5 training queues
God powerGaia Forest
Katapeltes10 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
Arcus15 training queues
Key technologyHeavy Infantry
God powerTraitor
God powerCarnivora
Key technologyHeavy Archers
Arcus10 training queues
Katapeltes15 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBallistics
DefeatMatch result
God powerShrine Of The Hunt
First military pressureStable Japanese
Naginata Rider6 training queues
Key technologyMedium Stable Soldiers
Key technologyPickaxe
ArmoryArmory
Town CenterAdditional center
Key technologyHand Axe
Key technologyHusbandry
Key technologyMedium Guardhouse Soldiers
Yumi Archer2 training queues
Bushi2 training queues
God powerKusanagi
Yumi Archer14 training queues
Bushi13 training queues
Key technologyMedium Dojo Soldiers
Key technologyHeavy Guardhouse Soldiers
Key technologyCopper Armor
Key technologyCopper Weapons
Daimyo2 training queues
Key technologyHeavy Dojo Soldiers
Key technologyCopper Shields
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBronze Armor
God powerThunder Burst
Key technologyCrenellations
Yumi Horse Archer5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.2%fredlee0771
Fastest Classical4:24*fredlee0771
Fastest Heroic12:11*FADINHA ❤
First pressure5:01fredlee0771 · Stable Japanese
First extra TC5:02FADINHA ❤ · Town Center
Armory timing7:18fredlee0771 · Armory
Farm transition10:28–10:48FADINHA ❤ · 4 farms clustered

Player highlights

Standout performances

Highest total score26,189FADINHA ❤
Highest military score13,420fredlee0771
Highest economy score16,949FADINHA ❤
Most kills1,073fredlee0771
Most units killed44fredlee0771
Most deaths42FADINHA ❤
Most buildings razed5fredlee0771
Largest army76FADINHA ❤
Favorite unitKatapeltesFADINHA ❤ · 35 fielded

FADINHA ❤

Highest ScoreMost DeathsMost Resources

fredlee0771

Largest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

FADINHA ❤

Classical timing4:58 estimated completion
Early pressure5:09 · Military Barracks
Fast expansion5:02 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep10:22 · Armory
Heavy walling signal12 wall build events
Farm transition10:28–10:48 · 4 farms clustered

fredlee0771

Classical timing4:24 estimated completion
Early pressure5:01 · Stable Japanese
Fast expansion8:28 · Town Center
Early armory / Heroic prep7:18 · Armory
FADINHA ❤ · Early MilitaryMeaningful trained combat units were produced during the early opening.
FADINHA ❤ · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
FADINHA ❤ · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
fredlee0771 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
fredlee0771 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
fredlee0771 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

FADINHA ❤

Army

Katapeltes35
Arcus25
Murmillo6
Oracle5
Turma3
Behemoth1
Contarius1
Buildings9 types
Farm14
Wall12
Manor8
Military Barracks6
Counter Barracks2
Town Center2
Armory1
Economic Guild1
Temple1
God powers3 invoked
Carnivora3
Gaia Forest3
Traitor1

fredlee0771

Army

Yumi Archer16
Bushi15
Naginata Rider6
Yumi Horse Archer6
Daimyo3
Shinobi3
Samurai2
Onna Musha1
Buildings11 types
House12
Mining Camp Japanese4
Shrine Japanese4
Watermill4
Dojo2
Guardhouse2
Stable Japanese2
Armory1
Sentry Tower1
Temple1
Town Center1
God powers3 invoked
Kusanagi1
Shrine Of The Hunt1
Thunder Burst1