Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

danca vs Thunder164169

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 7:52
Savannah map preview
Map Savannah
Winner
dancaDemeter
Pre-match Elo1300
Win probability71.9%
7:52 Match length danca favored
Defeated
Thunder164169Loki
Pre-match Elo1137
Win probability28.1%

Match at a glance

danca vs Thunder164169

Winnerdanca
MapSavannah
QueueRanked 1v1 Supremacy
Duration7:52
Started
Ended
Elo favorite71.9%danca
Fastest Classical3:38*danca
First pressure3:05Thunder164169 · Hersir trained
Most military units21danca
Highest EAPM36.2danca

danca

Demeter

Victory
Elo1300+10
EAPM36.2
Military units21
First pressure3:49Archery Range
First expansion
Market volume0
Total score 7,558
Military score 3,451
Economic score 4,051
Kills score 71
Units killed 3
Units lost 0
Buildings razed 0
Largest army 21
Favorite unit Toxotes 10 fielded
Classical 3:38* Research start 2:38
Heroic Not reached
Mythic Not reached
Defeat
Elo1137-10
EAPM23.6
Military units21
First pressure3:05Hersir trained
First expansion
Market volume0
Total score 6,843
Military score 3,135
Economic score 3,708
Kills score 0
Units killed 0
Units lost 3
Buildings razed 0
Largest army 21
Favorite unit Hirdman 15 fielded
Classical 4:44* Estimated start 3:44
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Pan
ClassicalAge
Heimdall
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

dancaDemeter
Match time
Thunder164169Loki
Orpheus2 training queues
First military pressureArchery Range
Toxotes4 training queues
Hippeus8 training queues
Toxotes6 training queues
Key technologyPickaxe
VictoryMatch result
God powerSpy
First military pressureHersir trained
Hersir6 training queues
Hirdman15 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite71.9%danca
Fastest Classical3:38*danca
First pressure3:05Thunder164169 · Hersir trained

Player highlights

Standout performances

Highest total score7,558danca
Highest military score3,451danca
Highest economy score4,051danca
Most kills71danca
Most units killed3danca
Most deaths3Thunder164169
Most buildings razed0danca
Largest army21danca
Favorite unitHirdmanThunder164169 · 15 fielded

danca

Highest ScoreMost KillsMost Resources

Thunder164169

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

danca

Fast Classical3:38 estimated completion
Early pressure3:49 · Archery Range
Heavy walling signal6 wall build events

Thunder164169

Classical timing4:44 estimated completion
Early pressure3:05 · Hersir trained
danca · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
danca · Early MilitaryMeaningful trained combat units were produced during the early opening.
danca · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Thunder164169 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Thunder164169 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

danca

Army

Toxotes10
Hippeus8
Orpheus2
Iolaus1
Buildings8 types
Wall6
House5
Archery Range2
Granary2
Stable2
Storehouse2
Military Academy1
Temple1

Thunder164169

Army

Hirdman15
Hersir6
Buildings5 types
House6
Great Hall2
Longhouse2
Ox Cart Building2
Temple1
God powers1 invoked
Spy1