Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sephirothsito vs FlyingBeagle

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 34:13
Steppe map preview
Map Steppe
Winner
SephirothsitoZeus
Pre-match Elo1201
Win probability71.3%
34:13 Match length Sephirothsito favored
Defeated
FlyingBeagleFreyr
Pre-match Elo1043
Win probability28.7%

Match at a glance

Sephirothsito vs FlyingBeagle

WinnerSephirothsito
MapSteppe
QueueRanked 1v1 Supremacy
Duration34:13
Started
Ended
Elo favorite71.3%Sephirothsito
Fastest Classical4:18*Sephirothsito
First pressure3:30FlyingBeagle · Hersir trained
First extra TC4:45Sephirothsito · Town Center
Market timing28:12Sephirothsito · Market
Most military units381Sephirothsito
Highest EAPM49.0Sephirothsito
Market volume11,800FlyingBeagle
Victory
Elo1201+10
EAPM49.0
Military units381
First pressure5:36Military Academy
First expansion4:45
Market volume0
Total score 77,633
Military score 34,774
Economic score 32,783
Kills score 10,257
Units killed 344
Units lost 250
Buildings razed 23
Largest army 381
Favorite unit Hoplite 176 fielded
Classical 4:18* Estimated start 3:18
Heroic 12:53* Estimated start 11:38
Mythic 21:02* Estimated start 19:02

FlyingBeagle

Freyr

Defeat
Elo1043-10
EAPM48.9
Military units352
First pressure3:30Hersir trained
First expansion8:00
Market volume11800
Total score 49,502
Military score 11,740
Economic score 29,754
Kills score 8,029
Units killed 250
Units lost 372
Buildings razed 11
Largest army 352
Favorite unit Throwing Axeman 76 fielded
Classical 4:21* Research start 3:21
Heroic 11:36* Estimated start 10:21
Mythic 23:07* Research start 21:07

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Ullr
Dionysus
HeroicAge
Aegir
Hera
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SephirothsitoZeus
Match time
FlyingBeagleFreyr
Town CenterAdditional center
Town CenterAdditional center
First military pressureMilitary Academy
Hoplite56 training queues
Toxotes14 training queues
Key technologyPlow
Key technologyPickaxe
ArmoryArmory
Key technologyMedium Infantry
Farm transition5 farms clustered
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyHand Axe
Hydra3 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
God powerBronze
God powerRestoration
Hydra5 training queues
Hoplite10 training queues
Peltast15 training queues
Fortress-tier buildingFortress
Key technologyMedium Archers
Minotaur21 training queues
Key technologyBow Saw
Key technologyHeavy Archers
Key technologyHeavy Infantry
Hoplite10 training queues
Key technologyShaft Mine
Petrobolos2 training queues
Key technologyMedium Cavalry
Peltast5 training queues
Town CenterAdditional center
Fortress-tier buildingFortress
Key technologyCrenellations
Hoplite70 training queues
Key technologyBallistics
Hydra10 training queues
Toxotes5 training queues
Fortress-tier buildingFortress
Key technologyBronze Weapons
Key technologyBronze Armor
God powerLightning Storm
Peltast10 training queues
Prodromos5 training queues
Key technologyIron Weapons
Key technologyBronze Armor
Medusa5 training queues
Key technologyHeavy Cavalry
Key technologyBronze Armor
Hypaspist5 training queues
Peltast10 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyChampion Infantry
Fortress-tier buildingFortress
Key technologyChampion Archers
Hydra5 training queues
Key technologyIron Armor
Petrobolos5 training queues
Key technologyChampion Cavalry
MarketMarket
MarketMarket
Prodromos10 training queues
Peltast15 training queues
Key technologyBronze Shields
Trade route startedCaravan Greek queued
God powerRestoration
Fortress-tier buildingFortress
Bellerophon5 training queues
Hippeus5 training queues
Key technologyIron Shields
Hoplite15 training queues
Hydra5 training queues
Fortress-tier buildingFortress
Medusa5 training queues
Town CenterAdditional center
Hypaspist5 training queues
Odysseus2 training queues
Myrmidon5 training queues
Fortress-tier buildingFortress
Hoplite15 training queues
VictoryMatch result
First military pressureHersir trained
Hersir3 training queues
Hersir4 training queues
God powerAsgardian Bastion
Throwing Axeman5 training queues
Key technologyHusbandry
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
Key technologyHand Axe
Throwing Axeman10 training queues
Key technologyMedium Infantry
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Farm transition17 farms clustered
Key technologyPlow
Key technologyMedium Cavalry
Key technologyBow Saw
Key technologyShaft Mine
Fortress-tier buildingHill Fort
Jarl8 training queues
Raiding Cavalry11 training queues
Throwing Axeman4 training queues
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBronze Weapons
Key technologyHeavy Cavalry
God powerTempest
Godi6 training queues
Jarl7 training queues
Raiding Cavalry8 training queues
Key technologyHeavy Infantry
Throwing Axeman4 training queues
Town CenterAdditional center
Key technologyBallistics
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Godi3 training queues
Berserk6 training queues
Throwing Axeman5 training queues
Key technologyChampion Infantry
Jarl24 training queues
Raiding Cavalry7 training queues
Rock Giant3 training queues
Godi8 training queues
God powerGullinbursti
Throwing Axeman5 training queues
Berserk20 training queues
Raiding Cavalry10 training queues
Key technologyChampion Infantry
God powerNidhogg
God powerTempest
Throwing Axeman2 training queues
Portable Ram7 training queues
Berserk7 training queues
Throwing Axeman26 training queues
Jarl12 training queues
Raiding Cavalry13 training queues
Key technologyChampion Cavalry
Portable Ram4 training queues
Ballista3 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Hirdman24 training queues
Godi12 training queues
Berserk42 training queues
God powerTempest
MarketMarket
Throwing Axeman15 training queues
Fire Giant2 training queues
Huskarl5 training queues
Hirdman4 training queues
Fire Giant2 training queues
Godi9 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite71.3%Sephirothsito
Fastest Classical4:18*Sephirothsito
Fastest Heroic11:36*FlyingBeagle
Fastest Mythic21:02*Sephirothsito
First pressure3:30FlyingBeagle · Hersir trained
First extra TC4:45Sephirothsito · Town Center
Fortress timing14:03FlyingBeagle · Hill Fort
Market timing28:12Sephirothsito · Market
Armory timing8:51FlyingBeagle · Armory
Farm transition9:43–10:35Sephirothsito · 5 farms clustered
Trade route started29:34Sephirothsito

