Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

kc_calani vs Aluc

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:18
Mirage map preview
Map Mirage
Defeated
kc_calaniHades
Pre-match Elo1340
Win probability24.7%
12:18 Match length Aluc favored
Winner
AlucPoseidon
Pre-match Elo1534
Win probability75.3%

Match at a glance

kc_calani vs Aluc

WinnerAluc
MapMirage
QueueRanked 1v1 Supremacy
Duration12:18
Started
Ended
Elo favorite75.3%Aluc
Fastest Classical4:34*Aluc
First pressure5:17Aluc · Stable
First extra TC5:48kc_calani · Town Center
Most military units30Aluc
Highest EAPM63.1Aluc

kc_calani

Hades

Defeat
Elo1340-9
EAPM35.9
Military units19
First pressure8:04Military Academy
First expansion5:48
Market volume0
Total score 11,419
Military score 4,049
Economic score 6,772
Kills score 598
Units killed 18
Units lost 58
Buildings razed 0
Largest army 19
Favorite unit Hoplite 8 fielded
Classical 5:22* Research start 4:22
Heroic Not reached
Mythic Not reached

Aluc

Poseidon

Victory
Elo1534+9
EAPM63.1
Military units30
First pressure5:17Stable
First expansion
Market volume0
Total score 16,205
Military score 6,460
Economic score 8,817
Kills score 928
Units killed 55
Units lost 18
Buildings razed 1
Largest army 30
Favorite unit Hippeus 24 fielded
Classical 4:34* Research start 3:34
Heroic 10:26* Estimated start 9:11
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Hermes
No choice recorded
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

kc_calaniHades
Match time
AlucPoseidon
DockDock
Town CenterAdditional center
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
First military pressureMilitary Academy
Hoplite8 training queues
God powerSentinel
Key technologyMedium Archers
Toxotes7 training queues
Key technologyMedium Infantry
DefeatMatch result
God powerLure
DockDock
Key technologyPickaxe
Key technologyHand Axe
First military pressureStable
Hippeus16 training queues
Key technologyShaft Mine
ArmoryArmory
Key technologyMedium Cavalry
Key technologyCopper Armor
Key technologyCopper Weapons
Hippeus7 training queues
Key technologyHusbandry
Fortress-tier buildingFortress
Key technologyHeavy Cavalry
Petrobolos2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.3%Aluc
Fastest Classical4:34*Aluc
Fastest Heroic10:26*Aluc
First pressure5:17Aluc · Stable
First extra TC5:48kc_calani · Town Center
Fortress timing11:00Aluc · Fortress
Armory timing7:08Aluc · Armory

Player highlights

Standout performances

Highest total score16,205Aluc
Highest military score6,460Aluc
Highest economy score8,817Aluc
Most kills928Aluc
Most units killed55Aluc
Most deaths58kc_calani
Most buildings razed1Aluc
Largest army30Aluc
Favorite unitHippeusAluc · 24 fielded

kc_calani

Most Deaths

Aluc

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

kc_calani

Late Classical5:22 estimated completion
Delayed pressure8:04 · Military Academy
Fast expansion5:48 · Town Center
Water commitment signal1 dock build events

Aluc

Classical timing4:34 estimated completion
Early pressure5:17 · Stable
Early armory / Heroic prep7:08 · Armory
Fortress tech path11:00 · Fortress
Water commitment signal1 dock build events
kc_calani · Early MilitaryMeaningful trained combat units were produced during the early opening.
kc_calani · Water BoomExisting water-opening timing signal.
Aluc · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

kc_calani

Army

Hoplite8
Toxotes7
Achilles2
Ajax2
Buildings8 types
Granary3
House3
Military Academy3
Storehouse3
Archery Range2
Dock1
Temple1
Town Center1
God powers1 invoked
Sentinel1

Aluc

Army

Hippeus24
Atalanta2
Petrobolos2
Theseus2
Buildings8 types
House14
Storehouse5
Stable3
Armory1
Dock1
Fortress1
Granary1
Temple1
God powers1 invoked
Lure1