Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

drrubberfunk vs andyfredu

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:33
Watering Hole map preview
Map Watering Hole
Defeated
drrubberfunkGaia
Pre-match Elo1206
Win probability54.0%
24:33 Match length UpsetThe Elo underdog won
Winner
andyfreduGaia
Pre-match Elo1178
Win probability46.0%

Match at a glance

drrubberfunk vs andyfredu

Winnerandyfredu
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration24:33
Started
Ended
Elo favorite54.0%drrubberfunk · Upset
Fastest Classical4:25*drrubberfunk
First pressure5:16andyfredu · Military Barracks
Market timing14:42andyfredu · Market
First extra TC4:53drrubberfunk · Town Center
Most military units199drrubberfunk
Highest EAPM57.5drrubberfunk
Market volume600andyfredu
Defeat
Elo1206-20
EAPM57.5
Military units199
First pressure6:40Military Barracks
First expansion4:53
Market volume0
Total score 35,778
Military score 11,951
Economic score 20,609
Kills score 3,218
Units killed 106
Units lost 167
Buildings razed 5
Largest army 199
Favorite unit Murmillo 79 fielded
Classical 4:25* Estimated start 3:25
Heroic 11:49* Estimated start 10:34
Mythic 19:15* Estimated start 17:15

andyfredu

Gaia

Victory
Elo1178+35
EAPM45.4
Military units125
First pressure5:16Military Barracks
First expansion6:30
Market volume600
Total score 59,087
Military score 23,751
Economic score 30,612
Kills score 4,724
Units killed 156
Units lost 95
Buildings razed 3
Largest army 125
Favorite unit Murmillo 24 fielded
Classical 4:39* Research start 3:39
Heroic 12:15* Estimated start 11:00
Mythic 17:29* Research start 15:29

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Oceanus
Theia
HeroicAge
Theia
Atlas
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

drrubberfunkGaia
Match time
andyfreduGaia
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
First military pressureMilitary Barracks
Murmillo3 training queues
ArmoryArmory
Murmillo26 training queues
Key technologyMedium Infantry
Key technologyCopper Armor
God powerHesperides Tree
Dryad3 training queues
Town CenterAdditional center
Arcus2 training queues
Key technologyHeavy Infantry
Key technologyBronze Armor
God powerCarnivora
Dryad2 training queues
Fortress-tier buildingPalace
Destroyer2 training queues
Key technologyCopper Weapons
Key technologyCopper Shields
Arcus5 training queues
Farm transition6 farms clustered
Key technologyPlow
Key technologyShaft Mine
Contarius45 training queues
Key technologyHeavy Cavalry
Murmillo29 training queues
Fortress-tier buildingPalace
Key technologyBronze Shields
Destroyer3 training queues
Key technologyChampion Cavalry
Fanatic14 training queues
Destroyer9 training queues
Key technologyChampion Infantry
Contarius26 training queues
Murmillo21 training queues
Town CenterAdditional center
Fortress-tier buildingPalace
Fortress-tier buildingPalace
God powerCarnivora
Arcus5 training queues
Fortress-tier buildingPalace
DefeatMatch result
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
God powerGaia Forest
Key technologyHusbandry
First military pressureMilitary Barracks
Murmillo5 training queues
Key technologyShaft Mine
Town CenterAdditional center
Key technologyBow Saw
Key technologyPlow
Murmillo3 training queues
Turma4 training queues
Town CenterAdditional center
ArmoryArmory
Key technologyMedium Infantry
Key technologyMedium Archers
God powerGaia Forest
Cheiroballista2 training queues
Farm transition3 farms clustered
Turma3 training queues
God powerHesperides Tree
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Destroyer5 training queues
Arcus6 training queues
Turma3 training queues
MarketMarket
MarketMarket
God powerHesperides Tree
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Murmillo6 training queues
Katapeltes6 training queues
God powerCarnivora
Fortress-tier buildingPalace
Trade route startedCaravan Atlantean queued
Arcus4 training queues
Key technologyHeavy Infantry
Katapeltes4 training queues
God powerTartarian Gate
Stymphalian Bird2 training queues
Lampades3 training queues
Dryad9 training queues
DockDock
Murmillo6 training queues
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Key technologyHeavy Archers
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Fanatic18 training queues
Oracle6 training queues
Murmillo4 training queues
Lampades2 training queues
Destroyer3 training queues
Dryad10 training queues
Fire Siphon2 training queues
Caladria2 training queues
Fortress-tier buildingPalace
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.0%drrubberfunk · Upset
Fastest Classical4:25*drrubberfunk
Fastest Heroic11:49*drrubberfunk
Fastest Mythic17:29*andyfredu
First pressure5:16andyfredu · Military Barracks
First extra TC4:53drrubberfunk · Town Center
Fortress timing12:31drrubberfunk · Palace
Market timing14:42andyfredu · Market
Armory timing9:04drrubberfunk · Armory
Farm transition11:24–12:22andyfredu · 3 farms clustered
Trade route started16:40andyfredu

Player highlights

Standout performances

Highest total score59,087andyfredu
Highest military score23,751andyfredu
Highest economy score30,612andyfredu
Most kills4,724andyfredu
Most units killed156andyfredu
Most deaths167drrubberfunk
Most buildings razed5drrubberfunk
Largest army199drrubberfunk
Favorite unitMurmillodrrubberfunk · 79 fielded

drrubberfunk

Most Deaths

andyfredu

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

drrubberfunk

Classical timing4:25 estimated completion
Early pressure6:40 · Military Barracks
Fast expansion4:53 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep9:04 · Armory
Fortress tech path12:31 · Palace
Farm transition14:18–14:51 · 6 farms clustered
Large army production199 military units

andyfredu

Classical timing4:39 estimated completion
Early pressure5:16 · Military Barracks
Fast expansion6:30 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep14:42 · Market
Early armory / Heroic prep9:30 · Armory
Fortress tech path13:21 · Palace
Heavy walling signal7 wall build events
Water commitment signal1 dock build events
Farm transition11:24–12:22 · 3 farms clustered
Trade route started16:40 · Caravan Atlantean queued
Market economy signal600 total resource volume
Large army production125 military units
drrubberfunk · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
drrubberfunk · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
drrubberfunk · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
andyfredu · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
andyfredu · Early MilitaryMeaningful trained combat units were produced during the early opening.
andyfredu · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

drrubberfunk

Bought

No buys

Sold

No sells

Total player market volume0

andyfredu

Bought

Food300

Sold

Wood300
Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

drrubberfunk

Army

Murmillo79
Contarius71
Destroyer14
Fanatic14
Arcus12
Dryad6
Cheiroballista2
Fire Siphon1
Buildings10 types
Farm40
Military Barracks12
Manor9
Palace5
Wall5
Town Center3
Temple2
Armory1
Counter Barracks1
Economic Guild1
God powers3 invoked
Carnivora2
Gaia Forest1
Hesperides Tree1

andyfredu

Army

Murmillo24
Dryad19
Fanatic18
Oracle11
Arcus10
Katapeltes10
Turma10
Destroyer8
Lampades5
Caladria3
Cheiroballista2
Fire Siphon2
Stymphalian Bird2
Transport Ship Atlantean1
Buildings13 types
Farm14
Manor9
Palace7
Wall7
Military Barracks6
Counter Barracks2
Market2
Temple2
Town Center2
Armory1
Dock1
Economic Guild1
Sentry Tower1
God powers4 invoked
Gaia Forest3
Hesperides Tree2
Carnivora1
Tartarian Gate1