Player highlights

Standout performances

Highest total score77,633Sephirothsito
Highest military score34,774Sephirothsito
Highest economy score32,783Sephirothsito
Most kills10,257Sephirothsito
Most units killed344Sephirothsito
Most deaths372FlyingBeagle
Most buildings razed23Sephirothsito
Largest army381Sephirothsito
Favorite unitHopliteSephirothsito · 176 fielded

Sephirothsito

Highest ScoreMost ImprovementsMost KillsMost Resources

FlyingBeagle

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sephirothsito

Classical timing4:18 estimated completion
Early pressure5:36 · Military Academy
Fast expansion4:45 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep28:12 · Market
Early armory / Heroic prep9:23 · Armory
Fortress tech path16:25 · Fortress
Heavy walling signal23 wall build events
Farm transition9:43–10:35 · 5 farms clustered
Trade route started29:34 · Caravan Greek queued
Large army production381 military units

FlyingBeagle

Classical timing4:21 estimated completion
Early pressure3:30 · Hersir trained
Fast expansion8:00 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep30:05 · Market
Early armory / Heroic prep8:51 · Armory
Fortress tech path14:03 · Hill Fort
Farm transition12:10–12:58 · 17 farms clustered
Market economy signal11,800 total resource volume
Large army production352 military units
Sephirothsito · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Sephirothsito · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sephirothsito · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
FlyingBeagle · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
FlyingBeagle · Early MilitaryMeaningful trained combat units were produced during the early opening.
FlyingBeagle · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
FlyingBeagle · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 11800 total volume

Sephirothsito

Bought

No buys

Sold

No sells

Total player market volume0

FlyingBeagle

Bought

No buys

Sold

Food2400
Wood9400
Total player market volume11800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sephirothsito

Army

Hoplite176
Peltast55
Hydra29
Minotaur23
Toxotes19
Prodromos15
Hypaspist11
Medusa10
Bellerophon8
Petrobolos8
Jason7
Heracles6
Hippeus5
Myrmidon5
Odysseus4
Buildings14 types
Farm61
House25
Wall23
Archery Range11
Storehouse10
Fortress9
Military Academy9
Stable5
Granary4
Temple4
Town Center4
Market2
Armory1
Sentry Tower1
God powers3 invoked
Restoration2
Bronze1
Lightning Storm1

FlyingBeagle

Army

Throwing Axeman76
Berserk75
Jarl51
Raiding Cavalry49
Godi38
Hirdman28
Portable Ram11
Hersir7
Huskarl5
Rock Giant5
Fire Giant4
Ballista3
Buildings11 types
House44
Farm31
Longhouse13
Great Hall8
Ox Cart Building7
Wall4
Hill Fort3
Town Center2
Armory1
Market1
Temple1
God powers4 invoked
Tempest3
Asgardian Bastion1
Gullinbursti1
Nidhogg1