Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

SensFan1119 vs LegoSloth

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 31:25
Watering Hole map preview
Map Watering Hole
Winner
SensFan1119Odin
Pre-match Elo1493
Win probability59.5%
31:25 Match length SensFan1119 favored
Defeated
LegoSlothHades
Pre-match Elo1426
Win probability40.5%

Match at a glance

SensFan1119 vs LegoSloth

WinnerSensFan1119
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration31:25
Started
Ended
Elo favorite59.5%SensFan1119
Fastest Classical4:01*LegoSloth
First pressure3:09SensFan1119 · Hersir trained
First extra TC6:03LegoSloth · Town Center
Market timing10:31SensFan1119 · Market
Most military units313SensFan1119
Highest EAPM48.6SensFan1119
Market volume2,300LegoSloth
Victory
Elo1493+14
EAPM48.6
Military units313
First pressure3:09Hersir trained
First expansion7:27
Market volume1600
Total score 78,499
Military score 34,329
Economic score 35,060
Kills score 9,335
Units killed 331
Units lost 270
Buildings razed 55
Largest army 313
Favorite unit Huskarl 82 fielded
Classical 4:07* Estimated start 3:07
Heroic 11:33* Estimated start 10:18
Mythic 19:35* Estimated start 17:35

LegoSloth

Hades

Defeat
Elo1426-14
EAPM44.6
Military units273
First pressure9:20Archery Range
First expansion6:03
Market volume2300
Total score 35,611
Military score 13,959
Economic score 13,742
Kills score 7,910
Units killed 251
Units lost 331
Buildings razed 17
Largest army 273
Favorite unit Toxotes 126 fielded
Classical 4:01* Research start 3:01
Heroic 11:05* Estimated start 9:50
Mythic 14:37* Research start 12:37

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Ares
Skadi
HeroicAge
Apollo
Tyr
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SensFan1119Odin
Match time
LegoSlothHades
First military pressureHersir trained
Hersir4 training queues
Raiding Cavalry6 training queues
God powerGreat Hunt
Town CenterAdditional center
Hersir5 training queues
ArmoryArmory
Throwing Axeman4 training queues
MarketMarket
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyHand Axe
Key technologyPickaxe
Throwing Axeman6 training queues
Fortress-tier buildingHill Fort
Valkyrie3 training queues
Jarl4 training queues
Portable Ram4 training queues
Huskarl40 training queues
Key technologyHeavy Infantry
God powerForest Fire
Throwing Axeman3 training queues
Berserk2 training queues
Key technologyShaft Mine
Town CenterAdditional center
Fortress-tier buildingHill Fort
Key technologyBronze Armor
Key technologyBronze Shields
Fortress-tier buildingHill Fort
Jarl4 training queues
Portable Ram2 training queues
God powerFrost
Key technologyBallistics
Key technologyBronze Weapons
Jarl8 training queues
Key technologyHeavy Cavalry
Key technologyBow Saw
Key technologyPlow
Key technologyBronze Weapons
Key technologyIron Shields
Throwing Axeman6 training queues
Key technologyChampion Infantry
Key technologyIron Armor
Key technologyIron Weapons
God powerFimbulwinter
Ballista5 training queues
Huskarl23 training queues
Throwing Axeman7 training queues
Jarl27 training queues
Town CenterAdditional center
DockDock
Berserk5 training queues
Key technologyChampion Cavalry
Berserk34 training queues
Key technologyCrenellations
Key technologyChampion Cavalry
MarketMarket
MarketMarket
Key technologyCrenellations
Frost Giant3 training queues
Town CenterAdditional center
Jarl6 training queues
Fortress-tier buildingHill Fort
Throwing Axeman18 training queues
Fortress-tier buildingHill Fort
Jarl12 training queues
Huskarl7 training queues
Farm transition31 farms clustered
Ballista6 training queues
Fortress-tier buildingHill Fort
Fenris Wolf Brood3 training queues
Berserk5 training queues
Throwing Axeman15 training queues
Fortress-tier buildingHill Fort
Town CenterAdditional center
Jarl4 training queues
Frost Giant4 training queues
Hersir6 training queues
Fortress-tier buildingHill Fort
Town CenterAdditional center
Huskarl12 training queues
Berserk2 training queues
Ballista2 training queues
Portable Ram4 training queues
VictoryMatch result
Town CenterAdditional center
ArmoryArmory
Key technologyHusbandry
First military pressureArchery Range
Fortress-tier buildingFortress
Key technologyMedium Archers
Farm transition3 farms clustered
ArmoryArmory
ArmoryArmory
Toxotes35 training queues
God powerSentinel
Key technologyHeavy Archers
God powerPlenty Vault
Key technologyMedium Infantry
Hoplite35 training queues
Key technologyPlow
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Fortress-tier buildingFortress
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBallistics
Key technologyHeavy Infantry
God powerPestilence
Key technologyBronze Shields
Key technologyIron Armor
Town CenterAdditional center
Key technologyChampion Archers
Key technologyIron Weapons
Key technologyIron Shields
Key technologyMedium Cavalry
Prodromos5 training queues
Toxotes25 training queues
Fortress-tier buildingFortress
Key technologyChampion Archers
Hypaspist10 training queues
Hoplite25 training queues
MarketMarket
Key technologyChampion Infantry
Toxotes5 training queues
MarketMarket
Gastraphetoros2 training queues
Hypaspist5 training queues
Trade route startedCaravan Greek queued
Fortress-tier buildingFortress
Town CenterAdditional center
God powerUnderworld Passage
Key technologyPickaxe
Key technologyHand Axe
Toxotes15 training queues
Hoplite10 training queues
Hypaspist5 training queues
Colossus2 training queues
DockDock
MarketMarket
Hoplite15 training queues
Toxotes41 training queues
MarketMarket
God powerSentinel
Hypaspist5 training queues
Key technologyCrenellations
MarketMarket
Gastraphetoros2 training queues
Toxotes5 training queues
Hoplite5 training queues
Manticore2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.5%SensFan1119
Fastest Classical4:01*LegoSloth
Fastest Heroic11:05*LegoSloth
Fastest Mythic14:37*LegoSloth
First pressure3:09SensFan1119 · Hersir trained
First extra TC6:03LegoSloth · Town Center
Fortress timing10:44LegoSloth · Fortress
Market timing10:31SensFan1119 · Market
Armory timing8:20LegoSloth · Armory
Farm transition13:09–13:53LegoSloth · 3 farms clustered
Trade route started23:03LegoSloth

