Advanced match analysis
Yanfri vs HungLikeEpstein
Ranked 1v1 SupremacyStarted 2 days ago
Map
Valley Of Kings
Match at a glance
Yanfri vs HungLikeEpstein
Elo favorite64.5%HungLikeEpstein · Upset
Fastest Classical3:55*Yanfri
First pressure3:58Yanfri · Military Barracks
Most military units63Yanfri
Highest EAPM79.0HungLikeEpstein
Yanfri
Gaia
Victory
Elo1582+23
EAPM52.0
Military units63
First pressure3:58Military Barracks
First expansion—
Market volume0
Total score
12,355
Military score
5,350
Economic score
5,913
Kills score
1,092
Units killed
50
Units lost
29
Buildings razed
1
Largest army
63
Classical
3:55*
Research start 2:55
Heroic
—
Not reached
Mythic
—
Not reached
HungLikeEpstein
Huitzilopochtli
Defeat
Elo1686-23
EAPM79.0
Military units60
First pressure4:17Warrior Priest trained
First expansion—
Market volume0
Total score
9,684
Military score
3,698
Economic score
5,298
Kills score
688
Units killed
30
Units lost
51
Buildings razed
0
Largest army
60
Classical
4:58*
Research start 3:58
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite64.5%HungLikeEpstein · Upset
Fastest Classical3:55*Yanfri
First pressure3:58Yanfri · Military Barracks
Player highlights
Standout performances
Highest total score12,355Yanfri
Highest military score5,350Yanfri
Highest economy score5,913Yanfri
Most kills1,092Yanfri
Most units killed50Yanfri
Most deaths51HungLikeEpstein
Most buildings razed1Yanfri
Largest army63Yanfri
Favorite unitMurmilloYanfri · 35 fielded
Yanfri
Highest Score
Largest Army
Most Kills
Most Resources
HungLikeEpstein
Most Deaths
Most Improvements
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Yanfri
Fast Classical3:55 estimated completionHungLikeEpstein
Classical timing4:58 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.