Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Leif Erikson vs DistantWanderer

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 1:48
Savannah map preview
Map Savannah
Defeated
Leif EriksonOdin
Pre-match Elo1325
Win probability32.1%
1:48 Match length DistantWanderer favored
Winner
DistantWandererThor
Pre-match Elo1455
Win probability67.9%

Match at a glance

Leif Erikson vs DistantWanderer

WinnerDistantWanderer
MapSavannah
QueueRanked 1v1 Supremacy
Duration1:48
Started
Ended
Elo favorite67.9%DistantWanderer
Most military units0Leif Erikson
Highest EAPM85.7Leif Erikson
Defeat
Elo1325-11
EAPM85.7
Military units0
First pressure
First expansion
Market volume0
Total score 2,751
Military score 940
Economic score 1,811
Kills score 0
Units killed 0
Units lost 1
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached
Victory
Elo1455+11
EAPM54.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,866
Military score 1,020
Economic score 1,826
Kills score 20
Units killed 1
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Leif EriksonOdin
Match time
DistantWandererThor
God powerGreat Hunt
Key technologyPickaxe
Key technologyHand Axe
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.9%DistantWanderer

Player highlights

Standout performances

Highest total score2,866DistantWanderer
Highest military score1,020DistantWanderer
Highest economy score1,826DistantWanderer
Most kills20DistantWanderer
Most units killed1DistantWanderer
Most deaths1Leif Erikson
Most buildings razed0Leif Erikson
Largest army0Leif Erikson

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Leif Erikson

No strong intent signals were detected.

DistantWanderer

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Leif Erikson

Army

Buildings1 types
Ox Cart Building1
God powers1 invoked
Great Hunt1

DistantWanderer

Army

Buildings1 types
Ox Cart Building1