Player highlights

Standout performances

Highest total score78,499SensFan1119
Highest military score34,329SensFan1119
Highest economy score35,060SensFan1119
Most kills9,335SensFan1119
Most units killed331SensFan1119
Most deaths331LegoSloth
Most buildings razed55SensFan1119
Largest army313SensFan1119
Favorite unitToxotesLegoSloth · 126 fielded

SensFan1119

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

LegoSloth

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

SensFan1119

Classical timing4:07 estimated completion
Early pressure3:09 · Hersir trained
Fast expansion7:27 · Town Center
Multi-TC boom signal6 expansion build events
Early market / Heroic prep10:31 · Market
Early armory / Heroic prep8:45 · Armory
Fortress tech path12:33 · Hill Fort
Heavy walling signal14 wall build events
Water commitment signal1 dock build events
Farm transition26:57–27:59 · 31 farms clustered
Market economy signal1,600 total resource volume
Large army production313 military units

LegoSloth

Classical timing4:01 estimated completion
Delayed pressure9:20 · Archery Range
Fast expansion6:03 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep21:07 · Market
Early armory / Heroic prep8:20 · Armory
Fortress tech path10:44 · Fortress
Heavy walling signal22 wall build events
Water commitment signal1 dock build events
Farm transition13:09–13:53 · 3 farms clustered
Trade route started23:03 · Caravan Greek queued
Market economy signal2,300 total resource volume
Large army production273 military units
SensFan1119 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
SensFan1119 · Early MilitaryMeaningful trained combat units were produced during the early opening.
SensFan1119 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
SensFan1119 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
LegoSloth · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
LegoSloth · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
LegoSloth · Early MilitaryMeaningful trained combat units were produced during the early opening.
LegoSloth · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
LegoSloth · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3900 total volume

SensFan1119

Bought

Food1600

Sold

No sells

Total player market volume1600

LegoSloth

Bought

No buys

Sold

Food1100
Wood1200
Total player market volume2300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SensFan1119

Army

Huskarl82
Jarl65
Throwing Axeman59
Berserk48
Hersir15
Ballista13
Portable Ram10
Frost Giant7
Raiding Cavalry6
Valkyrie4
Fenris Wolf Brood3
Transport Ship Norse1
Buildings13 types
Farm31
House24
Longhouse18
Wall14
Great Hall11
Ox Cart Building10
Hill Fort8
Town Center6
Market3
Sentry Tower3
Temple2
Armory1
Dock1
God powers4 invoked
Fimbulwinter1
Forest Fire1
Frost1
Great Hunt1

LegoSloth

Army

Toxotes126
Hoplite90
Hypaspist25
Ajax6
Colossus5
Prodromos5
Achilles4
Gastraphetoros4
Chiron3
Manticore2
Perseus2
Helepolis1
Buildings14 types
Farm26
Wall22
House17
Storehouse11
Granary7
Archery Range6
Market5
Military Academy5
Fortress4
Armory3
Town Center3
Stable2
Temple2
Dock1
God powers4 invoked
Sentinel2
Pestilence1
Plenty Vault1
Underworld Passage1