Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

anuki9127 vs RIP Rudog

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:10
Giza map preview
Map Giza
Defeated
anuki9127Thor
Pre-match Elo856
Win probability43.6%
26:10 Match length RIP Rudog favored
Winner
RIP RudogQuetzalcoatl
Pre-match Elo901
Win probability56.4%

Match at a glance

anuki9127 vs RIP Rudog

WinnerRIP Rudog
MapGiza
QueueRanked 1v1 Supremacy
Duration26:10
Started
Ended
Elo favorite56.4%RIP Rudog
Fastest Classical4:54*RIP Rudog
First pressure3:05RIP Rudog · Warrior Priest trained
First extra TC10:32RIP Rudog · Town Center
Market timing8:56RIP Rudog · Market
Most military units65RIP Rudog
Highest EAPM17.3RIP Rudog
Market volume200RIP Rudog

anuki9127

Thor

Defeat
Elo856-48
EAPM6.9
Military units16
First pressure6:41Great Hall
First expansion
Market volume0
Total score 23,392
Military score 6,148
Economic score 17,222
Kills score 22
Units killed 2
Units lost 15
Buildings razed 0
Largest army 16
Favorite unit Raiding Cavalry 8 fielded
Classical 5:58* Research start 4:58
Heroic 15:26* Research start 14:10
Mythic Not reached

RIP Rudog

Quetzalcoatl

Victory
Elo901+17
EAPM17.3
Military units65
First pressure3:05Warrior Priest trained
First expansion10:32
Market volume200
Total score 52,698
Military score 24,933
Economic score 27,336
Kills score 429
Units killed 15
Units lost 5
Buildings razed 0
Largest army 65
Favorite unit Ocelotl Warrior 21 fielded
Classical 4:54* Research start 3:54
Heroic 15:06* Research start 13:51
Mythic 23:55* Research start 21:55

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Patecatl
Bragi
HeroicAge
Coyolxauhqui
No choice recorded
MythicAge
Xolotl

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

anuki9127Thor
Match time
RIP RudogQuetzalcoatl
ArmoryDwarven Armory
First military pressureGreat Hall
Hersir3 training queues
Key technologyCopper Armor
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Shields
Farm transition5 farms clustered
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
Raiding Cavalry8 training queues
MarketMarket
Key technologyBronze Armor
Berserk5 training queues
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBronze Shields
Key technologyBronze Weapons
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Coyote Warrior4 training queues
Ocelotl Warrior6 training queues
ArmoryArmory
Warrior Priest2 training queues
Key technologyPickaxe
MarketMarket
Key technologyMedium Nobles Hut Soldiers
Town CenterAdditional center
MarketMarket
Key technologyHand Axe
Key technologyHusbandry
Key technologyCrenellations Aztec
Farm transition7 farms clustered
Key technologyPlow
Ocelotl Warrior3 training queues
Coyote Warrior3 training queues
Warrior Priest6 training queues
Trade route startedCaravan Aztec queued
Key technologyBow Saw
Ocelotl Warrior12 training queues
Key technologyHeavy Nobles Hut Soldiers
Coyote Warrior5 training queues
Warrior Priest2 training queues
Town CenterAdditional center
God powerAgave Bloom
Key technologyBallistics
Key technologyShaft Mine
Eagle Warrior17 training queues
Key technologyHeavy Great Temple Soldiers
Key technologyChampion Great Temple Soldiers
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.4%RIP Rudog
Fastest Classical4:54*RIP Rudog
Fastest Heroic15:06*RIP Rudog
Fastest Mythic23:55*RIP Rudog
First pressure3:05RIP Rudog · Warrior Priest trained
First extra TC10:32RIP Rudog · Town Center
Fortress timing25:12anuki9127 · Hill Fort
Market timing8:56RIP Rudog · Market
Armory timing3:38anuki9127 · Dwarven Armory
Farm transition10:30–10:35anuki9127 · 5 farms clustered
Trade route started15:49RIP Rudog

Player highlights

Standout performances

Highest total score52,698RIP Rudog
Highest military score24,933RIP Rudog
Highest economy score27,336RIP Rudog
Most kills429RIP Rudog
Most units killed15RIP Rudog
Most deaths15anuki9127
Most buildings razed0anuki9127
Largest army65RIP Rudog
Favorite unitOcelotl WarriorRIP Rudog · 21 fielded

anuki9127

Most Deaths

RIP Rudog

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

anuki9127

Late Classical5:58 estimated completion
Early pressure6:41 · Great Hall
Early market / Heroic prep12:51 · Market
Early armory / Heroic prep3:38 · Dwarven Armory
Fortress tech path25:12 · Hill Fort
Heavy walling signal22 wall build events
Farm transition10:30–10:35 · 5 farms clustered

RIP Rudog

Classical timing4:54 estimated completion
Early pressure3:05 · Warrior Priest trained
Expansion signal10:32 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:56 · Market
Early armory / Heroic prep7:18 · Armory
Farm transition12:29–13:39 · 7 farms clustered
Trade route started15:49 · Caravan Aztec queued
Market economy signal200 total resource volume
anuki9127 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
anuki9127 · Late ClassicalClassical completed after 5:00 on a standard land opening.
RIP Rudog · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
RIP Rudog · Early MilitaryMeaningful trained combat units were produced during the early opening.
RIP Rudog · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 200 total volume

anuki9127

Bought

No buys

Sold

No sells

Total player market volume0

RIP Rudog

Bought

Wood200

Sold

No sells

Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

anuki9127

Army

Raiding Cavalry8
Berserk5
Hersir3
Buildings9 types
Wall22
Farm8
House7
Ox Cart Building4
Great Hall3
Hill Fort2
Dwarven Armory1
Market1
Temple1

RIP Rudog

Army

Ocelotl Warrior21
Eagle Warrior17
Warrior Priest14
Coyote Warrior12
Quimichin Spy1
Buildings10 types
Farm17
House16
Calpulli6
Nobles Hut5
Great Temple4
Sentry Tower4
Market2
Temple2
Town Center2
Armory1
God powers1 invoked
Agave Bloom1