Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

soliddark3456 vs drrubberfunk

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:15
Blue Lagoon map preview
Map Blue Lagoon
Defeated
soliddark3456Tezcatlipoca
Pre-match Elo1150
Win probability40.1%
13:15 Match length drrubberfunk favored
Winner
drrubberfunkGaia
Pre-match Elo1220
Win probability59.9%

Match at a glance

soliddark3456 vs drrubberfunk

Winnerdrrubberfunk
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration13:15
Started
Ended
Elo favorite59.9%drrubberfunk
Fastest Classical4:19*drrubberfunk
First pressure3:26soliddark3456 · Warrior Priest trained
Market timing9:14soliddark3456 · Market
First extra TC11:06drrubberfunk · Town Center
Most military units47soliddark3456
Highest EAPM57.6drrubberfunk
Market volume1,200soliddark3456

soliddark3456

Tezcatlipoca

Defeat
Elo1150-14
EAPM56.3
Military units47
First pressure3:26Warrior Priest trained
First expansion
Market volume1200
Total score 11,993
Military score 5,390
Economic score 5,972
Kills score 631
Units killed 28
Units lost 41
Buildings razed 0
Largest army 47
Favorite unit Ocelotl Warrior 13 fielded
Classical 4:22* Research start 3:22
Heroic Not reached
Mythic Not reached
Victory
Elo1220+14
EAPM57.6
Military units41
First pressure4:16Military Barracks
First expansion11:06
Market volume0
Total score 14,815
Military score 5,625
Economic score 8,263
Kills score 927
Units killed 39
Units lost 25
Buildings razed 0
Largest army 41
Favorite unit Murmillo 27 fielded
Classical 4:19* Estimated start 3:19
Heroic 11:44* Research start 10:29
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Oceanus
No choice recorded
HeroicAge
Theia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

soliddark3456Tezcatlipoca
Match time
drrubberfunkGaia
God powerObsidian Mirror
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest5 training queues
God powerInfestation
Key technologyPickaxe
God powerObsidian Mirror
God powerObsidian Mirror
Tequihua Archer5 training queues
Warrior Priest2 training queues
Coyote Warrior3 training queues
Ocelotl Warrior3 training queues
Key technologyHand Axe
ArmoryArmory
God powerObsidian Mirror
MarketMarket
Key technologyHusbandry
Ocelotl Warrior10 training queues
Coyote Warrior7 training queues
Tequihua Archer3 training queues
Warrior Priest2 training queues
Tequihua Archer3 training queues
Tlamanih Spearman2 training queues
Coyote Warrior2 training queues
DefeatMatch result
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
First military pressureMilitary Barracks
Murmillo27 training queues
ArmoryArmory
God powerCarnivora
Key technologyMedium Infantry
Turma8 training queues
Key technologyCopper Armor
Key technologyCopper Shields
God powerCarnivora
Town CenterAdditional center
Contarius6 training queues
God powerHesperides Tree
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.9%drrubberfunk
Fastest Classical4:19*drrubberfunk
Fastest Heroic11:44*drrubberfunk
First pressure3:26soliddark3456 · Warrior Priest trained
First extra TC11:06drrubberfunk · Town Center
Market timing9:14soliddark3456 · Market
Armory timing5:31drrubberfunk · Armory

Player highlights

Standout performances

Highest total score14,815drrubberfunk
Highest military score5,625drrubberfunk
Highest economy score8,263drrubberfunk
Most kills927drrubberfunk
Most units killed39drrubberfunk
Most deaths41soliddark3456
Most buildings razed0soliddark3456
Largest army47soliddark3456
Favorite unitMurmillodrrubberfunk · 27 fielded

soliddark3456

Most Deaths

drrubberfunk

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

soliddark3456

Classical timing4:22 estimated completion
Early pressure3:26 · Warrior Priest trained
Early market / Heroic prep9:14 · Market
Early armory / Heroic prep8:09 · Armory
Market economy signal1,200 total resource volume

drrubberfunk

Classical timing4:19 estimated completion
Early pressure4:16 · Military Barracks
Expansion signal11:06 · Town Center
Early armory / Heroic prep5:31 · Armory
soliddark3456 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
soliddark3456 · Early MilitaryMeaningful trained combat units were produced during the early opening.
drrubberfunk · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
drrubberfunk · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1200 total volume

soliddark3456

Bought

Food600
Wood400

Sold

Food100
Wood100
Total player market volume1200

drrubberfunk

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

soliddark3456

Army

Ocelotl Warrior13
Coyote Warrior12
Tequihua Archer11
Warrior Priest9
Tlamanih Spearman2
Buildings8 types
House11
Calpulli7
Nobles Hut3
War Hut3
Farm2
Armory1
Market1
Temple1
God powers2 invoked
Obsidian Mirror5
Infestation1

drrubberfunk

Army

Murmillo27
Turma8
Contarius6
Buildings7 types
Manor4
Military Barracks4
Armory1
Counter Barracks1
Economic Guild1
Temple1
Town Center1
God powers3 invoked
Carnivora2
Gaia Forest1
Hesperides Tree1