Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

KUMA vs Ookiesnugglebuns

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:27
Cloud Forest map preview
Map Cloud Forest
Defeated
KUMAHuitzilopochtli
Pre-match Elo1002
Win probability46.6%
28:27 Match length Ookiesnugglebuns favored
Winner
OokiesnugglebunsHuitzilopochtli
Pre-match Elo1026
Win probability53.4%

Match at a glance

KUMA vs Ookiesnugglebuns

WinnerOokiesnugglebuns
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration28:27
Started
Ended
Elo favorite53.4%Ookiesnugglebuns
Fastest Classical4:57*Ookiesnugglebuns
First pressure3:41Ookiesnugglebuns · Warrior Priest trained
Market timing18:40Ookiesnugglebuns · Market
First extra TC9:05Ookiesnugglebuns · Town Center
Most military units143Ookiesnugglebuns
Highest EAPM41.5Ookiesnugglebuns
Market volume4,900Ookiesnugglebuns

KUMA

Huitzilopochtli

Defeat
Elo1002-16
EAPM35.3
Military units91
First pressure4:14Warrior Priest trained
First expansion23:10
Market volume0
Total score 25,419
Military score 6,959
Economic score 15,283
Kills score 3,177
Units killed 128
Units lost 107
Buildings razed 11
Largest army 91
Favorite unit Ocelotl Warrior 48 fielded
Classical 5:23* Estimated start 4:23
Heroic 20:06* Estimated start 18:51
Mythic Not reached

Ookiesnugglebuns

Huitzilopochtli

Victory
Elo1026+16
EAPM41.5
Military units143
First pressure3:41Warrior Priest trained
First expansion9:05
Market volume4900
Total score 42,692
Military score 17,335
Economic score 22,681
Kills score 2,701
Units killed 106
Units lost 141
Buildings razed 4
Largest army 143
Favorite unit Tequihua Archer 59 fielded
Classical 4:57* Estimated start 3:57
Heroic 14:34* Estimated start 13:19
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Malinalxochitl
Coatlicue
HeroicAge
Coatlicue
No choice recorded
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

KUMAHuitzilopochtli
Match time
OokiesnugglebunsHuitzilopochtli
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
God powerInfestation
Ocelotl Warrior3 training queues
Ocelotl Warrior25 training queues
Warrior Priest3 training queues
Key technologyMedium Nobles Hut Soldiers
Coyote Warrior6 training queues
God powerBlood Pact
Maquizcoatl2 training queues
Coyote Warrior5 training queues
Warrior Priest3 training queues
Farm transition3 farms clustered
ArmoryArmory
Key technologyPlow
Warrior Priest3 training queues
Town CenterAdditional center
Ocelotl Warrior15 training queues
Key technologyBow Saw
Key technologyShaft Mine
Eagle Warrior7 training queues
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior6 training queues
God powerEarth Monster
Ocelotl Warrior4 training queues
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest11 training queues
God powerInfestation
Tequihua Archer4 training queues
Tlamanih Spearman7 training queues
Town CenterAdditional center
Key technologyHand Axe
ArmoryArmory
Tequihua Archer44 training queues
Warrior Priest5 training queues
God powerBlood Pact
Tlamanih Spearman2 training queues
Key technologyCrenellations Aztec
Key technologyMedium War Hut Soldiers
Tlamanih Spearman2 training queues
God powerEarth Monster
Tequihua Archer4 training queues
Key technologyPickaxe
MarketMarket
Tequihua Archer6 training queues
Tlamanih Spearman4 training queues
Key technologyHeavy War Hut Soldiers
Key technologyBow Saw
Key technologyPlow
Farm transition9 farms clustered
Key technologyShaft Mine
Town CenterAdditional center
Trade route startedCaravan Aztec queued
Key technologyHeavy Great Temple Soldiers
Warrior Priest4 training queues
Shorn One19 training queues
Otontin8 training queues
Key technologyHusbandry
Key technologyChampion Great Temple Soldiers
God powerMonolith Of Tlaloc
Warrior Priest3 training queues
Shorn One16 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.4%Ookiesnugglebuns
Fastest Classical4:57*Ookiesnugglebuns
Fastest Heroic14:34*Ookiesnugglebuns
First pressure3:41Ookiesnugglebuns · Warrior Priest trained
First extra TC9:05Ookiesnugglebuns · Town Center
Market timing18:40Ookiesnugglebuns · Market
Armory timing11:48Ookiesnugglebuns · Armory
Farm transition17:03–17:07KUMA · 3 farms clustered
Trade route started23:26Ookiesnugglebuns

Player highlights

Standout performances

Highest total score42,692Ookiesnugglebuns
Highest military score17,335Ookiesnugglebuns
Highest economy score22,681Ookiesnugglebuns
Most kills3,177KUMA
Most units killed128KUMA
Most deaths141Ookiesnugglebuns
Most buildings razed11KUMA
Largest army143Ookiesnugglebuns
Favorite unitTequihua ArcherOokiesnugglebuns · 59 fielded

KUMA

Most Kills

Ookiesnugglebuns

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

KUMA

Late Classical5:23 estimated completion
Early pressure4:14 · Warrior Priest trained
Expansion signal23:10 · Town Center
Early armory / Heroic prep17:21 · Armory
Heavy walling signal18 wall build events
Farm transition17:03–17:07 · 3 farms clustered
Large army production91 military units

Ookiesnugglebuns

Classical timing4:57 estimated completion
Early pressure3:41 · Warrior Priest trained
Expansion signal9:05 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep18:40 · Market
Early armory / Heroic prep11:48 · Armory
Farm transition20:35–21:45 · 9 farms clustered
Trade route started23:26 · Caravan Aztec queued
Market economy signal4,900 total resource volume
Large army production143 military units
KUMA · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
KUMA · Early MilitaryMeaningful trained combat units were produced during the early opening.
KUMA · Late ClassicalClassical completed after 5:00 on a standard land opening.
KUMA · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Ookiesnugglebuns · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Ookiesnugglebuns · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Ookiesnugglebuns · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Ookiesnugglebuns · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ookiesnugglebuns · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4900 total volume

KUMA

Bought

No buys

Sold

No sells

Total player market volume0

Ookiesnugglebuns

Bought

Food800

Sold

Wood4100
Total player market volume4900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

KUMA

Army

Ocelotl Warrior48
Warrior Priest15
Eagle Warrior13
Coyote Warrior11
Maquizcoatl4
Buildings8 types
Wall18
Farm12
House12
Calpulli9
Nobles Hut4
Armory1
Temple1
Town Center1
God powers3 invoked
Blood Pact1
Earth Monster1
Infestation1

Ookiesnugglebuns

Army

Tequihua Archer59
Shorn One35
Warrior Priest24
Tlamanih Spearman15
Otontin8
Maquizcoatl2
Buildings11 types
Farm49
House19
Calpulli18
Great Temple6
Sentry Tower4
Temple4
War Hut4
Spike Trap2
Town Center2
Armory1
Market1
God powers4 invoked
Blood Pact1
Earth Monster1
Infestation1
Monolith Of Tlaloc1