Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Faraon vs ChronoJJ

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:33
Tundra map preview
Map Tundra
Winner
FaraonThor
Pre-match Elo1978
Win probability82.0%
16:33 Match length Faraon favored
Defeated
ChronoJJPoseidon
Pre-match Elo1715
Win probability18.0%

Match at a glance

Faraon vs ChronoJJ

WinnerFaraon
MapTundra
QueueRanked 1v1 Supremacy
Duration16:33
Started
Ended
Elo favorite82.0%Faraon
Fastest Classical3:18*ChronoJJ
First pressure2:21Faraon · Hersir trained
Market timing12:20ChronoJJ · Market
Most military units109Faraon
Highest EAPM70.8ChronoJJ

Faraon

Thor

Victory
Elo1978+6
EAPM63.2
Military units109
First pressure2:21Hersir trained
First expansion
Market volume0
Total score 18,059
Military score 8,027
Economic score 8,434
Kills score 1,682
Units killed 63
Units lost 63
Buildings razed 2
Largest army 109
Favorite unit Raiding Cavalry 70 fielded
Classical 3:53* Research start 2:53
Heroic Not reached
Mythic Not reached

ChronoJJ

Poseidon

Defeat
Elo1715-6
EAPM70.8
Military units86
First pressure3:19Stable
First expansion
Market volume0
Total score 9,687
Military score 3,474
Economic score 4,722
Kills score 1,512
Units killed 63
Units lost 63
Buildings razed 1
Largest army 86
Favorite unit Hippeus 79 fielded
Classical 3:18* Research start 2:18
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Hermes
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FaraonThor
Match time
ChronoJJPoseidon
First military pressureHersir trained
Hersir6 training queues
Raiding Cavalry45 training queues
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
God powerForest Fire
Key technologyMedium Cavalry
God powerDwarven Mine
Key technologyHusbandry
Key technologyPickaxe
Hirdman26 training queues
Valkyrie3 training queues
Farm transition9 farms clustered
MarketMarket
Valkyrie3 training queues
Raiding Cavalry25 training queues
Key technologyPlow
VictoryMatch result
God powerLure
First military pressureStable
Hippeus18 training queues
Key technologyMedium Cavalry
God powerCease Fire
ArmoryArmory
Hippeus61 training queues
Key technologyPickaxe
Key technologyCopper Armor
Key technologyCopper Weapons
Theseus3 training queues
MarketMarket
Atalanta2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite82.0%Faraon
Fastest Classical3:18*ChronoJJ
First pressure2:21Faraon · Hersir trained
Market timing12:20ChronoJJ · Market
Armory timing6:29Faraon · Dwarven Armory
Farm transition12:34–13:24Faraon · 9 farms clustered

Player highlights

Standout performances

Highest total score18,059Faraon
Highest military score8,027Faraon
Highest economy score8,434Faraon
Most kills1,682Faraon
Most units killed63Faraon
Most deaths63Faraon
Most buildings razed2Faraon
Largest army109Faraon
Favorite unitHippeusChronoJJ · 79 fielded

Faraon

Highest ScoreLargest ArmyMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Faraon

Fast Classical3:53 estimated completion
Early pressure2:21 · Hersir trained
Early market / Heroic prep13:37 · Market
Early armory / Heroic prep6:29 · Dwarven Armory
Heavy walling signal11 wall build events
Farm transition12:34–13:24 · 9 farms clustered
Large army production109 military units

ChronoJJ

Fast Classical3:18 estimated completion
Early pressure3:19 · Stable
Early market / Heroic prep12:20 · Market
Early armory / Heroic prep9:52 · Armory
Heavy walling signal15 wall build events
Large army production86 military units
Faraon · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Faraon · Early MilitaryMeaningful trained combat units were produced during the early opening.
Faraon · Fast ClassicalClassical completed before 4:00 on a standard land opening.
ChronoJJ · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ChronoJJ · Early MilitaryMeaningful trained combat units were produced during the early opening.
ChronoJJ · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Faraon

Army

Raiding Cavalry70
Hirdman26
Valkyrie7
Hersir6
Buildings9 types
Farm18
House15
Wall11
Great Hall3
Longhouse3
Ox Cart Building3
Dwarven Armory1
Market1
Temple1
God powers2 invoked
Dwarven Mine1
Forest Fire1

ChronoJJ

Army

Hippeus79
Theseus4
Atalanta3
Buildings8 types
Wall15
House11
Stable6
Storehouse4
Granary3
Armory1
Market1
Temple1
God powers2 invoked
Cease Fire1
Lure1